Starfield

Starfield

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Pugs Jul 12, 2024 @ 4:49pm
Has anything significant changed since launch?
I got the game at launch, played 40 hours and stopped out of boredom. Has there been any significant development of the game that would make a round two effort worth it?
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Showing 16-30 of 35 comments
EdgeOfTomorrow Jul 13, 2024 @ 5:52am 
Originally posted by Emphoise:
Originally posted by ToddRider:
but the game is still boring like the OP mentioned. NO noteworthy changes made to make SF better.

You're just assuming why OP was bored after 40 hours at launch. IE if they found the game too easy and missing a survival mode, chances are those changes could make the game less boring to them.

Changes were made and stuff was added to the game, there's no potential debate about that.
same as you assuming a difficulty mode will fix his boredom.
tkwoods Jul 13, 2024 @ 6:21am 
Originally posted by ToddRider:
Originally posted by Emphoise:

You're just assuming why OP was bored after 40 hours at launch. IE if they found the game too easy and missing a survival mode, chances are those changes could make the game less boring to them.

Changes were made and stuff was added to the game, there's no potential debate about that.
same as you assuming a difficulty mode will fix his boredom.

Well that's true to some extent. OP never elaborated on why they got bored so we have to make some assumptions. That's why I opened with the comment I did.

OP has the game. Only way for them to answer the question would be to jump in again and see for themselves if the changes are significant enough.
Last edited by tkwoods; Jul 13, 2024 @ 6:24am
chris23162 Jul 13, 2024 @ 6:37am 
Originally posted by Pugs:
I got the game at launch, played 40 hours and stopped out of boredom. Has there been any significant development of the game that would make a round two effort worth it?

No not really you had a small amount of bug fixes drip fed over the 9 months, an fov slider, town maps, eat button and the creation club and honestly people blaming others for no installing mods correctly when the creation club just has you click a install button then it does the rest are just stupid.

Bethesda still has a bland, content sparse game with a badly implemented creation club and now they want you to pay $7 for a mission $3 for a skin and $10 for furniture that includes the ability to build unlimited storage chests.

The game is a buggy broken mess and they want to charge you for extras while the game game still is in a state I would consider alpha or beta testing stage. When you have supposedly Bethesda approved mods on the creation club killing shills 900 hour plus saves then you know to stay away from it.
EdgeOfTomorrow Jul 13, 2024 @ 6:41am 
Originally posted by tkwoods:
Originally posted by ToddRider:
same as you assuming a difficulty mode will fix his boredom.

Well that's true to some extent. OP never elaborated on why they got bored so we have to make some assumptions. That's why I opened with the comment I did.

OP has the game. Only way for them to answer the question would be to jump in again and see for themselves if the changes are significant enough.
the boredom criticism is fairly we known of why players find the game boring. you been on the forums here just as long as me we know why players find it boring.
tkwoods Jul 13, 2024 @ 6:45am 
Originally posted by ToddRider:
Originally posted by tkwoods:

Well that's true to some extent. OP never elaborated on why they got bored so we have to make some assumptions. That's why I opened with the comment I did.

OP has the game. Only way for them to answer the question would be to jump in again and see for themselves if the changes are significant enough.
the boredom criticism is fairly we known of why players find the game boring. you been on the forums here just as long as me we know why players find it boring.

We know in macro why most find it boring, but people are individuals with individual tastes and the only way for an individual to know is try the game. OP already has it so they are out only some time.
Originally posted by Pugs:
I got the game at launch, played 40 hours and stopped out of boredom. Has there been any significant development of the game that would make a round two effort worth it?
they added an eat button if you look at food
Emphoise Jul 13, 2024 @ 9:38am 
Originally posted by ToddRider:
Originally posted by Emphoise:

You're just assuming why OP was bored after 40 hours at launch. IE if they found the game too easy and missing a survival mode, chances are those changes could make the game less boring to them.

Changes were made and stuff was added to the game, there's no potential debate about that.
same as you assuming a difficulty mode will fix his boredom.

I was never assuming that, however I did provide objective information - which is what OP is asking for.
Emphoise Jul 13, 2024 @ 9:44am 
Originally posted by The_Gaming_Loyalist:
they added an eat button if you look at food

It's a pretty poor description of the "sustenance" feature.

There are 2 states for your character "fed" and "malnourished" (respectively "hydrated" and "dehydrated" for drinks).

"fed" lasts 30 minutes after consuming a food item and provides 3 different buffs (same for hydrated).

"malnourished" is the default state (no food consumed during the last 30 minutes) and applies 3 significant debuffs. Those go away if you become "fed". (same for hydrated).

That way it's much better to be fed and hydrated especially if you go out fighting and exploring, but you can stay malnourished infinitely if you just want to build or afk in a city.
Last edited by Emphoise; Jul 13, 2024 @ 9:50am
HeyYou (Banned) Jul 13, 2024 @ 9:51am 
Originally posted by Emphoise:
Originally posted by The_Gaming_Loyalist:
they added an eat button if you look at food

It's a pretty poor description of the "sustenance" feature.

There are 2 states for your character "fed" and "malnourished" (respectively "hydrated" and "dehydrated" for drinks).

"fed" lasts 30 minutes after consuming a food item and provides 3 different buffs (same for hydrated).

"malnourished" is the default state (no food consumed during the last 30 minutes) and applies 3 significant debuffs. Those go away if you become "fed". (same for hydrated).

That way it's much better to be fed and hydrated especially if you go out fighting and exploring, but you can stay malnourished infinitely if you just want to build or afk in a city.
So now we are all shrews, and die if we don't eat every 30 minutes???
Emphoise Jul 13, 2024 @ 9:54am 
Originally posted by HeyYou:
So now we are all shrews, and die if we don't eat every 30 minutes???

No, as I said you can't die from being malnoursihed in Starfield, unlike in many traditional games with survival features.
HeyYou (Banned) Jul 13, 2024 @ 9:58am 
Originally posted by Emphoise:
Originally posted by HeyYou:
So now we are all shrews, and die if we don't eat every 30 minutes???

No, as I said you can't die from being malnoursihed in Starfield, unlike in many traditional games with survival features.

You can't die DIRECTLY from being malnourished, but, the debuffs certainly aren't going to help you survive.....

I think there is a game mechanic that needs some adjustment... After all, 'malnourished' isn't a binary condition..... Of course, there is already a mod that addresses that. :D
Littlefatcat Jul 13, 2024 @ 10:00am 
Originally posted by Diernayr:
The newest feature is that Creations are locking up peoples games and ruining their saves. Several threads a day here about it. Other than maps and an eat button. No not really.

You need to install the baka achievement mod. Fixes all of that.
Emphoise Jul 13, 2024 @ 10:10am 
Originally posted by HeyYou:
Originally posted by Emphoise:

No, as I said you can't die from being malnoursihed in Starfield, unlike in many traditional games with survival features.

You can't die DIRECTLY from being malnourished, but, the debuffs certainly aren't going to help you survive.....

I think there is a game mechanic that needs some adjustment... After all, 'malnourished' isn't a binary condition..... Of course, there is already a mod that addresses that. :D

The most annoying restriction while being malnourished is the carry weight limitation that typically removes your ability to fast travel. I can do just fine in combat with the debuff otherwise (although its obviously preferable to be in good shape)

I dont think the binary mechanic is a bad thing, typically in BGS games with survival mode you just consume food immediately after getting the debuff, so the more advanced states are mostly a wasted feature.
Last edited by Emphoise; Jul 13, 2024 @ 10:10am
HeyYou (Banned) Jul 13, 2024 @ 10:13am 
Originally posted by Emphoise:
Originally posted by HeyYou:

You can't die DIRECTLY from being malnourished, but, the debuffs certainly aren't going to help you survive.....

I think there is a game mechanic that needs some adjustment... After all, 'malnourished' isn't a binary condition..... Of course, there is already a mod that addresses that. :D

The most annoying restriction while being malnourished is the carry weight limitation that typically removes your ability to fast travel. I can do just fine in combat with the debuff otherwise (although its obviously preferable to be in good shape)

I dont think the binary mechanic is a bad thing, typically in BGS games with survival mode you just consume food as soon as you get a debuff, so the more advanced states are mostly a wasted feature.
But, but, but.... My IMMERSION!!!! (kidding)

With the right perks/power, overencumbered becomes a non-issue. You can still sprint back to your ship, and once you are in the pilots seat, you can go wherever you want. Or, just getting back to the ship, (250 meters I think) and you can unload into the cargo hold, and then fast travel.
Emphoise Jul 13, 2024 @ 10:24am 
Originally posted by HeyYou:
With the right perks/power, overencumbered becomes a non-issue. You can still sprint back to your ship, and once you are in the pilots seat, you can go wherever you want. Or, just getting back to the ship, (250 meters I think) and you can unload into the cargo hold, and then fast travel.

Its quite a big deal to have to run back to your ship instead of just fast travelling instantly. It multiplies the time needed to reach your destination by a 2 or 3 digits number.
Last edited by Emphoise; Jul 13, 2024 @ 10:27am
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Date Posted: Jul 12, 2024 @ 4:49pm
Posts: 35