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What you did was called 'buying into the hype' and it's never a good idea. I went into Starfield blind and had - and has - a blast of a time, because I got something better than I expected.
It may also have helped that I really like 'The Expanse', which obviously is a pretty big inspiration for the game, and also find the world they built and the metaphilosophy of the starborn of the game fascinating.
I think this was a big part of it for me. I avoided everything but the premise of the game before playing it myself.
https://www.metacritic.com/game/starfield/critic-reviews/?platform=pc
The real critics review is much more in line with user reviews on Steam once you filter out the clearly fake reviews.
It's a bit of a problem, that - the purpose of advertising and hype is to get people interested enough in a game to buy it, but inevitably also lays the foundations for disappointment. In a way it's a good thing, to get the game out to people who'll enjoy playing it, but it's not so good if it ruins their enjoyment. Often, it's worded carefully so that there is a large difference between what they say they promise, and what you hear. (AKA 'spin'). HG Wells said, "Advertising is legitimized lying" and the sooner you divest yourself of this notion that advertising is something to be taken at face value, the better. That's good advice for gaming, and even better for the real world.
I hated Skyrim and Fallout IV when they were released.
This game is much better than both of them. If you don't see that, then you can go back and play those decades-old games forever. I wouldn't wish them on anybody in 2024.
Even though I hate the majority of writing in video games, Starfield did have better writing than Fallout IV. I don't remember Skyrim's writing because it was so long ago, but I know that it wasn't memorable. People were spamming one-liners from that game every day, mocking it.
Choices in Starfield were only critical in a couple of scenarios. The fun that I had with this game was from the side quests, which were surprisingly long. The longest quests that I've ever done in my life. Took me two or three days to complete some of them.
The rest of my time was spent immersed in fist combat, exploring, surveying, and building ships.
The main quest was the very last thing that I did, after surveying the entire galaxy. At that point I was so powerful that it went by very quickly and there was nothing left to do.
Five hundred hours later.
Morrowind, oblivion and skyrim have horrifyingly bad combat, no end game whatosever (loot system replaced by crafted weapons), no base building and extremely limited housing
Fallout 4 has much more interesting gameplay, and it's inferior to SF by many accounts (combat, character movement, housing, technical aspects) and SF obviously has completely new features (ship building)
He's got a point, its the worst received BGS title by a significant margin by the customers and fans of BGS, so just how did it get so many 10 out of 10 reviews from the usual suspects?
I'm struggling to think of another game where there is such a disconnect between the paid reviewers and the customers.
Calling your own game a masterpiece 10 seconds into a video doesn't help either.
Indeed... There is no difference between us ordinary gamers and the "review sites" that gave the game 100/100
None whatsoever.
These include stalwart game critics known to all gamers such as:
Areajugones
Player 2
VGC
Gameblog.fr
Destructoid
Starfield is a true system seller. More than a game, it's an epic poem. An extremely rich and generous adventure that surprises you every time and when you least expect it. It is by far the most ambitious Bethesda’s game and one of the boldest games of the last few years. For sure, Starfield will go down in the history of video games.
We are all equal and the same
No, all the premium purchasers who refunded because they did not like the game, were prevented from leaving a review.
So their choice was leave no review, or eat a $100 bill to leave a review for a game they had no desire to play, just how many people do you imagine would eat that $100 cost to post a negative review here?
And that massively skewed the day one review score, all the unhappy customers from the 5 day EA had no means to say a thing, other than the forums, and we know how much you defenders love to hear from people unhappy with the game.