Starfield

Starfield

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BionicDance Sep 26, 2023 @ 5:00am
Comprehensive Outpost Guide?
I'm looking for a guide to building outposts that actually answers my questions, but everywhere I look, all I find are websites parroting the text that's in the game.

I'm trying to build that Hydroponics Hub, the one with the two spherical sections that's depicted, but it doesn't appear in my Build Mode, despite having the relevant skills and plants which can be cultivated on the planet.

Do I need more of the relevant skills before I can do it? I only have 1 in Botany, and 3 in Outpost Engineering.
I honestly can't find any information at all that lays out, in no uncertain terms, what's required to build certain habs.
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Showing 1-15 of 15 comments
titanopteryx Sep 26, 2023 @ 5:01am 
You need to research the buildings at a research terminal. The skills unlock the research that unlocks the building.
BionicDance Sep 26, 2023 @ 5:13am 
Originally posted by titanopteryx:
You need to research the buildings at a research terminal. The skills unlock the research that unlocks the building.
I honestly thought I had, but apparently not.

Thanks.
BionicDance Sep 26, 2023 @ 5:19am 
No wonder I couldn't find it; they put it under "Builders", not "Structures".

Oy vey.
Prowl Sep 26, 2023 @ 5:20am 
Originally posted by BionicDance:
Originally posted by titanopteryx:
You need to research the buildings at a research terminal. The skills unlock the research that unlocks the building.
I honestly thought I had, but apparently not.

Thanks.

You're not the first and you won't be the last.
BSNB Sep 26, 2023 @ 5:20am 
Outpost are kind of fun as long as you don't expect FO4 settlement level. Outpost feel like a shell of what it will, hopefully, become.
Just Chill Sep 26, 2023 @ 5:20am 
Outpost are not comprehensive and basically useless except if you want to exploit XP and resources. :wellok:
titanopteryx Sep 26, 2023 @ 5:23am 
Originally posted by Just Chill:
Outpost are not comprehensive and basically useless except if you want to exploit XP and resources. :wellok:
Well you can bulk sell minerals to shipyards. On the shipyard orbiting a mood of Mars there's a terminal that lists all the ores that shipyards will ask for. But any shipyard will have these quests to bulk supply them with an ore.

So there is a use for them if you consider that a use for them.
BionicDance Sep 26, 2023 @ 5:33am 
Originally posted by BSNB:
Outpost are kind of fun as long as you don't expect FO4 settlement level. Outpost feel like a shell of what it will, hopefully, become.

Ehhh...I decided a while back to find a nice beachfront and build a small bungalow; the functionality wasn't important to me, just that it be...you know...cozy.
BionicDance Sep 26, 2023 @ 5:33am 
Originally posted by Just Chill:
Outpost are not comprehensive and basically useless except if you want to exploit XP and resources. :wellok:

That's backward from what I meant.

What I was looking for was a guide to outposts, one which is comprehensive, as opposed to a guide to comprehensive outposts. If you see the difference.
Just Chill Sep 26, 2023 @ 5:42am 
But if something is not comprehensive at all, how can someone create a comprehensive guide. *Philosophoraptor picture*
BionicDance Sep 26, 2023 @ 5:58am 
Originally posted by Just Chill:
But if something is not comprehensive at all, how can someone create a comprehensive guide. *Philosophoraptor picture*
Well, if you don't know that, are you really qualified to be a philosopher? :happynippy:
Just Chill Sep 26, 2023 @ 6:00am 
Originally posted by BionicDance:
Well, if you don't know that, are you really qualified to be a philosopher? :happynippy:
Huh?
https://knowyourmeme.com/memes/philosoraptor

It's a meme. :facepalm:



But maybe you can learn something from these ones:
https://steamcommunity.com/app/1716740/guides/?searchText=outpost&browsefilter=trend&browsesort=creationorder&requiredtags%5B%5D=-1
Last edited by Just Chill; Sep 26, 2023 @ 6:05am
BionicDance Sep 26, 2023 @ 7:12am 
Originally posted by Just Chill:
Originally posted by BionicDance:
Well, if you don't know that, are you really qualified to be a philosopher? :happynippy:
Huh?
https://knowyourmeme.com/memes/philosoraptor

It's a meme. :facepalm:

No, it's a joke.
You don't think I was being serious, do you?


But maybe you can learn something from these ones:
https://steamcommunity.com/app/1716740/guides/?searchText=outpost&browsefilter=trend&browsesort=creationorder&requiredtags%5B%5D=-1 [/quote]

Thanks, but someone else helped me out on this one. They put the structures I was looking for in a place I wasn't lookin' and wouldn't have because it didn't seem like the right place to look.
Just Chill Sep 26, 2023 @ 8:06am 
Originally posted by BionicDance:
They put the structures I was looking for in a place I wasn't lookin' and wouldn't have because it didn't seem like the right place to look.
This sounds like very comprehensive game design alrigth. :pfff:
BionicDance Sep 26, 2023 @ 10:26am 
Originally posted by Just Chill:
Originally posted by BionicDance:
They put the structures I was looking for in a place I wasn't lookin' and wouldn't have because it didn't seem like the right place to look.
This sounds like very comprehensive game design alrigth. :pfff:
I mean, I get what they were going for: greenhouses are the same as extractors, functionally, where they produce whatever they're designed to produce, so it makes sense that it'd be under that menu...

...but it's also a building, with its own door, like buildings do. So I was looking in the Structures menu.
Last edited by BionicDance; Sep 26, 2023 @ 10:28am
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Date Posted: Sep 26, 2023 @ 5:00am
Posts: 15