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Sorata Oct 11, 2024 @ 5:48am
Controller issues in latest update
Since the beta and now full release of the Shattered Space update has anyone else using a controller had issues rotating items in menus?

I noted that using a Dual Sense or Xbox Elite 2 controller will allow you to rotate some items in views such as the spacesuits and backpacks but it stutters before stopping trying to rotate a gun if it moves it at all but the mouse can rotate it at will.

This has only existed for me since beta and clean installs of the game wont fix it. Anyone else have this issue?
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Showing 1-15 of 16 comments
Sorata Oct 12, 2024 @ 4:39am 
I guess only me then? I know at launch there were controller issues but the first patch or so fixed it and I just developed this issue since the last beta and current update.
Last edited by Sorata; Oct 12, 2024 @ 4:39am
Berserk Belta Oct 12, 2024 @ 4:44am 
I hadn't noticed any controller issues. If anything I have issues with keyboard controls that are not present with a controller, which sucks. Lemme test...

Edit: No I can't reproduce it in my game, with an xbox controller and I guess the normal steam input set-up. Weapons rotate freely without stutter. In case useful I have no in-game overlays enabled (steam, xbox, nvidia etc) and nvidia reflex is enabled.
Last edited by Berserk Belta; Oct 12, 2024 @ 5:00am
Berserk Belta Oct 12, 2024 @ 4:51am 
Hang on. I just noticed that after I reinstalled, vsync is on which I normally switch off.
When I switched it off, your controller issue appeared. Exactly as you describe, when rotating a weapon with a controller it hitches for a second, and stops part way through rotation. Mouse works as normal.

If it's the sort of problem it looks like, whether it happens with sync on/off might depend on your rig (and possibly other things, but let's not go there for now)

So the 64,000 dollar question: Does it still happen when you toggle vsync in display settings?
Last edited by Berserk Belta; Oct 12, 2024 @ 5:02am
let me add 1535 bucks :)
Berserk Belta Oct 12, 2024 @ 5:07am 
Originally posted by Ǥɾᴧᴤʆᴧᵯᴧ:
let me add 1535 bucks :)
As long as we leave at least 38,911 free, it's all good.
Last edited by Berserk Belta; Oct 12, 2024 @ 5:08am
Sorata Oct 12, 2024 @ 7:44am 
Originally posted by Berserk Belta:
Hang on. I just noticed that after I reinstalled, vsync is on which I normally switch off.
When I switched it off, your controller issue appeared. Exactly as you describe, when rotating a weapon with a controller it hitches for a second, and stops part way through rotation. Mouse works as normal.

If it's the sort of problem it looks like, whether it happens with sync on/off might depend on your rig (and possibly other things, but let's not go there for now)

So the 64,000 dollar question: Does it still happen when you toggle vsync in display settings?
Reinstalling now to test after using RevoUPPort uninstaller to remove even the registry keys for starfield and any hidden files. I have always played from day one with v sync off but maybe its a bug related to it now. Ill know in just a bit. Using slow internet now from starlink here as the hurricane knocked off our fiber internet and some areas still have no power going on 3 weeks now. I'm lucky to be able to play to wind down after shift.
Last edited by Sorata; Oct 12, 2024 @ 7:46am
Vlad 254 Oct 12, 2024 @ 7:47am 
I use an xbox controller, bought the Starfield Edition that came out just before the game launched, and have had no problems with it. I also play with Vsync off.
Sorata Oct 12, 2024 @ 8:08am 
Originally posted by Berserk Belta:
Hang on. I just noticed that after I reinstalled, vsync is on which I normally switch off.
When I switched it off, your controller issue appeared. Exactly as you describe, when rotating a weapon with a controller it hitches for a second, and stops part way through rotation. Mouse works as normal.

If it's the sort of problem it looks like, whether it happens with sync on/off might depend on your rig (and possibly other things, but let's not go there for now)

So the 64,000 dollar question: Does it still happen when you toggle vsync in display settings?

You sir are correct it's a Vsync issue with the update.

Turn off frame gen and enable vsync, and the items will rotate again. If you turn vsync off, you can't rotate the items.

I played all max settings with a 4090 on DLAA with frame gen and no Vsync. Seems the update borked it and now if I use frame gen then I can not rotate weapons in the menu but I can any other items.

This is with an xbox or PS5 dual sense. This never occurred prior to the shattered space beta and full release. Tried a Dual sense, xbox elite 2 and Regular Series X controller and like a user above a starfield edition controller the issue exists no matter what if vsync is off.

As some users say they don't have the issue I bet its a big mess of tolerance stacking between the vsync implementation, what version of frame gen is in the game now and the current nvidia driver version.
I may test out dropping different versions of the DLSS-G files in the game folder and replacing the one Bethesda provides and see if it's an error related to all vsync and frame gen versions or just this latest version of frame gen with the vsync.
Last edited by Sorata; Oct 12, 2024 @ 8:14am
Sorata Oct 14, 2024 @ 8:28am 
I can't even report this as the Bethesda bug reporting site is down.
Vlad 254 Oct 14, 2024 @ 8:31am 
Originally posted by Sorata:
I can't even report this as the Bethesda bug reporting site is down.
Just tried it and it works fine
Starfield Support[help.bethesda.net]
Berserk Belta Oct 14, 2024 @ 8:38am 
Originally posted by Sorata:
Originally posted by Berserk Belta:
Hang on. I just noticed that after I reinstalled, vsync is on which I normally switch off.
When I switched it off, your controller issue appeared. Exactly as you describe, when rotating a weapon with a controller it hitches for a second, and stops part way through rotation. Mouse works as normal.

If it's the sort of problem it looks like, whether it happens with sync on/off might depend on your rig (and possibly other things, but let's not go there for now)

So the 64,000 dollar question: Does it still happen when you toggle vsync in display settings?

You sir are correct it's a Vsync issue with the update.

Turn off frame gen and enable vsync, and the items will rotate again. If you turn vsync off, you can't rotate the items.

I played all max settings with a 4090 on DLAA with frame gen and no Vsync. Seems the update borked it and now if I use frame gen then I can not rotate weapons in the menu but I can any other items.

This is with an xbox or PS5 dual sense. This never occurred prior to the shattered space beta and full release. Tried a Dual sense, xbox elite 2 and Regular Series X controller and like a user above a starfield edition controller the issue exists no matter what if vsync is off.

As some users say they don't have the issue I bet its a big mess of tolerance stacking between the vsync implementation, what version of frame gen is in the game now and the current nvidia driver version.
I may test out dropping different versions of the DLSS-G files in the game folder and replacing the one Bethesda provides and see if it's an error related to all vsync and frame gen versions or just this latest version of frame gen with the vsync.
Out of interest, does it happen for you without frame gen in the equation?

I too run with maxed out settings and DLAA, but no frame gen, and was able to reproduce your issue by just toggling in-game vsync.
kdodds Oct 14, 2024 @ 9:32am 
Weapons don't spin for me either, you're not alone. I'll have to check my settings next session.
Sorata Oct 14, 2024 @ 10:10am 
Originally posted by Vlad 254:
Originally posted by Sorata:
I can't even report this as the Bethesda bug reporting site is down.
Just tried it and it works fine
Starfield Support[help.bethesda.net]
Thanks could have been an issue earlier with the site and internet down here but it popped up an error message loading the page.

It loaded a page that said pretty print at the top and had a box I could check followed by {"platform":{"code":5000,"message":"Missing Mandatory Parameters"}}

EDIT: Nope still broken, the page loads now but the submit button stays greyed out even with everything filed out correctly. Bethesda must be having server issues.
Last edited by Sorata; Oct 14, 2024 @ 10:19am
Sorata Oct 14, 2024 @ 10:11am 
Originally posted by Berserk Belta:
Originally posted by Sorata:

You sir are correct it's a Vsync issue with the update.

Turn off frame gen and enable vsync, and the items will rotate again. If you turn vsync off, you can't rotate the items.

I played all max settings with a 4090 on DLAA with frame gen and no Vsync. Seems the update borked it and now if I use frame gen then I can not rotate weapons in the menu but I can any other items.

This is with an xbox or PS5 dual sense. This never occurred prior to the shattered space beta and full release. Tried a Dual sense, xbox elite 2 and Regular Series X controller and like a user above a starfield edition controller the issue exists no matter what if vsync is off.

As some users say they don't have the issue I bet its a big mess of tolerance stacking between the vsync implementation, what version of frame gen is in the game now and the current nvidia driver version.
I may test out dropping different versions of the DLSS-G files in the game folder and replacing the one Bethesda provides and see if it's an error related to all vsync and frame gen versions or just this latest version of frame gen with the vsync.
Out of interest, does it happen for you without frame gen in the equation?

I too run with maxed out settings and DLAA, but no frame gen, and was able to reproduce your issue by just toggling in-game vsync.
Yeah VSync is the issue. Frame Gen cant be used with Vsync on so effectively frame gen cant be used as turning vsync off causes the issue with or without frame gen.
peppergomez Oct 14, 2024 @ 12:03pm 
I'm using a comptroller and they refuse to work since the latest patch
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Date Posted: Oct 11, 2024 @ 5:48am
Posts: 16