Starfield

Starfield

View Stats:
Serjape Nov 16, 2023 @ 7:26am
Still no support for widescreen monitors?
really?
< >
Showing 1-12 of 12 comments
DANEDANGER Nov 16, 2023 @ 7:28am 
I am not 100% sure but... if memory serves me right then the Beta added Widescreen support?
nfinite.recursion Nov 16, 2023 @ 7:36am 
Akshually... Widescreen = 16:9

21:9 support was added.

32:9 support has not been added. Flawless Widescreen is your friend.
Brandybuck Nov 16, 2023 @ 8:14am 
Originally posted by nfinite.recursion:
32:9 support has not been added.
Call me old fashioned, but I can't imagine playing this game, or any open world game, on a 32:9 monitor.

Do these people also scream at Netflix and Hulu for not streaming in that resolution?
Padashar Nov 16, 2023 @ 8:36am 
I had to down load a patcher that patches the .exe. Its called Starfield Widescreen Patcher v.01. I have a samsung 49" super ultra wide and its the only thing I found that worked for me. You have to reapply patch after they patch the game each time.
kdodds Nov 16, 2023 @ 9:47am 
Originally posted by Brandybuck:
Originally posted by nfinite.recursion:
32:9 support has not been added.
Call me old fashioned, but I can't imagine playing this game, or any open world game, on a 32:9 monitor.

Do these people also scream at Netflix and Hulu for not streaming in that resolution?
Yes, but Netflix and Hulu tell them to get stuffed. :D Kidding, obviously. If you do indulge in niche hardware, like a 4K capable rig, you have to accept that not all developers are going to be interested in your niche. Simple as that.
Padashar Nov 16, 2023 @ 11:32pm 
Originally posted by kdodds:
Originally posted by Brandybuck:
Call me old fashioned, but I can't imagine playing this game, or any open world game, on a 32:9 monitor.

Do these people also scream at Netflix and Hulu for not streaming in that resolution?
Yes, but Netflix and Hulu tell them to get stuffed. :D Kidding, obviously. If you do indulge in niche hardware, like a 4K capable rig, you have to accept that not all developers are going to be interested in your niche. Simple as that.

Super ultra wide is not niche. Also I play games 10 to 15 years old that support 32:9 at 5160 x 1440. If I can play these resolutions on Star Wars the Old Republic that came out in 2011 and a bunch of others (Everquest came out in 1999 and I can play the classic game at those resolutions.) and someone made a patch for Starfield to offer those resolutions, then its just lazy of them not to include it.
Originally posted by Padashar:
Super ultra wide is not niche.
According to Steam hardware survey, it is. At that point it's up to every developer to decide if they want to spend a lot of time for a small return on investment. And considering Bethesda history of relying on modders for a lot of that, well.
Originally posted by Momomo:
'A lot of time' -- Usually takes modders a single day to release a mod for ultrawide support. That is from people going into the code 'blind', not even people that wrote the code...
Yeah that's because a modders doesn't have to go through a committee to start working on the feature, you would be surprised just how much of that time is spent on "planning".
Originally posted by Momomo:
Originally posted by Ghost_Star:
Yeah that's because a modders doesn't have to go through a committee to start working on the feature, you would be surprised just how much of that time is spent on "planning".

That doesn't mean it's a lot of work, just goes to show the company is managed in a trashy fashion if that's the case.

People buying huge monitors with ridiculous aspect ratios SHOULD be obliged with games like this, games like this should give you an unparalleled experience with a bigger view space. If one wants to sit in front a 100 inch screen playing a game in space, why would you take away that experience by not adding compatibility for it?

But same goes for things like HDR and all the other options that were missing in this game at launch, why not just postpone launch for a month, add those things in and have a better launch-day experience for everyone playing the game.

Claiming it's for the 'minority' is only giving developers a free pass to skirt around doing everything as cheap as possible.

I never said it was a lot of WORK, i said it was a lot of TIME.

You don't take away something by not adding it, that's not how reality work. It just was never there in the first place.

That's up to the developers (well mostly Zenimax in this case) to decide.

It is a minority though, should they also add 3D support for those that still have their 3D tvs.

You seem to think i'm defending this decision, i'm not. Even if i was, i'm pretty sure i'm not the individual that is keeping Bethesda from adding the feature to the game. I'm just explaining why they don't.
Padashar Nov 17, 2023 @ 12:22am 
Originally posted by Ghost_Star:
Originally posted by Momomo:

That doesn't mean it's a lot of work, just goes to show the company is managed in a trashy fashion if that's the case.

People buying huge monitors with ridiculous aspect ratios SHOULD be obliged with games like this, games like this should give you an unparalleled experience with a bigger view space. If one wants to sit in front a 100 inch screen playing a game in space, why would you take away that experience by not adding compatibility for it?

But same goes for things like HDR and all the other options that were missing in this game at launch, why not just postpone launch for a month, add those things in and have a better launch-day experience for everyone playing the game.

Claiming it's for the 'minority' is only giving developers a free pass to skirt around doing everything as cheap as possible.

I never said it was a lot of WORK, i said it was a lot of TIME.

You don't take away something by not adding it, that's not how reality work. It just was never there in the first place.

That's up to the developers (well mostly Zenimax in this case) to decide.

It is a minority though, should they also add 3D support for those that still have their 3D tvs.

You seem to think i'm defending this decision, i'm not. Even if i was, i'm pretty sure i'm not the individual that is keeping Bethesda from adding the feature to the game. I'm just explaining why they don't.

Do you work for any of these companies you are claiming to know the processes as to which they decide on what and what not to add? Sidenote: I have a 85" Samsung OLED TV with a Xbox Series X with Game Pass and I downloaded Starfield on it for ♥♥♥♥♥ and giggles to see how it looked on my TV and it fills the screen no problem. No mods needed. Some would say 85" Tv's are niche. Why is there a standard for gaming consoles to have to fit to any size screen but not for computer monitors?
Originally posted by Padashar:
Do you work for any of these companies you are claiming to know the processes as to which they decide on what and what not to add? Sidenote: I have a 85" Samsung OLED TV with a Xbox Series X with Game Pass and I downloaded Starfield on it for ♥♥♥♥♥ and giggles to see how it looked on my TV and it fills the screen no problem. No mods needed. Some would say 85" Tv's are niche. Why is there a standard for gaming consoles to have to fit to any size screen but not for computer monitors?
Wait, do you really think they DON'T look at which feature is more prominent before even planning the game? That's the reason pretty much nobody was releasing sega genesis games for the last 20 years outside of brazil.

It might surprise you that a 85" TV use the exact same ratio as a 32" or 60" it's all 16:9. Ultrawide use 32:9. Try playing it with an ultrawide tv and i'm pretty sure you'll have the same problem.
Originally posted by Momomo:
Originally posted by Ghost_Star:

I never said it was a lot of WORK, i said it was a lot of TIME.

You don't take away something by not adding it, that's not how reality work. It just was never there in the first place.

That's up to the developers (well mostly Zenimax in this case) to decide.

It is a minority though, should they also add 3D support for those that still have their 3D tvs.

You seem to think i'm defending this decision, i'm not. Even if i was, i'm pretty sure i'm not the individual that is keeping Bethesda from adding the feature to the game. I'm just explaining why they don't.

When you make claims of this game being 'next-gen' I expect it to support HDR, (ultra)widescreen and such by default. Don't make claims you can't back-up by not adding support for any of these features.

What is used by a minority today will be used by many people in the future, even cheaper screens support HDR now, albeit not HDR10(1000) but still they have HDR.

I can buy an ultrawide screen for 179 bucks (21:9) and a super ultrawide (32:9) screen for 700 bucks.... and then I'm just looking at monitor's for PC's, not even TV's which are usually bigger and somehow less expensive per size.

People also buy phones more expensive than the PC monitor prices I listed.

It's not like these technologies are far out of reach for the common man, it's not like having HDR requires a 50.000 bucks setup or having (super) ultrawide monitor requires you to have a 100.000 bucks setup.

You can get these relatively cheap...

But back to developers not adding these features, it's because they thought they could get away with it, just like they're getting away with not utilizing motion capture so people have to look at janky faces in 2023 in a 'next-gen' game.

Bethesda/Zenimax/Microsoft multi-billion dollar companies that cheap out on motion-capture in 'the game of the century' --- 'a next-gen marvel' ... is kind of a sad reality to be honest.

Welcome to Modern Gaming, some of us saw the writing on the wall years ago. Everything changed when GTA online started printing money.
< >
Showing 1-12 of 12 comments
Per page: 1530 50

Date Posted: Nov 16, 2023 @ 7:26am
Posts: 12