Starfield

Starfield

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random9q Oct 23, 2024 @ 11:39am
Wait… Where'd my vehicle go?!
Noticed a weird issue when I was playing most recently:

When landing at a marker that the game helpfully notices is a ways away from the actual starship landing site, and positions the player close to the structure that's mentioned on the orbiting map of the planet or moon… The vehicle fails to spawn.

It would be one thing if the vehicle spawned but was stuck back near the ship. I could accept that. But not spawning at all… DAMN it makes it clear just HOW fast I've come to rely on that lunar dune buggy when exploring. Suddenly it's a pain in the but just to get between structures! Laughing at myself over that.

That said, it doesn't feel intentional that it's working out this way — feels like one QoL script is causing the vehicle spawn to fail indirectly — and I hope that in some future patch they get the vehicles to show up even when we're magically positioned 400m away from our ship on landing.
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Showing 1-13 of 13 comments
Berserk Breton Oct 23, 2024 @ 11:45am 
FWIW I've seen this happen.

During the half km slog back to my ship encumbered in high G, I had been wishing for my vehicle every step of the way... so it was very noticeable that it was missing when I got there :steammocking:
kdodds Oct 23, 2024 @ 11:46am 
Mods?

I've had no real issues except when I bought the Rev-8 on Eleos I have crashing if I abandoned it going through the crystal caverns. I used the exact sam save, went to NA, no more issues. Weird one that. If you abandon your Rev-8, you should be able to get it to reappear by FT to your ship, and then exiting.
random9q Oct 23, 2024 @ 11:54am 
Originally posted by kdodds:
Mods?

I've had no real issues except when I bought the Rev-8 on Eleos I have crashing if I abandoned it going through the crystal caverns. I used the exact sam save, went to NA, no more issues. Weird one that. If you abandon your Rev-8, you should be able to get it to reappear by FT to your ship, and then exiting.

Except for a few free weapons skins from Bethesda, I'm running unmodified Starfield. (Mostly because I wanted to keep my save available to catch a few achievements.)

As a software engineer, it'd be spectacularly interesting to me to see how those skins elicited this behavior — I won't say it _can't_ happen, I've seen and even caused stranger things to happen, but it'd be quite the indirect and improbable cause and effect!
kdodds Oct 23, 2024 @ 11:56am 
Originally posted by random9q:
Originally posted by kdodds:
Mods?

I've had no real issues except when I bought the Rev-8 on Eleos I have crashing if I abandoned it going through the crystal caverns. I used the exact sam save, went to NA, no more issues. Weird one that. If you abandon your Rev-8, you should be able to get it to reappear by FT to your ship, and then exiting.

Except for a few free weapons skins from Bethesda, I'm running unmodified Starfield. (Mostly because I wanted to keep my save available to catch a few achievements.)

As a software engineer, it'd be spectacularly interesting to me to see how those skins elicited this behavior — I won't say it _can't_ happen, I've seen and even caused stranger things to happen, but it'd be quite the indirect and improbable cause and effect!
Nah, highly unlikely weapons skins did anything. Did you try the FT solution?
Grogan Oct 23, 2024 @ 11:57am 
If you abandon your vehicle), you should be able to fast travel to it, wherever you left it, using the Surface Map. You'll be in the driver's seat.

It would have been interesting to see if the OP's vehicle that seemingly didn't spawn showed up on the surface map (e.g. off map, or buried in the ground)
random9q Oct 23, 2024 @ 12:53pm 
Originally posted by kdodds:
Originally posted by random9q:

Except for a few free weapons skins from Bethesda, I'm running unmodified Starfield. (Mostly because I wanted to keep my save available to catch a few achievements.)

As a software engineer, it'd be spectacularly interesting to me to see how those skins elicited this behavior — I won't say it _can't_ happen, I've seen and even caused stranger things to happen, but it'd be quite the indirect and improbable cause and effect!
Nah, highly unlikely weapons skins did anything. Did you try the FT solution?

I agree, highly unlikely, just being… THOROUGH… (As I am wont to do. 😆)

I honestly can’t remember if I fast travelled to the ship and exited again. I want to say yes, at least once, but I’m not entirely certain of that memory.

I do, however, recall multiple times that the vehicle seems to spawn exactly once per landing, and appears on exiting the starship. I’m clear on this because of the number of times I’ve built ships that were almost the maximum length with a front-facing landing bay, and know certain locations that don’t play nice with that (looking at you, Gegarin landing!), combined with the fact that when I’m playing the vehicle spawns with a noticeable delay after I do. I can HEAR it settle down on its shocks. When I get back into and then leave my starship (usually to access a workbench, but sometimes because I realize I forgot to do something in the location I’m at)? I don’t hear that noise a second time. (And, for the record, fast traveling to my vehicle is my go-to solution for getting un-trapped out from under my starship’s landing ramp. Though deciding to ensure that either the fore of my ship is second floor or above and/or there’s a hollow corridor on the first floor between the bay and the front is CLEARLY the superior solution to THAT foible.)

Next time I’m out there and hit a world that triggers this, I’ll be sure to test fast traveling and see if it succeeds in working around this.

Would still be best if it just outright spawned, though!
random9q Oct 23, 2024 @ 12:55pm 
Originally posted by Grogan:
If you abandon your vehicle), you should be able to fast travel to it, wherever you left it, using the Surface Map. You'll be in the driver's seat.

It would have been interesting to see if the OP's vehicle that seemingly didn't spawn showed up on the surface map (e.g. off map, or buried in the ground)

I’m assuming that if it was buried, the marker would have shown on the ground map. That marker was NOT present on the map. (And therefore also not a fast travel target.)
kdodds Oct 23, 2024 @ 12:55pm 
Yeah, I don't disagree and it does for me. My largest ship in current use is the Kepler R. So maybe ship size might be an issue?
bobbie046 Oct 23, 2024 @ 12:59pm 
You should all count yourselves lucky to ever have had the Rev-8 spawn. I am currently in NG+ 4 and have never had the Rev-8 spawn once, either with or completely clear of mods. Pretty much given up on ever seeing it.
random9q Oct 23, 2024 @ 1:03pm 
Originally posted by Berserk Belta:
FWIW I've seen this happen.

During the half km slog back to my ship encumbered in high G, I had been wishing for my vehicle every step of the way... so it was very noticeable that it was missing when I got there :steammocking:
Ugh! Yep… At least one of the times it happened to me last night, I was also overencumbered. I gave up on some of the loot, though. I have too many creds and resources in this cycle of this playthrough for it to be wise for me to stubborn out that kind of hauling.

It’s also frightfully easy to become overencumbered with maxed out Geology skill and a good zap Elemental Pull. 😆 Especially if in the interior of a structure that _can_ be used to house an artifact. (Used to go out of my way for Caelumite … haven’t had to since I discovered this!) Now, if only there had been a similar power to harvest from plants as well as minerals…
Langkard Oct 23, 2024 @ 3:34pm 
Just need someone to make a mod changing the Rev-8 into a Renault Le Car and every time it happens you can yell, "Dude! Where's my car!"

I'll, uh, just let myself out.
Liquid Inc Oct 23, 2024 @ 4:00pm 
Originally posted by kdodds:
Yeah, I don't disagree and it does for me. My largest ship in current use is the Kepler R. So maybe ship size might be an issue?

Shouldn't make it disappear. At my "Fort Dawnguard" outpost, the landing bay is almost blocked by the floor, but the game just places the REV8 on the ground closest to it; Fully accessible.
At my flying outpost, it's.. not so accessible. It's actually glitched into the habs below the ship, but it's still there...

Originally posted by Langkard:
Just need someone to make a mod changing the Rev-8 into a Renault Le Car and every time it happens you can yell, "Dude! Where's my car!"

I'll, uh, just let myself out.

LOL

Originally posted by bobbie046:
You should all count yourselves lucky to ever have had the Rev-8 spawn. I am currently in NG+ 4 and have never had the Rev-8 spawn once, either with or completely clear of mods. Pretty much given up on ever seeing it.

You have bought one and made it your active vehicle, right? Just because... buying one doesn't seem to auto activate, so i'd double check that.
Also, try repainting it; see if that helps to spawn it.
my fix: made my ship higher (more room underneath instead of needing to crouch)
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Date Posted: Oct 23, 2024 @ 11:39am
Posts: 13