Starfield

Starfield

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Sabadge Jun 10, 2024 @ 2:51am
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"Paid" mods
I'm the only one who doesn't understand why everyone is so mad about 3-5 paid mods?
No one is forcing you to buy them, and it's not Bethesda who are forcing modification authors to put a price tag on them. All Bethesda has done is allow the authors of modifications to have an additional source of income, as well as players from consoles to use modifications.
No matter how mad you are at Bethesda, do not deny the fact that until today no one on consoles could play Starfield with mods.
Returning to the topic of the fact that several mods are paid, it's normal when a person who has spent a lot of time on some kind of work wants to get money for it, isn't it?
I am more than sure that Bethesda did not force the author of the StarSim mod to put a price tag of 400 credits. He set the price himself and he will receive money for it (except for the commission from Bethesda themselves).
Originally posted by Starbug:
I guess people don't want modders to benefit financially.
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Showing 1-15 of 289 comments
SerraShaar Jun 10, 2024 @ 2:55am 
But that is the thing, peoples probably don't mind helping a modder. Just not bethesda. Why do they need a commission? when it should be them paying the modder for keepings their games alive for so long lol
.... Jun 10, 2024 @ 3:00am 
2
Originally posted by Sabadge:
I'm the only one who doesn't understand why everyone is so mad about 3-5 paid mods?
No one is forcing you to buy them, and it's not Bethesda who are forcing modification authors to put a price tag on them. All Bethesda has done is allow the authors of modifications to have an additional source of income, as well as players from consoles to use modifications.
No matter how mad you are at Bethesda, do not deny the fact that until today no one on consoles could play Starfield with mods.
Returning to the topic of the fact that several mods are paid, it's normal when a person who has spent a lot of time on some kind of work wants to get money for it, isn't it?
I am more than sure that Bethesda did not force the author of the StarSim mod to put a price tag of 400 credits. He set the price himself and he will receive money for it (except for the commission from Bethesda themselves).

Its simple you just have to think about the potential consequences in the future or when it gets more popular.

I ll give you an example:
Years ago people argued that its not a problem if that one game has a season pass, or MTs - these days 99% of games have those and good price/value explansions dont exist anymore - games even get less cosmetic content so that people are more eager to pay for cosmetics.

Or how about your mobile phone and PC? Years ago there were some apps that started to sell subscriptions - people argued - "hey its not a problem its just a few and you can stil also make a one time pruchase" - guess what - today there is more and more software even for PC you cant even buy anymore - instead you pay an absurd ammount of money for subscriptions. And on your mobile phone? Have fun finding apps you can buy and not pay an insane ammount for a subscription - yes many are free - but that in fact they arent it just means that you are the product - and yes i gladly payed for disabling ads etc. in apps.

Or how about game-launchers? No problem its just 2 - 3 - until every publisher suddenly made his own awful launcher and made games exclusive ...




For mods:
- paid mods mean less deep modding since you cant do mod dependencies when every mod is paid
- paid mods means more copyright problems within the modding community
- paid mods means less deep modding because many adavanced tools used by many mods simply cant be sold on the modstore etc.
- paid mods means even less control over your mods - game update? Have fun. Mod removed because copyright problems etc. -> have fun with your broken 300 hour savegame.
- paid mods will probably also be a thing that will make expansions for Bethesda way less interresting than simply selling small overpriced Mods
Last edited by ....; Jun 10, 2024 @ 3:03am
AuddieD Jun 10, 2024 @ 3:01am 
No different from a couple thousand other cash shops in almost every modern game.
SerraShaar Jun 10, 2024 @ 3:03am 
Originally posted by AuddieD:
No different from a couple thousand other cash shops in almost every modern game.
I think there is a difference between a cash shop in an MMO, and a Single player game.

They shouldn't be in single player games. That's like putting advertisement during cutscene.

Yurk.
titanopteryx Jun 10, 2024 @ 3:04am 
Originally posted by Sabadge:
I'm the only one who doesn't understand why everyone is so mad about 3-5 paid mods?
No one is forcing you to buy them, and it's not Bethesda who are forcing modification authors to put a price tag on them. All Bethesda has done is allow the authors of modifications to have an additional source of income, as well as players from consoles to use modifications.
No matter how mad you are at Bethesda, do not deny the fact that until today no one on consoles could play Starfield with mods.
Returning to the topic of the fact that several mods are paid, it's normal when a person who has spent a lot of time on some kind of work wants to get money for it, isn't it?
I am more than sure that Bethesda did not force the author of the StarSim mod to put a price tag of 400 credits. He set the price himself and he will receive money for it (except for the commission from Bethesda themselves).
A lot of gamers hate spending money on games more than anything. They'll pay more at Starbucks than a dlc costs, then review bomb a game for the price of the dlc. Because they hate spending money on games.
AuddieD Jun 10, 2024 @ 3:04am 
Originally posted by SerraShaar:
Originally posted by AuddieD:
No different from a couple thousand other cash shops in almost every modern game.
I think there is a difference between a cash shop in an MMO, and a Single player game.

They shouldn't be in single player games. That's like putting advertisement during cutscene.

Yurk.

Don't say that out loud in case someone hears you! LOL
.... Jun 10, 2024 @ 3:05am 
Originally posted by SerraShaar:
Originally posted by AuddieD:
No different from a couple thousand other cash shops in almost every modern game.
I think there is a difference between a cash shop in an MMO, and a Single player game.

They shouldn't be in single player games. That's like putting advertisement during cutscene.

Yurk.


To be honest - i wouldnt even be that mad about ads in games if there were made in an immersive way. For example - drinks in games with fantasy versions of real brands. Using car brands for cars in games - adjusted to the setting etc. And obviously not in a "in your face" fashion.

The main problem of marketing is - that its awfully implemented.
Last edited by ....; Jun 10, 2024 @ 3:05am
SerraShaar Jun 10, 2024 @ 3:07am 
Originally posted by AuddieD:
Originally posted by SerraShaar:
I think there is a difference between a cash shop in an MMO, and a Single player game.

They shouldn't be in single player games. That's like putting advertisement during cutscene.

Yurk.

Don't say that out loud in case someone hears you! LOL
I said worse....thankfully they are as deaf as they come lol

I mean, I played Swtor! Imagine, a game that give LOADING Prioritee to the Subscriber over peeps who aren't.

Oh, that game is the epic of putting a $$$ on everything. Hell even the Emoji are must buy before using LOL

I'm surprised they didn't make the player pay for just walking around LOL
oak Jun 10, 2024 @ 3:07am 
Originally posted by Sabadge:
I'm the only one who doesn't understand why everyone is so mad about 3-5 paid mods?
No one is forcing you to buy them, and it's not Bethesda who are forcing modification authors to put a price tag on them. All Bethesda has done is allow the authors of modifications to have an additional source of income, as well as players from consoles to use modifications.
No matter how mad you are at Bethesda, do not deny the fact that until today no one on consoles could play Starfield with mods.
Returning to the topic of the fact that several mods are paid, it's normal when a person who has spent a lot of time on some kind of work wants to get money for it, isn't it?
I am more than sure that Bethesda did not force the author of the StarSim mod to put a price tag of 400 credits. He set the price himself and he will receive money for it (except for the commission from Bethesda themselves).

You're not the only one.
Bethesda have introduced paid mods more than once before now.
It's never detrimentally impacted the modding scene around the games.
There is quite literally no reason to believe it will be any different now.
AuddieD Jun 10, 2024 @ 3:08am 
Originally posted by SerraShaar:
Originally posted by AuddieD:

Don't say that out loud in case someone hears you! LOL
I said worse....thankfully they are as deaf as they come lol

I mean, I played Swtor! Imagine, a game that give LOADING Prioritee to the Subscriber over peeps who aren't.

Oh, that game is the epic of putting a $$$ on everything. Hell even the Emoji are must buy before using LOL

I'm surprised they didn't make the player pay for just walking around LOL

I remember them restarting the servers for that game to fix a typo the cash shop. It could definitely be far worse here.
Last edited by AuddieD; Jun 10, 2024 @ 3:09am
SerraShaar Jun 10, 2024 @ 3:08am 
Originally posted by ....:
Originally posted by SerraShaar:
I think there is a difference between a cash shop in an MMO, and a Single player game.

They shouldn't be in single player games. That's like putting advertisement during cutscene.

Yurk.


To be honest - i wouldnt even be that mad about ads in games if there were made in an immersive way. For example - drinks in games with fantasy versions of real brands. Using car brands for cars in games - adjusted to the setting etc. And obviously not in a "in your face" fashion.

The main problem of marketing is - that its awfully implemented.
I would be.

I already Quit Tv because of commercial. I get the same feeling as road rage when they start.

If they make me Quit gaming....the nuke of fallout would look smoll when I go off Lol
SerraShaar Jun 10, 2024 @ 3:10am 
Originally posted by AuddieD:
Originally posted by SerraShaar:
I said worse....thankfully they are as deaf as they come lol

I mean, I played Swtor! Imagine, a game that give LOADING Prioritee to the Subscriber over peeps who aren't.

Oh, that game is the epic of putting a $$$ on everything. Hell even the Emoji are must buy before using LOL

I'm surprised they didn't make the player pay for just walking around LOL

I remember them restarting the servers for that game to fix a typo the cash shop. I could definitely be far worse here.
They lost about most of their subs on the 1st year, when they screw up with the server and made all their paying customers (back then there was no F2P, only Sub) lose everything they had. And there was no Refund. Lol
Ruin Jun 10, 2024 @ 3:12am 
Originally posted by SerraShaar:
But that is the thing, peoples probably don't mind helping a modder. Just not bethesda. Why do they need a commission? when it should be them paying the modder for keepings their games alive for so long lol

Because people don't donate to modders when the mods are free... They simply don't...

Bethesda pay the people making the mods a comission to make the mod, as if they're a contractor, so Bethesda are paying them for the content...
SerraShaar Jun 10, 2024 @ 3:15am 
This is all just a freak out. Honestly, there is such a thing as 'DO NOT USE/DO NOT BUY'.

Self control is a thing and peeps who are upset should really get on with the program of using that.
box Jun 10, 2024 @ 3:21am 
Originally posted by SerraShaar:
This is all just a freak out. Honestly, there is such a thing as 'DO NOT USE/DO NOT BUY'.

Self control is a thing and peeps who are upset should really get on with the program of using that.

Its not just self control its about the health of the modding community as a whole. Why should BGS be allowed to profit off the works of other people? Why should they be rewarded for work they should have done?
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Date Posted: Jun 10, 2024 @ 2:51am
Posts: 289