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what kind of enemy ? what is your level ? what is your enemy level ?
my lv2 spent all my ammo on a high level terrormorph in kreet tutorial planet and i only get him down to 25% health with vasco kaput , when i reload and leveled to 5 (yes on kreet) doing random outpost exploring , i met same level terrormorpth and killed it with FAR less bullet and quicker too
Personally I prefer the Fallout 76 system where everything is within your level range and there aint bullet sponge mini-bosses running everywhere like the current system.
Unfortunately there is pushback from people that want to run around overleveled for areas. So we get the bullet sponge system instead.
Just have to wait for the Horizon type mods to that normal health for the player and mobs.
And then they added all kinds of events with "bullet sponge if you're not a min-maxed ubermonster" enemies. I didn't read meta-build guides when I played that game, and everything took a billion shots to kill, meanwhile some other "copied my build from a guide" wanders by and one-shots everything.
Yeah, FO76's system is *much* better. /s
(and then, because it's an online/MP/live-service game, they put out a 'balance' patch that nukes the flavor-of-the-month build, and everyone has to re-farm their guns to get back to being one-shot monsters. And entire other classes of guns are just declared useless because they got nerfed into the ground.)
Actually, as I recall from the time I played, semi-auto pistols were the worst, and full-auto rifles were the Chosen Gun. Which I only learned after I'd leveled to cap through the story using my semi-auto pistol build. :P
If EVENT MOBS aint bullet sponges in an event then everyone sits around bored out of their mind because everything died in one shot to whoever pulled the trigger first.
The only reason why someone even think EVENT MOBS were relevant to the conversation is because they wanted to move goal posts so they could throw an attitude at someone else.
Not to mention what I stated was MY OPINION and preference, yet you talked down to me with sarcasm trying to claim MY OPINION and preference is somehow wrong. Unless you are buying my games for me and paying me to play them then you have zero right make claims my opinion and preferences are wrong. My game, My rules, I play my way.
Now how about putting the goal post back where it belongs and keep the attitude out of bounds.
every games have this , so why you go into starfield complaining about bullet sponge enemies without bothering to check if you use the correct damage type against said enemy ?
look at your own gears , there's resistance , weapon damage type , special attributes to reduce damage / increase damage..
and to be honest when i have problem with terrormorpth on kreet tutorial planet i dont go write 'bulleeet spoooonge' without at least seeking information on the said mob , the encounter and learn a bit about weapon damage types
Full auto on a small magazine gun for everyone was a pretty silly idea from the get go. Binary math ... it always seems to astonish people when it sneaks up on you. If you fire 1 shot per trigger pull, you get to shoot at 30 targets. If you burst trigger 2 per, that falls to 15. 3 per, falls to 10(not binary). Full auto could cut that in half again if the user panics or has a heavy trigger finger. Having to reload every 10 shots or less is like having to use a pistol in a police state (have very limited magazine sizes for civillians but not for militarized police ) rather than have a proper 15-20 rounds... its not even adequate for a bad home invasion, let alone a war. So the new burst guns make sense in conserving ammo and avoiding spending all your time reloading and such, it was a great idea (and I think modern mags have a 60 variant so you get 20 shots per reload?). I think the modern squad typically has ONLY burst guns with 1 sniper rifle (at least a scoped AR-10 or the like?) and one full auto belt fed weapon? But I am not 100% sure what the exact gear is now.
games trivialize reloading and hauling ammo weight.
I have one pistol where the magazine has a built in speedloader and you can just drop a handful into them extremely fast. Not sure why that design didn't catch on... it dates back to the 1950s.