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lots of games do this now, while it's true you need real world tests, given the FPS numbers on release it's as if they did no testing or optimisation (as they say) at all. Or maybe they did, but only for a certain brand of consoles.
If you select any of those, get back into the game, go back into the settings they are switched to ultra performance or balanced modes.
Embarrassing on their part
I didnt notice any fps changes when i tried each setting. Do we mess around with the res scale up the top of the menu as well? I thought DLSS literally did that for us in the first place?
And does the game still stutter?