Crysis Remastered

Crysis Remastered

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Weird Graphics
My understanding is that this is a port of the console remaster, hence weirdly low polygon counts despite the ability to enable graphically intensive environment effects.

Example: https://steamcommunity.com/sharedfiles/filedetails/?id=3424374561
Look at how weird the arms look and how flat the face is.
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Showing 1-10 of 10 comments
Pfeuff Feb 10 @ 6:30pm 
They didn't touch any of the 3D meshes, so throwing a bunch of 4K/8K textures on everything just made the low poly models looks even worse. There was no consideration for any of the details... none. This was a mistake.
Yeah, look at this:
https://steamcommunity.com/sharedfiles/filedetails/?id=3425243700

Too bad because otherwise it's like the best action shooter of all time
Originally posted by geckofish52:
My understanding is that this is a port of the console remaster, hence weirdly low polygon counts despite the ability to enable graphically intensive environment effects.

Example: https://steamcommunity.com/sharedfiles/filedetails/?id=3424374561
Look at how weird the arms look and how flat the face is.

Something is bugged, the woman hands shouldn't look like this. I never noticed, what settings are you using?
All "can it run crysis" except no raytracing due to AMD card
Originally posted by geckofish52:
All "can it run crysis" except no raytracing due to AMD card

Ray trac ing should work by the way. I can use it a 1650 Performance mode, since it's software rendered via Vulcan.
I'll give it a try
Originally posted by geckofish52:
Yeah, look at this:
https://steamcommunity.com/sharedfiles/filedetails/?id=3425243700

Too bad because otherwise it's like the best action shooter of all time
I actually think it is :)
Reporting back about AMD ray tracing.
I had acceptable performance around 100FPS with "high" ray tracing at 4K (yeah yeah, standards these days). Beyond that FPS plummeted. Reflections improved drastically on the higher ray tracing options, too bad they couldn't implement them another way.
7900XTX
5700X3D
DDR4 3200
SATA m.2 SSD
I have the same problem. All faces look very weird, with flat textures. The eyes just don't look right. Is there any way to fix it?
I never found any way to fix it. I think the game just has low poly count characters
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