Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
As that's never going to change - So just save yourself some time and energy and don't worry about it and just move on...
So I really don't know why people say that SF is not a loading screen sim. The loading screens are actually what made me stop playing. They're okay for the few afters, but get tiresome real quick imo.
The next thing you know you'll be asking me to leave you alone like you did the other day (after you first replied to me lol) yet this is the second thread in a row you reply to me today
Have fun, relax, play a game you like, go outside enjoy the fresh air. But whatever you do let people state their opinions on this forum.
I know. When I use the wagon in Skyrim and travel from Solitude to White Run. Dang loading screen. Then I run up to the gates of White Run and enter. Another loading screen. Then I run up to the Breezehome. Loading screen. I drop off some stuff and exit. Loading screen. Then I run to the store at the end of the road and enter because I have stuff to sell. Loading screen.
ALL THESE DAMN LOADING SCREENS!
[Said no Skyrim fan ever!]
You dont have to fly to mars and land if you fast travel. Select cydonia and press travel. You will spawn directly outside your ship and you can then enter cydonia.
Yeah. You can do that, and I like doing that when I wanna turn in a Quest lol and feeling Lazy.
You did that not me man haha... Just relax man...
Loading screens are everywhere in skyrlm correct. Every city that is not super tiny requires a loading screen to enter and then most merchants are behind a loading screen
Also, ye, like
Loading screens are constant as nobody is actually going no fast travel 100%. All the cities are in their own cells. If you don't want loading screens play Morrowind. All the rest of Beth's games revolve around fast travel. It's not SF's fault per se, but Beth's for sticking to their old bloated engine.
It wasn't long ago I attempted to log back in Morrowind and give the gameworld a whirl, only to turn it off quickly. It was just a little too dated for me. I appreciate the game, because I spent lots of time running around in that world. But I'm just a little too spoiled today.
Let me guess. You're one of those that advocate for Epic/Tencent's UE5? A graphics-heavy, mechanics-light engine? There's nothing old or bloated about the engine used for Starfield. If anything, it's kind of amazing with what it does. It finds the right balance between amazing graphics and amazing gameplay mechanics.
Good point
No mans sky is often quoted as a game with "less loading screens" but the loading screens in that game (teleporting to bases or jumping to an other system) are actually constant, they take a lot more time and on top of that they have a bad looking and stuttery animation.
And lets not forget launching the game can easily take a whole minute or more.
Considering that save + reload or jumping to a bunch of systems in a row are the core mechanics for farming anything in No mans sky, that game may have the most amount of loading screen time for me
Thx for all the responses, but this was what I was asking about.
Since I posted my question, I watched a YT vid called "Starfield: More Immersive Landings & Takeoffs - Mod Demonstration" that looked like it was never finished tho. Too bad. Then watched a more recent vid showing takeoff, one of the deck crew suspended under the ship as it lifted off and all the way up through the clouds > cut scene > ship facing the planet LOL!