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Сообщить о проблеме с переводом
https://gitlab.com/Mr_Goldberg/goldberg_emulator
there might also be a way to configure one device as a gateway to the internet, but network configuration is eldritch magic of the worst kind... someone is probably going to die trying, and even being successful might cost your sanity
Of course, you'll also need to be playing games that actually support LAN play, and not a lot of games support that nowadays. You may also need to look up your IP addresses and manually exchange them if the game's can't do any sort of multicast discovery.
All we need is a GUI page for the existing functionality. I say "all" well-knowing that there's a lot of devis in a lot of details, but I'd really like to see this happen.
I would like a new steam cast device or an app that could do it to a phone with a dogbone.
It can also pair up bluetooth controllers like DualSense (PS5) and DualShock 4 (PS4)
You can then use those as an input device on the Steam Link app while the Chromecast gladly outputs the game via HDMI to whatever screen it's attached to
ps: I used to do the same thing with an Amazon Fire TV 4K stick but it was harder to get things going (sideloading the app, spotty controller pairing, comparably bad performance, etc)... other recent android sticks like Xiaomi's probably work fine too, qnd other devices like Raspberry Pis running Raspbian can also use a Linux version of the Steam Link app... heck even a Deck can use Steam Link to act as guest on a local network to another Deck acting as Steam host
Imho the overwhelming time a deck has internet it is via wifi. Any other decks are much better of joining that same wifi. One device joining two wifi networks is nasty businesses at best.
If not via wifi they mostly don't have internet at all. Which means the overwhelming majority of games won't work in multiplayer. While multiplayer without internet was a thing most publishers abandoned it decades ago. Digital Restrictions Management and all that. Plus the power to turn off the servers to encourage the players to move to the next release. Whats not to like. But yeah, a few games at least should work.
Lastly there is internet via cable. It should be easy to share from a networking perspective but then some will be stuck with that unwieldy cable in their deck. Much better to just plug it into a real AP and join all decks to that instead.
So basically its only small niches that would benefit. Probably too small for Valve to bother. And I don't see independent devs buying additional decks just to tinker with this either.
While the feature is technically possible with tinkering right now in its current state it's not very user friendly. However if the valve were to implement it officially with support through a UI in the main settings in Big picture mode this wouldn't be as much of an issue.
They could have it simply be configured to use ad hoc automatically if no Wi-Fi network is detected, and if a Wi-Fi network is detected switch to that instead.
+1 for this feature I really hope they bring it to the Deck in a future OS update.
Would probably need to be a SteamOS thing, could be configured on others that have Ad-hoc support in the chipset, needs more than just the Steam client to make it work, never know though.