Starfield

Starfield

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My Worry for Elder Scrolls 6
The future of the series of the Elder Scrolls is going to be an interesting one when the 6TH instalment has trailers, news, and information come out leading up to its release years from now and that I believe will be judged heavily and rightly so.

This is a make or break for BETHESDA and the series as a whole. The fail here and they are just another DEVELOPER that ruined themselves from the inside out

We do not know the future and we do not know what leader or state BETHESDA will be in during the creation of ES6 or after it. But we do know.

That what comes out during the development of the game and what truths or lies comes out after release will or will not tarnish what is left of there reputation.

BETHESDA made choices either good or bad, or very UGLY. But the the choices they make after STARFIELD upon what features they implement into ES6 or lessons learnt. Is going to be interesting
Last edited by SophieSkyrim1984; Feb 28, 2024 @ 3:18pm
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Showing 31-45 of 61 comments
Duke H. Vytantis Feb 28, 2024 @ 8:58am 
when you're an adult in their late 30's and you can't even spell the company's name correct.. jesus ♥♥♥♥♥♥♥ christ degenerate world..
Liquid Inc Feb 28, 2024 @ 9:01am 
Originally posted by Gamefever:
Everyone else just didn't play enough different games to know a good game

That's subjective... Might be your experience, but there are many "Good" games that people do not like, and many "Bad" ones that they do. That doesn't mean that what you say isn't correct for you, but it's not going to be correct for everyone else...

I've played some games that were considered "commercial failures"; Penny Racers on the PS2, CS Locomotion on the PC, as 2 examples of games i very much like and in respect to Penny Racers, it was one of my favourite PS2 games of all time.. Yet it was considered terrible.

Originally posted by Gamefever:
Bethesda is not an industry leader they are lag behinders always have been.

Did anyone think they were? Every game they've released has always been behind. Oblivion, for 2006 was pretty dated graphically. You had NFS:Carbon at this point and other graphically better games, but the reason Oblivion and Bethesda games are loved is because they're one of the last few developers who produce proper open world sandboxes you can literally do anything in, and make the game filled with content enough in vanilla that it holds people for hundreds of hours...
That people are lining up, waiting for the CK for Starfield shows they didn't fail on that point. They may not have lived up to everyone's expectations but may i remind you that Fallout 4 was considered "Mixed" on launch as well?
Lemiarty Feb 28, 2024 @ 9:20am 
Starfield is an excellent game, so there's nothing to worry about with ES6. Quit whining like a little child and go play something else if you don't like it. Stop trolling on a game you seem to hate.
Wasteland Project Feb 28, 2024 @ 9:27am 
It will get worse: politically correct drift and increasing use of ProcGen. To give up.
Bethesda has sensed fresh money from continuous content in multiplayer as they are doing with TES online and that little with F76 and taken for a ride for single players with Procgen and poor content, staff reduced to a minimum and large capital collected at launch. I don't like this anymore.
They will become the new Disney.
Last edited by Wasteland Project; Feb 28, 2024 @ 9:29am
Clockwork Feb 28, 2024 @ 11:25am 
TES6 will be the final nail in the coffin for Bethesda. Especially if they're not using a new engine for it.

As you say, they'll be just another legendary old school developer that destroyed themselves.
Originally posted by Clockwork:
TES6 will be the final nail in the coffin for Bethesda. Especially if they're not using a new engine for it.

As you say, they'll be just another legendary old school developer that destroyed themselves.

People keep saying this, and I totally understand why honestly. Bethesda's games are anachronistic and oddly particular to them and a strange hodgepodge of proprietary and middleware and in-house and the results are not always to everyone's liking, and are indeed beginning to move outside of contemporary standards somewhat.

But the thing is, those are the things that made them "the legendary old school developer" they were/are known for being, and changing their development environment likely isn't as straightforward as some assume.

Bethesda isn't an Id, Epic, or Guerilla. They are not industry leading proprietary in house rendering engine developers. They've always instead been, like many other dev studios, systems and tools developers, with a very particular design philosophy that set them apart.

As maligned as the Creation Engine and the remnants upon which it's built is, it was cobbled together from the pieces it was precisely because it was built to task for the kind of games they made - the games that made them that "legendary old school developer." It's what made them "them." So is Todd et al's idiosyncratic focus on hyper granular clutter objects and scale over all else. That's what makes them "them."

"Making a new engine" is not as simple as people wish to assume, and licensing one instead means doing things very differently potentially and losing a lot of the distinctive things about their games that people (used to) love.

So, people are essentially saying, "Change everything that made Bethesda Bethesda (engine, design philosophy, lead producers, etc.) while still making what we loved about Bethesda, but better. Oh and we still want the modding tool suite we've always had, too."

All I can say is, respectfully, good luck with that. You may all get your wish, but if you do, I also wouldn't then be surprised if the resulting games resemble the "legendary old school" Bethesda's games about as much as latter day BioWare games have resembled their classic and beloved CRPGs, after their founders sold the company and started embracing a more action-oriented design approach.

This has always been, and remains, a monkey's paw situation in my mind. Be careful what you wish for. We will probably end up getting it. And that may well destroy this "legendary old school developer" more than anything else in the long run.
PortalShifter Feb 28, 2024 @ 12:07pm 
Originally posted by Clockwork:
TES6 will be the final nail in the coffin for Bethesda. Especially if they're not using a new engine for it.

They're not using a new engine, just the same old Creation Engine.

RIP
Originally posted by PortalShifter:
Originally posted by Clockwork:
TES6 will be the final nail in the coffin for Bethesda. Especially if they're not using a new engine for it.

They're not using a new engine, just the same old Creation Engine.

RIP
this is confirmed, there will be 35x the loading screens.
Jᴧgᴧ Feb 28, 2024 @ 3:07pm 
Originally posted by Aikido:
So, people are essentially saying, "Change everything that made Bethesda Bethesda (engine, design philosophy, lead producers, etc.) while still making what we loved about Bethesda, but better. Oh and we still want the modding tool suite we've always had, too."

Yes, that is what people are saying, myself included. You can't continue the same philosophy for the same 30 years and not to expect to be left behind. Things change, tech advances, products improve. It requires better tools today to build and fix a car than it did ~100 years ago when they were introduced. Similarly, it should require the same advanced tools now to build and patch a game - and yet Bethesda's relying on their old garage, their old tools to keep going.

The only constant in the world is change.

Bethesda needs to wake up and discover that they need to change to survive. They need a new garage, new factory, new tools. The old jalopy doesn't work anymore.
I understand that that's the position. I respect it, whether I agree or not. All I'm saying is... be careful what you wish for.
Last edited by Defective Dopamine Pez Dispenser; Feb 28, 2024 @ 3:09pm
PortalShifter Feb 28, 2024 @ 3:10pm 
Originally posted by lizzo:
Originally posted by PortalShifter:

They're not using a new engine, just the same old Creation Engine.

RIP
this is confirmed, there will be 35x the loading screens.

"See that loading screen over there? You can load into it! It just loads."
Wade Feb 28, 2024 @ 3:25pm 
EA right now is laying off around 670 employees. The AAA industry is falling apart becuse they make boring, safe and woke games that nobody wants. I don't know what will happen with Bethesda, but unless there is a radical change in that company and the way they make their games (and that I highly doubt), TES 6 will just be another huge flop. They've made millions on Starfield because of their old glory, hype and faithful fans, but Starfield is so bad that they lost any credit in that sense. It will be very difficult to fool millions of people again with another hype and disaster game. I think the future of gaming are these smaller studios that make decent, playable games. Big gaming companies has become too greedy and too slow, and they lost the touch with their playerbase. Not only that, but in many cases they despise their own playerbase. They make games for so called "modern audience" that doesn't exist.
Krudtugle Feb 28, 2024 @ 5:03pm 
Originally posted by trevorbergershank:
How exactly have Bethesda 'failed' by making hundreds of millions of dollars from Starfield and the very high probability that they will make many more?

Do you have a source for those numbers?
I Denizen I Feb 28, 2024 @ 5:14pm 
Originally posted by Troldmand:
Originally posted by trevorbergershank:
How exactly have Bethesda 'failed' by making hundreds of millions of dollars from Starfield and the very high probability that they will make many more?

Do you have a source for those numbers?

He's had to step out for a moment, and probably won't be able to respond till tomorrow at the earliest.

I know they spent about 500-600 million combined on SF (production & advertising). So they need to make a lot of "hundreds of millions" to even break even.

Bear in mind, Game Pass users didn't pay, and Steam has something like a 20% royalty cut slice to subtract from the revenue, not sure what the tax man gets either.

And lets not forget how many $/£100 refunds they did in that 60 hour refund window.

So was the figure they said for revenue pre refunds? they won't tell us.

If they even broke even on this, I'd be surprised.
Call Sign: Raven Feb 28, 2024 @ 6:10pm 
My only worry about their next game is that the forum is going to be filled with trolls that don't like this and don't like that to the point that we won't be able to find any actual information on the game itself.
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Date Posted: Feb 26, 2024 @ 4:11am
Posts: 61