Starfield

Starfield

View Stats:
CzUSMC Jul 31, 2024 @ 6:17pm
The fact this game is why Elder Scrolls was delayed is sad...
Just found out Elder Scrolls 6 is now 5 - 7 years from release and a Fallout 5 is 10 - 15 years away... All because they had to make Starfield seriously? What was bethesda thinking!?? Starfield sucks man I keep trying to give it a chance but its just not there for me... Would of been so nice if Elder Scrolls 6 was released in Starfields place and we were 5 years from a fallout 5 right now... Instead of 10 - 15 years from Fallout 5 and 5 - 7 years from elder scrolls on the Starfield engine... Anyone else feel this way?
< >
Showing 1-15 of 102 comments
vonbleak Jul 31, 2024 @ 6:22pm 
ES6 will be out in 2-3 years around 2026/27 and Fallout 5 will be around 2030/31... Not sure where you got your numbers from...

Most of the time since Fallout 4 was building the new engine...
Last edited by vonbleak; Jul 31, 2024 @ 6:24pm
Jarsonne Jul 31, 2024 @ 6:25pm 
I understand you point of view, but it's a big no for me.

The reason is past Morrowind I don't find Bethesda open worlds good enough for me, an d worse try now replay Morrowind was ultra tedious each time I tried

So Starfield ended be both the most flawed Bethesda game I played, and the most fun Bethesda game I played.

And for the years, Im' skeptical because of FO series I don't see next FO so much delayed.
CzUSMC Jul 31, 2024 @ 6:28pm 
Originally posted by vonbleak:
ES6 will be out in 2-3 years around 2026/27 and Fallout 5 will be around 2030/31... Not sure where you got your numbers from...

Most of the time since Fallout 4 was building the new engine...

Every big youtuber has said this. They got a team working on Starfield DLC and Starfields 2nd DLC. They just started moving a bigger team on to Elder Scrolls 6 Development now... It will take 5 years from 2024 since during 2018 to 2024 the main development team was working on Starfield. Elder Scrolls 6 had script writing during that time no actual dev work. Fallout 5 Will start development after Elder Scrolls 6 release putting Fallout 5 at 10 years from now depending on any Elder Scrolls 6 DLC's. It most likely will be 12-15 years for Fallout 5.

Also take into account they had developers working on Fallout 76 and their mobile games this entire time. Bethesda with Starfield has had their hands full for any other projects. Its a shame that this pushed back Elder Scrolls and the Fallout series so far back.
Last edited by CzUSMC; Jul 31, 2024 @ 6:33pm
Jarsonne Jul 31, 2024 @ 6:33pm 
Originally posted by CityWidePrism:
Originally posted by vonbleak:
ES6 will be out in 2-3 years around 2026/27 and Fallout 5 will be around 2030/31... Not sure where you got your numbers from...

Most of the time since Fallout 4 was building the new engine...

Every big youtuber has said this. They got a team working on Starfield DLC and Starfields 2nd DLC. They just started moving a bigger team on to Elder Scrolls 6 Development now... It will take 5 years from 2024 since during 2018 to 2024 the main development team was working on Starfield. Elder Scrolls 6 had script writing during that time no actual dev work. Fallout 5 Will start development after Elder Scrolls 6 release putting Fallout 5 at 10 years from now depending on any Elder Scrolls 6 DLC's. It most likely will be 12-15 years for Fallout 5.
Or they change to stop trying use a too huge team more dysfunctional than efficient, and start work on FO5 even before any ES6 release. I'd say they just need make a major hire to have a Todd alternate working on one of the two projects, Svenn? lol, ok he isn't young enough.
Öykünücü Jul 31, 2024 @ 6:38pm 
They said "we don't want to be a game studio that gives you elder scrolls and fallout forever". Well, that's what people pay you for and evidently that's the only thing you are good at, starfield shows this clearly.

You just lost tons of credibility and prestige just because you wanted to prove something and you failed at it.
Last edited by Öykünücü; Jul 31, 2024 @ 6:39pm
Cutlass Jack Jul 31, 2024 @ 6:41pm 
It would just mean we'd be complaining about ES6 instead of Starfield.
This is why we can't have nice things.
vonbleak Jul 31, 2024 @ 6:42pm 
Originally posted by CityWidePrism:
Originally posted by vonbleak:
ES6 will be out in 2-3 years around 2026/27 and Fallout 5 will be around 2030/31... Not sure where you got your numbers from...

Most of the time since Fallout 4 was building the new engine...

Every big youtuber has said this. They got a team working on Starfield DLC and Starfields 2nd DLC. They just started moving a bigger team on to Elder Scrolls 6 Development now... It will take 5 years from 2024 since during 2018 to 2024 the main development team was working on Starfield. Elder Scrolls 6 had script writing during that time no actual dev work. Fallout 5 Will start development after Elder Scrolls 6 release putting Fallout 5 at 10 years from now depending on any Elder Scrolls 6 DLC's. It most likely will be 12-15 years for Fallout 5.

Also take into account they had developers working on Fallout 76 and their mobile games this entire time. Bethesda with Starfield has had their hands full for any other projects. Its a shame that this pushed back Elder Scrolls and the Fallout series so far back.

They have been quietly working on ES for at least 2-3 years in pre-production and now the full SF team is moving over - It wont be 5-7 years at all lol... It was the engine that took 2-3 years to develop which pushed everything back...

We will get ES6 in 2-3 years and have F5 by 2030 or so... Trust me MS wont have it any other way lol...
Jarsonne Jul 31, 2024 @ 6:50pm 
Originally posted by Samuel Thomas von Sömmerring:
They said "we don't want to be a game studio that gives you elder scrolls and fallout forever". Well, that's what people pay you for and evidently that's the only thing you are good at, starfield shows this clearly.

You just lost tons of credibility and prestige just because you wanted to prove something and you failed at it.
Ok but a terrible lack of any ambition would have hurt them sooner or later, without the mention that it potentially kills the interest of most creative talents, and increases difficulty to attract new high level talents.

Many people don't see that many starfield features was bashed hard but was always typical Bethesda behind concurrence, examples:
- Main story, not more junk than any Bethesda game.
- Retarded animations, like any Bethesda game compared to competition.
- Not in top lead for 3D graphics, always been true for any Bethesda game compared to competition.
- Advanced overall writing quality, already behind concurrence since Oblivion.
- Combats quality was rather bad since Morrowind, and it's only targeted with shooting and FO series, Starfield doing better in that matter.
- More.

There's no clues that an ES6 would have get a so good reception, because AAA games evolve along time and concurrency change, and Bethesda never shown high skills for evolution, and it's not repeating the same blueprint again and again that would have help.
Last edited by Jarsonne; Jul 31, 2024 @ 6:56pm
vonbleak Jul 31, 2024 @ 6:57pm 
Im not worried about ES6 - All they have to do is make Skyrim 2.0 and people will loose their minds - So if they mess that up its pretty crazy...
titanopteryx Jul 31, 2024 @ 7:01pm 
Originally posted by Jarsonne:
Originally posted by Samuel Thomas von Sömmerring:
They said "we don't want to be a game studio that gives you elder scrolls and fallout forever". Well, that's what people pay you for and evidently that's the only thing you are good at, starfield shows this clearly.

You just lost tons of credibility and prestige just because you wanted to prove something and you failed at it.
Ok but a terrible lack of any ambition would have hurt them sooner or later.

Many people don't see that many starfield features was bashed hard but was always typical Bethesda behind concurrence, examples:
- Main story, not more junk than any Bethesda game.
- Retarded animations, like any Bethesda game compared to competition.
- Not in top lead for 3D graphics, always been true for any Bethesda game compared to competition.
- Advanced overall writing quality, already behind concurrence since Oblivion.
- Combats quality was rather bad since Morrowind, and it's only targeted with shooting and FO series, Skyrim doing better in that matter.
- More.

There's no clues that an ES6 would have get a so good reception, because AAA games evolve along time and concurrency change, and Bethesda never shown high skills for evolution, and it's not repeating the same blueprint again and again that would have help.
Elder Scrolls 6 will be great/

Take what's in Starfield and place it in one hand crafted region on one planet instead of divided between 1000 random planets.

That's the big difference between Starfield and Elder Scrolls. The Elder Scrolls games are in one region on one planet and hand crafted.

So how good would Starfield be if it instead was in one smaller hand crafted area?

The first Elder Scrolls, Arena, was actually closer to Starfield where you had a lot of the planet and a lot of the regions. My own theory is Starfield is supposed to be Arena in Space and the sequels will be in specific areas. Like Starfield 2 will be just in UC territory, and Starfield 3 will just be in Freestar territory. That's sorta what they did with Elder Scrolls.
Jarsonne Jul 31, 2024 @ 7:12pm 
Originally posted by titanopteryx:
Originally posted by Jarsonne:
Ok but a terrible lack of any ambition would have hurt them sooner or later.

Many people don't see that many starfield features was bashed hard but was always typical Bethesda behind concurrence, examples:
- Main story, not more junk than any Bethesda game.
- Retarded animations, like any Bethesda game compared to competition.
- Not in top lead for 3D graphics, always been true for any Bethesda game compared to competition.
- Advanced overall writing quality, already behind concurrence since Oblivion.
- Combats quality was rather bad since Morrowind, and it's only targeted with shooting and FO series, Skyrim doing better in that matter.
- More.

There's no clues that an ES6 would have get a so good reception, because AAA games evolve along time and concurrency change, and Bethesda never shown high skills for evolution, and it's not repeating the same blueprint again and again that would have help.
Elder Scrolls 6 will be great/

Take what's in Starfield and place it in one hand crafted region on one planet instead of divided between 1000 random planets.

That's the big difference between Starfield and Elder Scrolls. The Elder Scrolls games are in one region on one planet and hand crafted.
After, The Witcher 3 plus some big DLC, no matter what you think after Ubisoft is making better and better open world RPG through AC RPG sub series, after CP77, after RDR2 released in 2018 so after FO4, after Elden Ring perhaps, probably some more I don't remind now.

Nothing so clear at all.

Originally posted by titanopteryx:
So how good would Starfield be if it instead was in one smaller hand crafted area?

The first Elder Scrolls, Arena, was actually closer to Starfield where you had a lot of the planet and a lot of the regions. My own theory is Starfield is supposed to be Arena in Space and the sequels will be in specific areas. Like Starfield 2 will be just in UC territory, and Starfield 3 will just be in Freestar territory. That's sorta what they did with Elder Scrolls.
It couldn't be Starfield at all.

Games before Morrowind was from a very different Bethesda, and none wouldn't get bashed hard now including because of many elements coming from size and the procedural generation.

Perhaps it influenced the Starfield final blueprint, but it couldn't benefit of anything from those old games.

EDIT:
To clarify, it's not just about old games are very old, example System Shock was released in 1994, Daggerfall in 1996. The first first got a dam good remake, the second couldn't have any remake at all, not until long.
Last edited by Jarsonne; Jul 31, 2024 @ 7:18pm
vonbleak Jul 31, 2024 @ 7:18pm 
Originally posted by Jarsonne:
Originally posted by titanopteryx:
Elder Scrolls 6 will be great/

Take what's in Starfield and place it in one hand crafted region on one planet instead of divided between 1000 random planets.

That's the big difference between Starfield and Elder Scrolls. The Elder Scrolls games are in one region on one planet and hand crafted.
After, The Witcher 3 plus some big DLC, no matter what you think after Ubisoft is making better and better open world RPG through AC RPG sub series, after CP77, after RDR2 released in 2018 so after FO4, after Elden Ring perhaps, probably some more I don't remind now.

Nothing so clear at all.

Originally posted by titanopteryx:
So how good would Starfield be if it instead was in one smaller hand crafted area?

The first Elder Scrolls, Arena, was actually closer to Starfield where you had a lot of the planet and a lot of the regions. My own theory is Starfield is supposed to be Arena in Space and the sequels will be in specific areas. Like Starfield 2 will be just in UC territory, and Starfield 3 will just be in Freestar territory. That's sorta what they did with Elder Scrolls.
It couldn't be Starfield at all.

Games before Morrowind was from a very different Bethesda, and none wouldn't get bashed hard now including because of many elements coming from size and the procedural generation.

Perhaps it influenced the Starfield final blueprint, but it couldn't benefit of anything from those old games.

I hope they dont go too massive with scope like they tried to do with Arena and Daggerfall... Litereally just make Skyrim 2.0 and the map only needs to be 50% bigger at most, its not the size of the game that matters, its the quality...

Thats why so many people still love Morrowind - Its the smallest of the 'modern' BGS games but its still one of the best...
Last edited by vonbleak; Jul 31, 2024 @ 7:19pm
jerrypocalypse Jul 31, 2024 @ 7:19pm 
Where did BGS say ES6 was delayed? They've never even given a release window to have a delay from.
vonbleak Jul 31, 2024 @ 7:20pm 
Originally posted by jerrypocalypse:
Where did BGS say ES6 was delayed? They've never even given a release window to have a delay from.

True it was never delayed - they just said they are working on it after SF... But some snowflakes take that to mean that if SF never existed then we prob could have had ES6 by now...
Jarsonne Jul 31, 2024 @ 7:22pm 
Originally posted by vonbleak:
Originally posted by Jarsonne:
After, The Witcher 3 plus some big DLC, no matter what you think after Ubisoft is making better and better open world RPG through AC RPG sub series, after CP77, after RDR2 released in 2018 so after FO4, after Elden Ring perhaps, probably some more I don't remind now.

Nothing so clear at all.


It couldn't be Starfield at all.

Games before Morrowind was from a very different Bethesda, and none wouldn't get bashed hard now including because of many elements coming from size and the procedural generation.

Perhaps it influenced the Starfield final blueprint, but it couldn't benefit of anything from those old games.

I hope they dont go too massive with scope like they tried to do with Arena and Daggerfall... Litereally just make Skyrim 2.0 and the map only needs to be 50% bigger at most, its not the size of the game that matters, its the quality...
Why make it bigger? it's useless, they better just focus on better, there's already a ton of work, starting from much better combats, better writing, better/smarter landscaping, abuse less of trash combats, more.
< >
Showing 1-15 of 102 comments
Per page: 1530 50

Date Posted: Jul 31, 2024 @ 6:17pm
Posts: 102