Starfield

Starfield

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TheWoodWard Sep 1, 2023 @ 10:58am
Flickering textures/ Black textures
https://www.youtube.com/watch?v=czXY-9JE5OY

So, i've tried:
1)Every graphic setting
2)Tried to change settings in Nvidia Control Panel
3)5 version of Nvidia Drivers from 511 to 537(Latest) with DDU
4) SSD path
5) HDD path
6) Check game files in steam
7) Run as admin, win compatibility etc

Specs: 3060 TI
Ryzen 5 5600x
16 Gb

Other games work correctly

Has anyone encountered this problem or have any ideas how to fix it?

UPD: just fixed it, check this
https://www.youtube.com/watch?v=Z2-NHVT7jMo
Last edited by TheWoodWard; Sep 21, 2023 @ 2:54pm
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Showing 1-15 of 34 comments
Tekitai-Sha Sep 1, 2023 @ 12:29pm 
same
TheWoodWard Sep 1, 2023 @ 12:34pm 
Originally posted by Tekita-Sha:
same
i've just made a ticket to bethesda support
i'll keep you informed
FreakinAgent Sep 1, 2023 @ 2:37pm 
I've got the same issue. Also tried to reset the DX cache, reinstalled the game, no luck.
This is how I resolved my weird lighting and shadow glitches, which didn't look quite like your issue, but worth a try.

  • Verified integrity of the install in Steam. (If you're unsure how to do this, right click the game in your library, click properties, go to installed files, and find the validate option.)
  • Ran scannow and DISM (open a command prompt - go to Start and type cmd if you aren't familiar with how to do so - then type "sfc /scannow" without the quotes and hit enter. When it completes assuming no errors were found, type "DISM /online /cleanup-image /checkhealth" without the quotes and hit enter. When that process completes, then type "DISM /online /cleanup-image /restorehealth" without the quotes and hit enter.) No errors were found in my case, but I was trying to be exhaustive.
  • Downloaded the latest driver and did a clean install (for nVidia, just in case anyone here doesn't already know how to do this, download the driver manually from the site as you normally would, not using the GeForce experience app. Then install and select custom, clean install.)
  • Left Anisotropic Filtering set to application controlled in control panel. Enabling it to any degree (4x, 8x, 16x, etc.) other than application controlled reintroduced the glitching for me. I could change anything else without issue, but AF was causing the glitching to reappear.
  • Downloaded the latest chipset driver for my motherboard. (In my case this was the chipset driver for X470. AMD and Intel's support and driver sections have a drop down menus to navigate to the correct chipset for your system. If you don't know what your chipset is, hit Start or the Windows key and type system information, and open the system information app, and you'll be able to identify your motherboard model and then determine your chipset. My motherboard hadn't had a BIOS update in ages - since 2018 to be exact - and I just updated my chipset not long ago, but lo and behold AMD did offer a recent chipset update from August, so I figured that was worth a try. I then restarted when the process completed.)
  • Set the game to run as administrator (if you don't know how to do this, in Steam go to the game in your library, right click, select properties, go to installed files, then click browse. In the folder that opens you'll find the Starfield.exe app. Right click that, properties, compatibility options, tick the Run As Administrator box, click Apply, click Ok. Exit the folder.)
  • Relaunched the game and allowed it to recompile shaders before starting an entirely new game.

This solved my issue, and also improved performance considerably. But YMMV and as I said it doesn't look quite like what you're having. Still good practices regardless, though.
Last edited by Defective Dopamine Pez Dispenser; Sep 1, 2023 @ 2:47pm
TheWoodWard Sep 1, 2023 @ 7:59pm 
Guys, how long does the process of building shaders last for you? I noticed that even at the first start of the game, the compilation of shaders slowly reaches ~1500/7000 and then reaches 7000 in 1 second (I don't remember the exact values
FreakinAgent Sep 1, 2023 @ 11:44pm 
Originally posted by TheWoodWard:
Guys, how long does the process of building shaders last for you? I noticed that even at the first start of the game, the compilation of shaders slowly reaches ~1500/7000 and then reaches 7000 in 1 second (I don't remember the exact values

Exactly the same on my rig.
TheWoodWard Sep 2, 2023 @ 1:39am 
i've just found that the lower render scale is less glitches on the screen (with FSR2 on, i recommend to experiment with DLSS Xess Mod on nexus) Playin rn 50% render scale, DLSS mod and sharpness nvidia filter) However starfield looks like sht with this seetting
FreakinAgent Sep 2, 2023 @ 8:20am 
Good tip, thanks. I’ll try this on my rig and see it it has any effect. I have a RTX 4090, so I’m wondering if this is a nVidia problem?
TheWoodWard Sep 2, 2023 @ 8:31am 
I think its a very rare problem, because there is almost no information in steam discussions
TheWoodWard Sep 2, 2023 @ 8:34am 
i've just fully reinstalled game files with documents, cache etc. no luck, so don't waste your time on it
TheWoodWard Sep 2, 2023 @ 11:26am 
fresh windows intallation did nothing
FreakinAgent Sep 2, 2023 @ 1:15pm 
Tried a lot of stuff, upgraded the bios, changed card slot in the rig, underclocked the cpu, mem and gpu. Did nothing.
TheWoodWard Sep 2, 2023 @ 1:26pm 
Is your game crashing often or not?
Cause i literally cant play for 10 minutes withous ctd, besides glitches
FreakinAgent Sep 2, 2023 @ 1:40pm 
No crashes, but I have not played more than maybe 10 min before trying a new fix. I’ll try to play 30 minutes and see if it crashes.
FreakinAgent Sep 2, 2023 @ 11:25pm 
No crashes with vanilla install, but some with the dlss mod.
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Date Posted: Sep 1, 2023 @ 10:58am
Posts: 34