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A couple of things about your guide - it seems that the step where you actually open up VXKEXLDR and choose P5R.exe isn't necessary?
Also, my game kept crashing the moment the window opened up, but what fixed it was just copying all of the .dlls instead of just the 2 from the x64 directory of the dxvk version that you linked.
Edit: I deleted the other .dlls and it's still working... Not sure what was going on with the crashes earlier.
Just to clarify, Do you have d3d11.dll and dxgi.dll from dxvk-1.10.3/x64 (The x64 folder)?
I would try troubleshooting the steam.exe. Try with both "Enable VxKex" and "Report a different version of Windows" Enabled and each combination. (One on, the other Off etc)
From other games I've tested the Minimum Requirements error is usually a DXVK/GPU driver/Vulkan type of issue though.
Also I didn't say this in the Original Post but I highly encourage, if not already done
Installing VxKex as an Administrator, and then Restarting your PC Before using vXKex on Applications
thanks a lot, guys. U R breathetaking
Edit: This is what I get. The description at the start is:
The required ntd33.dll was not found while attempting to launch P5R.exe.
Process image full path: D:\SteamLibrary\steamapps\common\P5R\P5R.exe
Process command line: "D:\SteamLibrary\steamapps\common\P5R\P5R.exe"
The process is 64-bit and its base address is 0000000140000000 (PEB base address: 000007FFFFFDD000)
[KE] Copying KexData structure to child process
[KE] Rewriting imports of executable file
Rewriting DLL import dxgi.dll -> dxg1.dll
Rewriting DLL import kernel32.dll -> kernel33.dll
Rewriting DLL import ntdll.dll -> ntd33.dll
Rewriting DLL import ole32.dll -> ole33.dll
Rewriting DLL import user32.dll -> user33.dll
Rewriting DLL import xinput1_4.dll -> xinput1_3.dll
[KE ProcId=6268, ThreadId=2580] Process entry point: 0x0000000157E25020, Original byte: 0x48
[KE ProcId=6268, ThreadId=2580] Adding hard error handler at 0x000000007798AAD0. Original byte: 0x4C
[CP ProcId=6268] Process created.
[LD ProcId=6268, ThreadId=2580] DLL loaded: C:\Windows\System32\ntdll.dll
[LD ProcId=6268, ThreadId=2580] DLL loaded: C:\Windows\System32\kernel32.dll
[LD ProcId=6268, ThreadId=2580] DLL loaded: C:\Windows\System32\KernelBase.dll
[LD ProcId=6268, ThreadId=2580] DLL loaded: C:\Program Files\Bitdefender\Bitdefender Security\bdhkm\dlls_266165067657613085\bdhkm64.dll
Rewriting DLL import ntdll.dll -> ntd33.dll
Rewriting DLL import KERNEL32.dll -> kernel33.dll
[HE ProcId=6268, ThreadId=2580] Hard Error has been raised.
Status code: 0xc0000135 - The specified module could not be found.
st=0xc0000135,dw=4337612,lpsz1=ntd33.dll,lpsz2=C:\Program Files\Bitdefender\Bitdefender Security\bdhkm\dlls_266165067657613085\
Before I say anything an alternative method you can try by the guy who made the "Elden Ring" Patch on nexus mods also has a method to get the game working on Windows 7.
https://steamcommunity.com/app/1687950/discussions/0/3470612993485706844/
Are you running 64-bit Windows 7 With Service Pack 1?
You said " when I uninstalled the VxKex" I'm not sure what you mean by this. I don't think you can continue to run the game if you Uninstall VxKex.
Did you restart your computer between installing VxKex as an Administrator and then running P5R?
Edit*
I'm not the greatest at understanding which Windows Updates do what but try and see if you have KB2685811 Kernel-Mode Driver Framework version 1.11 update
Perfectly understandable!
To be honest this entire process has made me cherish the idea of holding onto... *cough* Emulator *cough* versions. Given the Denuvo DRM situation. But it was worth it just to get the game working.
Praying for a GOG release for Persona Titles