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21:9 support was added.
32:9 support has not been added. Flawless Widescreen is your friend.
Do these people also scream at Netflix and Hulu for not streaming in that resolution?
Super ultra wide is not niche. Also I play games 10 to 15 years old that support 32:9 at 5160 x 1440. If I can play these resolutions on Star Wars the Old Republic that came out in 2011 and a bunch of others (Everquest came out in 1999 and I can play the classic game at those resolutions.) and someone made a patch for Starfield to offer those resolutions, then its just lazy of them not to include it.
I never said it was a lot of WORK, i said it was a lot of TIME.
You don't take away something by not adding it, that's not how reality work. It just was never there in the first place.
That's up to the developers (well mostly Zenimax in this case) to decide.
It is a minority though, should they also add 3D support for those that still have their 3D tvs.
You seem to think i'm defending this decision, i'm not. Even if i was, i'm pretty sure i'm not the individual that is keeping Bethesda from adding the feature to the game. I'm just explaining why they don't.
Do you work for any of these companies you are claiming to know the processes as to which they decide on what and what not to add? Sidenote: I have a 85" Samsung OLED TV with a Xbox Series X with Game Pass and I downloaded Starfield on it for ♥♥♥♥♥ and giggles to see how it looked on my TV and it fills the screen no problem. No mods needed. Some would say 85" Tv's are niche. Why is there a standard for gaming consoles to have to fit to any size screen but not for computer monitors?
It might surprise you that a 85" TV use the exact same ratio as a 32" or 60" it's all 16:9. Ultrawide use 32:9. Try playing it with an ultrawide tv and i'm pretty sure you'll have the same problem.
Welcome to Modern Gaming, some of us saw the writing on the wall years ago. Everything changed when GTA online started printing money.