Starfield

Starfield

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Full Body First Person
Is there a way to have first person that makes my character visible in the same way as third person? I want to have visible legs and a shadow in first person.
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Showing 1-15 of 34 comments
Raven Jan 8 @ 7:13am 
I think someone mentioned that in another topic. As far as I'm aware there isn't, and no mods as yet either.
kdodds Jan 8 @ 7:22am 
Originally posted by Raven:
I think someone mentioned that in another topic. As far as I'm aware there isn't, and no mods as yet either.
I actually was just speaking on it in another thread. The answer is no, and there's no mod for it either. Neither is it available for Fallout 4. The skeleton change was responsible in Fallout 4. As far as I know, the skeleton in Starfield is even more complex, so it's not likely we'll be getting it. Weirdly, 1P/cockpit view, with shadow, is present for the vehicles though. Disclaimer: I'm not a modeler, nor an animator, nor do I program character perspectives in games, I'm just taking the words of people who are or do.
That would require and complete rewrite of this trash title.
Originally posted by Xenophobe:
the lack of a shadow in first person is one of those little things that annoys me ...

LOL! I never noticed it. Thanks for letting me know. :steamfacepalm:
Originally posted by Mkhuseli5k:
Is there a way to have first person that makes my character visible in the same way as third person? I want to have visible legs and a shadow in first person.
we been asking this for many months now. wouldn't it be cool to see your boots making footprints?
kdodds Jan 8 @ 7:38am 
Originally posted by Xenophobe:
the lack of a shadow in first person is one of those little things that annoys me ...
It annoys us all, I think. Fortunately, it's very easy to become immersed enough in the game to no longer notice it. It's like becoming hyperfocused on footprints or tire tracks. It's annoying while you're focused, unnoticed when you're actually playing. For me anyway.
Originally posted by kdodds:
Originally posted by Xenophobe:
the lack of a shadow in first person is one of those little things that annoys me ...
It annoys us all, I think. Fortunately, it's very easy to become immersed enough in the game to no longer notice it. It's like becoming hyperfocused on footprints or tire tracks. It's annoying while you're focused, unnoticed when you're actually playing. For me anyway.

:steamthis: +1
That's too high tech for Bethesda.
Engine can't support that and the devs don't know what perspective is.
Originally posted by kdodds:
Originally posted by Xenophobe:
the lack of a shadow in first person is one of those little things that annoys me ...
It annoys us all, I think. Fortunately, it's very easy to become immersed enough in the game to no longer notice it. It's like becoming hyperfocused on footprints or tire tracks. It's annoying while you're focused, unnoticed when you're actually playing. For me anyway.
So true. For me I enjoy playing in 3rd person which gives me a wider view of what's going on around me, really comes in handy during ground battles as well as dogfights. And actually i switch back and forth between 1st person and 3rd. Not that 3rd person is for everyone but we all have our preferred ways of playing.

As for footprints, well Skyrim still doesn't have them unless you use mods. And I was playing the new Indiana Jones game by MachineGames (yes they made it not Bethesda) and although they do have footprints they immediately disappear.
A main way its done in Skyrim & Fallout4 is the same way it will be in Starfield, its copying 3rd person skeleton into 1st person, then working out as many visual issues as possible with positioning camera, etc. For modders thats free, for Beth, they'd have to expend tons of dev-hours for something they dont prioritize, nor do most users. I personally like a good 1st person full body, so I'll be happy when a modder does it lol.

Basically... nobody has spent the time on it yet, not publicly at least, realistically we've just crossed over the 1 year mark lol, people want things to be fast, but it takes a long time to develop games(Starfield is still active in dev), & so does creating mods. Starfield had an amazing 1st year of modding though, more than any prior game within their first year, but its not going to match decade+ old highly modded games in scope & quantity in just one year, that's not possible. 365 days vs 4,750+ days...
Last edited by Macronomicus; Jan 8 @ 9:04am
I honestly wish the shadow and full body view in first person was standard these days. It adds so much to the first person view and I adore any game that has that detail.
Originally posted by Vlad 254:
Originally posted by kdodds:
It annoys us all, I think. Fortunately, it's very easy to become immersed enough in the game to no longer notice it. It's like becoming hyperfocused on footprints or tire tracks. It's annoying while you're focused, unnoticed when you're actually playing. For me anyway.
So true. For me I enjoy playing in 3rd person which gives me a wider view of what's going on around me, really comes in handy during ground battles as well as dogfights. And actually i switch back and forth between 1st person and 3rd. Not that 3rd person is for everyone but we all have our preferred ways of playing.

As for footprints, well Skyrim still doesn't have them unless you use mods. And I was playing the new Indiana Jones game by MachineGames (yes they made it not Bethesda) and although they do have footprints they immediately disappear.
Yea, I like 3rd person view sometimes too, I go back & forth depending on the task.

On the footprints in Indiana Jones, Its because they use decals & set a timer, I bet the timer can be adjusted. There are other ways, using a sort of dynamic paint & displacement maps, so whatever dynamic object/npc touches it creates a greyscale adjustment to displacement maps, but that creates a data concern too, so it'd need to deteriorate over time to keep things clean & avoid save game bloat. The decals method is easier & more compatible with more hardware, stealing less system resources from the overall game, but even those can be too much for some games. Devs have so much to consider, things like this always fall to low or no priority, far below essential mechanics & performance goals.
This might be something to bring up in the Nexus forum for mod requests. I think Macronomicus is correct about it being possible. Whether a modder with the needed know-how is willing is another matter.
Maybe at some point in the future with mods, OP. For now, it's not possible in the vanilla game.
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Date Posted: Jan 8 @ 7:10am
Posts: 34