Starfield

Starfield

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Keys not clicking
I've noticed a problem with this game that frequently striking a key doesn't register. I mean, I have to hit TAB several times in order to get out of a conversation, for instance. I know my click on TAB has occurred because I see the "Tab" icon on the screen flash, but the game doesn't register it and doesn't get me out of the conversation until I hit TAB again. Maybe a couple of times. Same with opening conversation, sometimes I have to hit E several times for the conversation to start. I know NPCs take a while to start convos, especially if they are not in position but I mean this happens even if you're in front of them.
Also when you enter an area after a loading screen, if you try to start moving or firing or whatever, the first time you hit the key doesn't register, you have to wait a sec and try again.
The worse is the movement keys, while pressing W to move forward sometimes the toon pauses and you have to release the key and start again for it to move again. I thought maybe my W key was worn, I actually bought a new keyboard because of this but the problem persists (actually I feel it's a little worse but that may be perception bias).
Maybe it's my system, although it's not a breakneck rig it's decent enough and I can play fine with around 45 fps. But this doesn't happen in any other game.
Anyone else has noticed this or can give an opinion?
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Showing 1-14 of 14 comments
morikaane Nov 8, 2023 @ 6:59am 
I've noticed this when transitioning between areas that involve a loading screen too. Just like you, if I'm holding down the 'w' key to walk forward, hit 'e' to transition and not lift my finger from 'w', my character won't move until a release and re-press it in the next area.

It could be how Starfield registers keystrokes -- could be clearing the keyboard buffer or something between areas in my specific case -- but that's only an educated guess on my part.

It doesn't occur with a controller, interestingly. Could be my hardware - a Sandybridge-E - but I'm sceptical. I can't test it though until I get the motherboard for my new rig (almost three months and counting, supply problems where I live).
Last edited by morikaane; Nov 8, 2023 @ 7:20am
rufus_mcgayhee Nov 8, 2023 @ 7:00am 
"We did optimize this game for PC. You might have to upgrade your PC for this one!" - Todd Howard
morikaane Nov 8, 2023 @ 7:27am 
Originally posted by rufus_mcgayhee:
*snip*

Just like to point out that you could be helpful if you tried replicating the problem described.
rufus_mcgayhee Nov 8, 2023 @ 7:29am 
Originally posted by morikaane:
Originally posted by rufus_mcgayhee:
*snip*

Just like to point out that you could be helpful if you tried replicating the problem described.
I was being sarcastic. The game is riddled with problems. But if you told Todd this, that is what he would say.
morikaane Nov 8, 2023 @ 7:34am 
Originally posted by rufus_mcgayhee:
I was being sarcastic. The game is riddled with problems.

Yes I know. And yes. I wasn't though - you could try see if you can replicate it.
Last edited by morikaane; Nov 8, 2023 @ 7:38am
rufus_mcgayhee Nov 8, 2023 @ 7:37am 
Originally posted by morikaane:
Originally posted by rufus_mcgayhee:
I was being sarcastic. The game is riddled with problems.

Yes I know. And yes. I wasn't though - you could try see if you can replicate it.
Replicate it? It happens all the time. Its practically a feature.
Groogo Nov 8, 2023 @ 7:37am 
I have noticed the same behavior, trying to break out of chat with an NPC can be very annoying.
morikaane Nov 8, 2023 @ 7:42am 
Originally posted by rufus_mcgayhee:
Replicate it? It happens all the time. Its practically a feature.

So it isn't just us. Thank you - I appreciate it. I'm all for laughs. When I think Starfield I keep thinking of "it just works" - emphasis on just (barely).

(though I'm somewhat to blame in my case considering that I'm using a CPU that's twelve years old - stunned that it runs though at 45 - 60 fps).
Last edited by morikaane; Nov 8, 2023 @ 7:44am
kdodds Nov 8, 2023 @ 8:30am 
It may be the same thing people (myself included) have seen with respect to the controller not responding. This goes back a while and BGS has never really gotten simultaneous or switch off usage between kb+m and controller right. In FO4 you need the Auto Gamepad Switch mod. What they've done in Starfield feels very much like FO4 with this mod installed and, indeed, shows the same potential issues where the one being used seems to stop responding for no reason. As in the modded FO4, simply tapping the other device is enough to "wake up" the initial device you were using. I haven't had to do this on FO4 in ages, so the mod author probably fixed whatever it was, but being accustomed to it, I immediately just did it in SF and it worked. I haven't had the issue in about a month now, though, since before the last patch.
Charlemagne Nov 8, 2023 @ 9:03am 
I found something someone suggested and it *seems* to help. Setting the game to always run as administrator. I'm still testing it but looks promising.
Lemiarty Nov 14, 2023 @ 1:09pm 
I think the problem with anything that uses certain keys is that there are two usages, short press and long press and that the game is not handling short press properly if it's more than x ms (you weren't fast enough!) and it is really quite annoying, IMHO. The allow duration for short needs to be slightly longer or, instead of long press, use a different gorram key, it's not like keyboards have any shortage of keys even those reachable by just one hand.

Now that i've said that, maybe i'll go look at the key bindings and see if you can bind the long press keys to something else, doubt it though.
Charlemagne Nov 14, 2023 @ 1:37pm 
Well I'm quite certain that the workaround has improved the problem.
I experience what you say when I'm trying to lock an enemy ship and instead the character stands up. Very annoying.
Last edited by Charlemagne; Nov 14, 2023 @ 1:38pm
Lemiarty Nov 14, 2023 @ 1:42pm 
Originally posted by Charlemagne:
Well I'm quite certain that the workaround has improved the problem.
I experience what you say when I'm trying to lock an enemy ship and instead the character stands up. Very annoying.
Ugh, I've done that too many times and by the time the unabortable animation of standing up then sitting down again is over, shields are down to 40% because the enemy kept blasting you the entire time you were forced to watch the animation.
jetshadow13 Jan 2, 2024 @ 6:50pm 
I've had this problem as well; try to use a health pack or switch weapons, and the quick keys just don't work. you have to swap weapons and use health items from the inventory menu which is super annoying.
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Showing 1-14 of 14 comments
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Date Posted: Nov 7, 2023 @ 1:25pm
Posts: 14