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报告翻译问题
Same with the crew of the generation ship... living isolated from the rest of humanity for 200 years and they still have distinct earth accents; British, Indian, Russian etc... never mind the fact that noone on the paradisio board realised the commercial benefits to their resort of a 200 year old treasure trove just showing up in orbit!
Such amateur writing and people will still scream that the game has NO FLAWS!
Some sort of bastardisation of all the collective accents, and they'd all have the same accent after growing up together, isolated for 200 years.
How long does it take a kid from England to start talking like an American after a month at his new school? (speaking from experience
Yeah but a AAA game with this dev budget and from a studio this size, i'd expect someone in the room to mention it. Look at the Expanse TV series, ok it prob cost slightly more to make (estimates i've seen are at around 60/70m a season) and they got it right.
The Belter patois was amazing to hear, all the characters nailed it!
That's attention to detail you don't see anymore in the entertainment industry
Yes the game has flaws, and the mission you mentioned is one that made me quit in disgust for a while. Not for something as petty as accents though, but for the absolutely terrible narrative and extreme missed potential.
Accents aren't the only thing i mentioned.
And who's screaming the game has no flaws? Just spend 5 minutes perusing any thread and you will see them.
I heard that one of the higher-ups on Starfield doesn't like design documents, which could explain why so much stuff only sees half of its potential used.
LOL. I have to admit Cait speaking Irish after her ancestors came to the US some 200+ years prior, then an atomic war, and then 200 years of chaos, was a very big stretch. But I liked the accent ... so there you go.
I think Bethesda once again fails entirely, they seem to think that "genetics == accent".
There is a black, like PITCH BLACK african (not african american, PURE AFRICAN) taxi driver in Bavaria, and he talks original with a thicker accent / dialect than the old people who lived there for generations.
There's also old 1980/90s footage of kids from GI's speaking the thickest berlin accent than you can imagine.
So yeah, Bethesda is kind of racist for believing that Ikande needs to sound like a south african warlord, Kait sounds like a pure irish lass, and Vanguard Moara, just because he has this exotic name, has to sound like an italian
You forgot the Black Russian, so sometimes BGS went outside the box. But ... well they had to speak 'something'. Realistically by then if they spoke English at all it would probably be in an accent we could barely, if at all, understand today. So they did something to make characters more interesting and relatable I guess. I wouldn't call it a problem.
Not played much FO4 so can't speak to Cait, but Vlad is another example. There hasn't been a 'Russia' in 200 years! where are all the russians he grew up with to furnish him with that accent, so much so that it stayed strong into adulthood?
Star Wars is very different as it's not set in 'our Universe'. The Empire is a British analogue, and all it's citizens speak with British accents. So there's a whole empire that could've influenced their accents. The Republic is an American Analogue (Twi-Leks are canonically French).
It's one of the most consistent features in all star wars media, until you get to the Disney era and they just throw it all out!
Scotty agrees too.