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cause i faced constant crashes (character menu, terminals, lockpicking) until i disabled FSR
No crashes or freezes. Running nice and smooth. No audio desync. No stuttering
System Specs:
CPU: Ryzen 7 5800X
GPU: Nvidia 3070
RAM: 64GB
OS: Windows 11
Resolution:1080
Settings:
Dynamic Resolution: On
Render Resolution: 75%
Graphics Preset: Custom
Shadow Quality: Medium
Indirect Lighting: High
Reflections: Medium
Particle Quality: Low
Volumetric Lighting: Medium
Crowd Density: Medium
Motion Blur: Off
GTAO Quality: Medium
Grass Quality: High
Contact Shadows: Medium
VSync: On
Upscaling: FSR2
Enable VRS: On
Depth of Field: On
What a POS game.
Settings:
Dynamic Resolution: On
Render Resolution: 70%
Graphics Preset: Custom
Shadow Quality: High
Indirect Lighting: High
Reflections: High
Particle Quality: High
Volumetric Lighting: Medium
Crowd Density: Medium
Motion Blur: Off
GTAO Quality: High
Grass Quality: High
Contact Shadows: High
VSync: Off
Upscaling: FSR2
Enable VRS: On
Depth of Field: On
Film Grain: off
No crash, no lag very smooth.
Feels really rough at 1440p. Game hovers at the high 50s, but oddly on Kreet when I fought the raiders outside the research base my fps just tanked to the 30s for a couple minutes before it recovered to the 50s. Why is there no textures option?
i didn't expect a technical marvel comin from Bethesda, and funny enough with FSR i see no crashes now? don't know why this kept on happening first time around.
i mean there's something to be said about having to upscale on 1080p resolutions...
i can keep most settings at high (filmgrain off) and the fps are okay. not great, not what they should be, but it's not nightmareish. CP ran way better out of the gate back then.
frankly i could live with some locked 30 FPS mode, like consols seemed to have.