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I do think the choice being available is a good thing though. If a player wishes to reward a modder for their creations, that's fine and good.
Simply because you like the creations. Not everybody has the want/time/skills/creativity to make mods.
You don't see a problem with a modder releasing a 5$ gun that breaks the audio in the game? Or paying 10% of the games retail for a single mission?
Okay.
And uh...Bethesda absolutely gets a cut.
The ones tagged Bethesda (like Eli's) aren't necessarily team effort mods. Very, very early on, it was explained that some BGS employees would take on their own little labor-of-love side projects and produce CC content. BGS gets a cut of all income deriving content, so does the individual (like Eli) modder, sorry, "content creator". If you're saying someone who works for BGS doesn't deserve a cut of the mod they created on their own time just because they work for the company, I'm calling shenanigans.
Now, a few questions for you:
How many modders' work do you use?
How many of those modders have you donated to, and how much?
And, I'm not going to say that BGS curated content is inherently better, it's not. Just look at mods like Sim Settlements for Fallout 4, Enderal for Skyrim, etc. BUT, it is more reliably safe and less prone to breaking something than rolling the dice on a random bottom page Nexus mod. I'm not saying Nexus is bad either. What I am saying is that the possibility of grabbing a crap mod is better on random Nexus/unpaid Beth content than CC content. For some people, not necessarily myself, that is an important distinction.
And, lastly, Bethesda always gets a cut, and they should, it's their game. Same as when you buy a Power Puff Girls back pack. The company that made it gets a cut, and so do the Girls.
Yes. I realise many players will not go to the trouble of learning modding. Hence, my comment about having the choice available being good.
No content description.
No refund policy.
No user reviews other than a "like" which is useless as a metric.
These are anti-consumer implementations. If the creation club had a review section and a refund policy I would agree with you. People are right to complain about this.
If a creation in the middle of thousand of others is made paid, then imo it requires:
- A list of all the mods it's not compatible with (I won't buy something that won't work with my actual mods list. Thing is when you just can download for free you can test tourself)
- A good description
- Reviews
- The list of all the languages supported. Even for official creations back in skyrim/fallout 4, half translated / wrong localization (full spanish in french files never fixed). I won't pay for something I don't know if I will be able to read it's content or turn my game half in in another language.
- A right price. 7 bucks for one companion or one quest is ♥♥♥♥♥♥♥ super expensive