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No-clipping also shows that the engine has underwater awareness with the player character gasping for air when leaving the water area.
New Atlantis has evidence of things that were cut without needing no-clip. No-clip simply confirms it.
I also cannot stand how the upper floors of the MAST building are larger than the building is at those levels. They haven't mastered TARDIS technology.
I'll take the muddy shanty-town of Akila over New Atlantis. Now if there were equine-like creatures to ride...
You mean like the tram take you from one area to another? it work as it always did. It's Fast Travel.
It looked like "Whoops! We forgot to put in a lift and, now, there's a restaurant here. Maybe nobody'll notice if we put it over here instead." I noticed.
Fast travel to a part of the city you havent been to tho, so different in a way.
@PrahanaHazGutz right now the damn Tram is bugged in my game. It still work thought, just doesn't move.
Lol fair enough
When its working as intended anyway.
You can buy a house on Akila as well. I brough one just to remember (late) 2 things: (a) I have the dream house already and (b) I'll be jumping in the end Lol
But the sale's man sure was happy taking my money lol
Yeah all the cities suffer from this same problem, but IMO it's just more noticeable in NA, I guess due to the number of named NPC's that feel like cardboard pacesetting for where a person is supposed to be.
Anyway because of this I much prefer the smaller cities/towns.
Any that stood out for you?
Gagarin Landing. Love the look of the place. The unfolding corporate takeover of a small and resistant town. The Mech Factory history. I'm still in the process of exploring every inch of the place and loving it.