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14 hours like properly. literally did it. you can always do one of the many exploitative speed run strats.
ive seen them all, travelling to all star systems and landing 100+ planets lets you see them all basically.
Outside of a few specific ones most are just repeatables.
The let's craft 3mio knives and call it a day gameplay.
you could kind of see it coming though? when you put almost real travel distances in space in a game people are obviously just going to fast travel all the time instead of spending hours travelling
but the big miss for me is being able to fly around on planets, land and dock yourself
That said to answer your question I remind it's about 11mn the speedrun record, but with one of the less good ends.
I think the way they sold the game and marketed it made it seem as though space was a feature of the game and would be a large part of the game proper.
Its more of a means to an end that doesnt really offer much, if you think about it.
They could have stuck the entire games stuff on a single planet scrapped space and there wouldnt really be much difference to gameplay if they included the simulator (with more stuff) and just had you traverse a single planet.
It feels like space was used to widen the audience whilst really, its just a consequence of the travel system and they wanted to be able to say look how much planets we made.
+
yep, pretty much this
taking red dead for example that's a game where i enjoy doing the long haul between locations because there are things to see... people to run into... random events that can occur
there's none of that in starfield so you just fast travel between each A and B for every quest so it makes the game a bit dull and chore like
U can't