The Stanley Parable: Ultra Deluxe

The Stanley Parable: Ultra Deluxe

Statistiken ansehen:
Data Mining Thread
Instructions
Use uTinyRipper[sourceforge.net] to extract game files. Download it, import The Stanley Parable Ultra Deluxe_Data directory and wait for it to finish.
Alternatively, use AssetRipper[github.com], though it's only required to import *.assets files. This extractor takes longer to import, so make sure you don't import anything else.

Findings
Zuletzt bearbeitet von lightwo; 6. Mai 2022 um 6:09
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Beiträge 1630 von 42
Ursprünglich geschrieben von lightwo:
Hah! If only. I already tried reaching places while only looking at the ceiling and it sounds like a fun challenge.

Have fun trying to do that for the game developer(Firewatch) ending. XD
And do buttons still activate if you don't actually look at them? The confusion ending elevator button might be just high enough, but some others like for example in the monitor room of the path the narrator wants you to walk... not sure. And in the boss room you need to already have the fast track activated for sure.
Thinking about it, button heaven should definitely be impossible.
Zuletzt bearbeitet von Scheuchevogel; 5. Mai 2022 um 5:54
Speaking of unused achievement ideas, why not one for completing the Art ending? Maybe someone should make a separate thread for that...
Oh god I'd rather not complete the art ending, especially with no saves this time
Ursprünglich geschrieben von Scheuchevogel:
And in the boss room you need to already have the fast track activated for sure.
The only time you need that is for the speedrun achievement. You never actually have to enter anything into the keypad (except for the achievement). If you didn't try that, go there, listen to the narrator and just don't do anything. You'll see.
True, I did that already in the past but didn't remember. :lunar2019crylaughingpig:
Anyone willing to test the game out and debug extraction using AssetRipper? This is so far the only cross-platform extractor I've encountered. I'd rather not use Wine.

https://github.com/AssetRipper/AssetRipper
Zuletzt bearbeitet von That Cat from Stranger Things; 6. Mai 2022 um 5:44
Ursprünglich geschrieben von Toxic Morty:
Anyone willing to test the game out and debug extraction using AssetRipper? This is so far the only cross-platform extractor I've encountered. I'd rather not use Wine.

https://github.com/AssetRipper/AssetRipper
Yep, seems to work fine. Good find, I couldn't find a better extractor than uTinyRipper and this one doesn't require Wine, it's native.
Zuletzt bearbeitet von lightwo; 6. Mai 2022 um 6:01
Also, it's OGG files packed in the asset bundles, so a WAV file is a decompressed version of the original file.
Ursprünglich geschrieben von joliet_jane:
Thank you very much! I love this kind of stuff.
I really really hope Shesez does a Boundary Break video on this game.

HOLY CRAP MY WISH CAME TRUUUUUUE https://www.youtube.com/watch?v=lvFUWgPlmiU
You called it!
Ursprünglich geschrieben von joliet_jane:
Ursprünglich geschrieben von joliet_jane:
Thank you very much! I love this kind of stuff.
I really really hope Shesez does a Boundary Break video on this game.

HOLY CRAP MY WISH CAME TRUUUUUUE https://www.youtube.com/watch?v=lvFUWgPlmiU
I was dreaming of uncovering secrets sorta like this just this night, when suddenly Shesez released the video. Nice!

I regret not sharing some of the textures shown in the video (which are harder to see, and I don't recall seeing them myself in-game) as I recall finding all of them in game files, and almost remembered the escape pod sign word-for-word thinking it was clearly visible... Oh well.
Zuletzt bearbeitet von lightwo; 9. Mai 2022 um 0:42
:gwent_love:
And it feels so strange to hear the narrator (almost) unedited, most notably hearing him breath between sentences. Makes him so much more human. :lunar2020sweatrat:
(Just to be very clear here, that is not a complaint, not at all! Highly impressed they did this with him to start with, of course there's no way to go through the same voice recording efforts that you do for a full game.)
Zuletzt bearbeitet von Scheuchevogel; 9. Mai 2022 um 0:52
Ursprünglich geschrieben von joliet_jane:
Ursprünglich geschrieben von joliet_jane:
Thank you very much! I love this kind of stuff.
I really really hope Shesez does a Boundary Break video on this game.

HOLY CRAP MY WISH CAME TRUUUUUUE https://www.youtube.com/watch?v=lvFUWgPlmiU

Omg not Winamp with a SHODAN skin lmao. This is amazing. Watching this is making me so happy.
What's y'all values for FIGLEY_FOUND_POST_COUNT_MEMZONE2_CHAR_ARRAY in your save data?
I had four missing after my first, legit run of Memzone2. One I had genuinely failed to spot (the last one on the way back), two are impossible to get without a second run of the Memzone2 (since the area you don't choose will be substituted with the pink room), and one is completely missing; I couldn't find it even with a careful search of both routes.

With all but the one I couldn't find collected, the value shows as: _XXXXXXXXXXXXXX
Ursprünglich geschrieben von Bellatrix:
What's y'all values for FIGLEY_FOUND_POST_COUNT_MEMZONE2_CHAR_ARRAY in your save data?
I had four missing after my first, legit run of Memzone2. One I had genuinely failed to spot (the last one on the way back), two are impossible to get without a second run of the Memzone2 (since the area you don't choose will be substituted with the pink room), and one is completely missing; I couldn't find it even with a careful search of both routes.

With all but the one I couldn't find collected, the value shows as: _XXXXXXXXXXXXXX
Hmm, weird. Mine's _XXX_XXXXXX_XXX, I don't remember where I'm at in the Figley hunt at this point. I thought the game gave them linearly...
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Geschrieben am: 1. Mai 2022 um 6:16
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