Starfield

Starfield

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Pecheurman Sep 27, 2024 @ 5:00am
ship blueprint saving/exporting/importing.
I wonder did they say something about it yet? I might've missed? or they stayed completely silent about it, even tho it's one of the most requested feature since release?
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Showing 1-8 of 8 comments
Just Chill Sep 27, 2024 @ 5:04am 
That would be nice.
So videos like these won't be necessary anymore. ^^
https://steamcommunity.com/sharedfiles/filedetails/?id=3037951041
Pecheurman Sep 27, 2024 @ 5:07am 
Originally posted by Just Chill:
That would be nice.
So videos like these won't be necessary anymore. ^^
https://steamcommunity.com/sharedfiles/filedetails/?id=3037951041
I mean on this note, I actually think it is good that help content creator, it gives them content to show...
but they'll be able to still make content but instead of the tedious video about making ships it will be about presenting the ship before people download it.
Last edited by Pecheurman; Sep 27, 2024 @ 5:07am
Just Chill Sep 27, 2024 @ 5:17am 
I didn't even have content creators in mind, but fair point. ^^

I personally just think of it like the Face Gen for Mass Effect.
You had been able to download Face Codes and just insert them into your game.


While being a bit more difficult here (since who knows which modded structures will arrive for the ship builder?), but if Bethesda really implements a way to save the whole construction of a ship into a "blueprint"-sort of, I guess taking modded content into account will either be a thing.
Surely will be up to the modders to also include their parts into this function. :wellok:


I really miss such a function, especially as of losing all my beloved spaceships upon NG+.
Except that weird looking Starborn ship. :awkward:

Being able to quickly recover these, as long as skills and credits are there, would be indeed very nice.
Last edited by Just Chill; Sep 27, 2024 @ 5:18am
Pecheurman Sep 27, 2024 @ 5:39am 
a work around people of the modding community found is making the ship in Creation kit and then add it to ship trader...
but you are dependent on another mod, and you must make the ship in CK...
would be way better to make it possible to save the blueprint, and trust me that way easier for the game devs...
Just Chill Sep 27, 2024 @ 5:47am 
And for the modders too. ;)
Krash Megiddo Sep 27, 2024 @ 5:54am 
NMS has the editor tool which I use extensively to export/import ships and guns to a new game. Since I love playing NG+ in Starfield, I'm not sure I would use it. Half the fun is building stuff up again from scratch.
Originally posted by Pecheurman:
I wonder did they say something about it yet? I might've missed? or they stayed completely silent about it, even tho it's one of the most requested feature since release?

One of the better suggestion I've seen for shipbuilding on this Forum yet. Have you submitted it to Bethesda yet? Because you should.
Pecheurman Sep 27, 2024 @ 6:18am 
Originally posted by Mocklyn the Merrymaker.:
Originally posted by Pecheurman:
I wonder did they say something about it yet? I might've missed? or they stayed completely silent about it, even tho it's one of the most requested feature since release?

One of the better suggestion I've seen for shipbuilding on this Forum yet. Have you submitted it to Bethesda yet? Because you should.

I did indeed, bethesda don't usually speak about features in the work before it's done and there's something to show in a video. so they could be working on it. it's probably in their list to do. like the vehicle was.
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Date Posted: Sep 27, 2024 @ 5:00am
Posts: 8