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Ah, oké. Still 28 times... but at your level you could possible ignore all mobs anyway? I am not ready yet to do it that many times though lol.
I don't ignore (all) the mobs, I actually kill any that are in front of me as I'm running. I still have combat skills to rank up. Those skill challenges take a really long time and a whole lot of enemies at the higher ranks.
My plan right now is to run it once or twice every time I visit if it is daylight when I arrive. Until I hit 28. I'm not the type to do something like that "all in a row" just to get it done. That's not much fun.
They really have to be out of touch with players if they thought doing the Red Mile 29 times is fun or engaging.
Just another dumb time sink. Starfield is a game with a hundred dumb things, that all take forever. Bethesda just needs you to like one and then you have spent 50 hours in the game and the fanbois can say "but you played 100 hours".
so it would only be worth doing for the fun of it :)
I actually like building and decorating. One of the things I'm most looking forward to with the release of the CK is getting a LOT more stuff we can build with, just for decorating.
Do you actually lose the rewards for doing it?
I've no idea about the decor item unlock. That's a blueprint, not an inventory item. You don't lose any of the normal ones.
"Oh ♥♥♥♥, it turns our scaled badgers / mini dinosaurs don't have all that great movement AI and the player can just jetpack past them without ever getting hurt once. What are we gonna do?"
"I know, we just give them a ranged explosive attack, like they spit grenades!"
just fyi the gun isnt much, i like keeping momentos from all the missions too, armor etc ive got all of that stuff i get (also done with NG+ at 10x) - havent displayed it yet for the container bugs on displays but eventually
Thanks for the reply.
It seems really badly thought out. I doubt the people designing the Red Mile knew about the Unity and NG+ or somewhere the communication broke down.