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Most of the time since Fallout 4 was building the new engine...
The reason is past Morrowind I don't find Bethesda open worlds good enough for me, an d worse try now replay Morrowind was ultra tedious each time I tried
So Starfield ended be both the most flawed Bethesda game I played, and the most fun Bethesda game I played.
And for the years, Im' skeptical because of FO series I don't see next FO so much delayed.
Every big youtuber has said this. They got a team working on Starfield DLC and Starfields 2nd DLC. They just started moving a bigger team on to Elder Scrolls 6 Development now... It will take 5 years from 2024 since during 2018 to 2024 the main development team was working on Starfield. Elder Scrolls 6 had script writing during that time no actual dev work. Fallout 5 Will start development after Elder Scrolls 6 release putting Fallout 5 at 10 years from now depending on any Elder Scrolls 6 DLC's. It most likely will be 12-15 years for Fallout 5.
Also take into account they had developers working on Fallout 76 and their mobile games this entire time. Bethesda with Starfield has had their hands full for any other projects. Its a shame that this pushed back Elder Scrolls and the Fallout series so far back.
You just lost tons of credibility and prestige just because you wanted to prove something and you failed at it.
This is why we can't have nice things.
They have been quietly working on ES for at least 2-3 years in pre-production and now the full SF team is moving over - It wont be 5-7 years at all lol... It was the engine that took 2-3 years to develop which pushed everything back...
We will get ES6 in 2-3 years and have F5 by 2030 or so... Trust me MS wont have it any other way lol...
Many people don't see that many starfield features was bashed hard but was always typical Bethesda behind concurrence, examples:
- Main story, not more junk than any Bethesda game.
- Retarded animations, like any Bethesda game compared to competition.
- Not in top lead for 3D graphics, always been true for any Bethesda game compared to competition.
- Advanced overall writing quality, already behind concurrence since Oblivion.
- Combats quality was rather bad since Morrowind, and it's only targeted with shooting and FO series, Starfield doing better in that matter.
- More.
There's no clues that an ES6 would have get a so good reception, because AAA games evolve along time and concurrency change, and Bethesda never shown high skills for evolution, and it's not repeating the same blueprint again and again that would have help.
Take what's in Starfield and place it in one hand crafted region on one planet instead of divided between 1000 random planets.
That's the big difference between Starfield and Elder Scrolls. The Elder Scrolls games are in one region on one planet and hand crafted.
So how good would Starfield be if it instead was in one smaller hand crafted area?
The first Elder Scrolls, Arena, was actually closer to Starfield where you had a lot of the planet and a lot of the regions. My own theory is Starfield is supposed to be Arena in Space and the sequels will be in specific areas. Like Starfield 2 will be just in UC territory, and Starfield 3 will just be in Freestar territory. That's sorta what they did with Elder Scrolls.
Nothing so clear at all.
It couldn't be Starfield at all.
Games before Morrowind was from a very different Bethesda, and none wouldn't get bashed hard now including because of many elements coming from size and the procedural generation.
Perhaps it influenced the Starfield final blueprint, but it couldn't benefit of anything from those old games.
EDIT:
To clarify, it's not just about old games are very old, example System Shock was released in 1994, Daggerfall in 1996. The first first got a dam good remake, the second couldn't have any remake at all, not until long.
I hope they dont go too massive with scope like they tried to do with Arena and Daggerfall... Litereally just make Skyrim 2.0 and the map only needs to be 50% bigger at most, its not the size of the game that matters, its the quality...
Thats why so many people still love Morrowind - Its the smallest of the 'modern' BGS games but its still one of the best...
True it was never delayed - they just said they are working on it after SF... But some snowflakes take that to mean that if SF never existed then we prob could have had ES6 by now...