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Most great games have a Beginning a Middle and a End. Starfield has multiple Beginnings a Empty Middle and No End with 90% filler and 5% boredom and another 5% of what the actual.
it seems not to matter how long a player hopes to get entertained by this game like in other games. just read the recent owner reviews...
Gotta make up your own fun, and how each player chooses to go about that, is completely up to them. Some use mods, some replay the story multiple times, some stick to the vanilla game and do things, or maybe a combination of that or more. You never really know, but one thing is for sure; if a player likes the world and its available content, then that player is going to want to stay in that world.
Heck, I'm still putting time into Skyrim and Cyberpunk, though currently taking a break to put time into Starfield. Games like these, I never get bored with.
No, I can play any game that actually has a narrative and is well designed, and it ends, it has a conclusion. Starfield and anything by EA sports doesn't meet that criteria. They don't have an end game state and are designed to be played indefinitely, both for slightly different reasons, but ultimately to waste the consumer's time with an end result of corporate financial gain. EA wants you to play forever because you're more likely to buy into their Ultimate Team casino. BGS Microsoft wants you to stay subscribed to Gamepass and buy into their shameless in game mod market, that may or may not break your game or even work as advertised.
At least EA is actually profitable, Xbox can't buy a win right now, not even with all of Microsoft's money behind them.
The constellation is even happy when you jump to Unity and return to them in the same universe. I don't see any contradictions.