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Odds are the issue is on your side.
The approach and design of a game impact its performance. Had starfield used the same simplistic style nms does, it would have also been seamless.
Scopes are the thing you don’t seem to understand. Maybe you should stop comparing games like these until you do know what a scope is.
Edit: After further testing the game can still easily stutterchug below 60, current lowest is around 47, observed while walking around the robot farm outside Akila. No mods installed. Baseline FPS is around 95-116 at this area without framegen and is cpu bottlenecked. CPU is 5800x3D, GPU 4070 ti, 32gb ram, game installed on samsung SSD
Probably because NMS recommends an GTX 1070 but it can be played on an i3 with a Radeon R5 from 10 years ago?
Games like horizon forbidden west, no mans sky, ghost of tsushima and monster hunter world for example all run at 1440p, max settings at 100+ fps, no stutters.
Starfield runs at 1440p and everything set to high and on some planets i get constant stutter, fps drop or short freezes while walking.
I tried everything , my nvme doesnt go above 10%, my cpu stays under 80%, neither ram nor vram are maxed, cpu and gpu stay under 70°C, its like the game doesnt use my pc correctly.
Just for reference, comparing performance between other gamers is pointless unless you know exactly how it should perform. Every game is different.