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One problem with this is that Steam's hardware poll includes millions of people with 20 year old pieces of junk that they only run tiny indie games on, and tablet computers, and laptops, etc. It's not a good representation of the kind of systems that "new AAA game" gamers use.
However, it would be good if everyone did what some of the games do, and list what resolution/framerate those min & recommended specs are targeting.
You have the option to wait until reviews come out and then can see the performance on different systems if you are concerned about it. No one is forcing you to buy the game on day one.
In theory they could take the data only from these people that play the specific game in order to publish a result list in performance for that game. Problem are the legal issues in collecting these data I guess, it would have to be on volunteer basis only and people are generally reluctant to agree to this if not mandatory.
While your first section of the thread is interesting, then sorry, the quote above is total BS. Fact is that in most EA states of a game even the publishers don't know the specs, and after main release it becomes crucially important for them to publish reliable numbers, the current system as it's for now can go ok with the less numbers possible and which can be compared at will. Steam doesn't have to be a benchmark platform although they could arrange for a minimum of it that would improve on the min / recom. specs.
What i've learned the last 1 to 3 decades (yes decades. one decade is 10 years) -> As long as it isn't specified a more or different by the publishers or developers, minimum requirements mostly are 720p for low details and 30fps... recommended is mostly high settings (not very high and/or ultra) in 1080p for 30 fps... and most benchmarks prove that... if someone plays on PCs for more than some years and still don't know that, maybe the PC is the wrong gaming device...
That's not the point. Of course no one is forcing me. It's 2023, we should have a better way of communicating system requirements at this point.
What I do not agree with is the entire rest of the OP's post. There is absolutely nothing "vague" about the requirements, and every user is going to be different. Some aren't going to care if they only get 20fps on Ultra @ 4K. Others are going to insist that anything under 120fps is trash. So the user IS going to have to exercise some knowledge, as it has ever been in PC gaming given the virtually limitless possible HW/SW configurations.
Expecting a "full and comprehensive performance chart" is absolutely ridiculous. You want exact numbers for you exact configuration before purchasing? You expect every dev to cater to each individual user (that may or may not buy the product)? That's just insane. If you want that kind of kid glove handling, hire someone. Put them on retainer at 100K year to clone your specs and play every game you're interested in. Because, yeah, at a minimum, that's what you're asking for.
Not for every user or configuration. Just some baseline systems to achieve certain levels of performance. Then everyone can extrapolate based on their particular system.
This is exactly my point. What does Minimum stand for these days? Is it 720p 30fps on Low or is it 1080p 30fps on Medium? What is Recommended then? Wouldn't you prefer a chart that shows average fps for 3 or 4 different GPUs and CPUs? Then see where your system slots in with those ones and have a better idea what to expect?
I'll give you one thing though, with Steam refunds you can download the game, run it and find out for yourself. Then refund if it's unplayable.
But they could still make the product page better.