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Generally performance is a rollercoaster. Sometimes its running at 20 fps, other times it can reach as high as 40-50 fps. You're better off locking the framerate to 30hz. During deliveries the framerate stays generally stable. Despite these problems I enjoyed my time a lot with the game.
Note that I did not use any upscaling because it looks like ♥♥♥♥.
For some other games:
Scarlet Nexus runs really well on the Deck. Good enough that I didn't bother checking the framerate.
Sekiro runs alright with often staying locked at 60 fps but sometimes dipping below that. I didn't play much of it though because I preferred playing it on my main rig.
I've seen what too-high-of-a-frame-rate can do to games that have their logic or physics tied to the frame rate
The Deck is roughly equivalent in graphics performance to a GTX 1050, (non-TI), but with a newer architecture so it supports things that the 1050 does not, like raytracing. (Although raytracing performance on such a low-powered GPU is a bit iffy.)
If you're looking at the Deck as an "upgrade" to your current system, it's not that. It's a 15 watt, battery powered handheld. It's really cool for what it is, just set your expectations accordingly.
The biggest issue with your machine isn't really the specs. You can definitely get better than a nearly-decade-old entry-level GPU, sure, but your mistake is trying to use it to push 4K. It's not up to it.
It's not dissimilar in raw performance to the machine you already have. But it's only trying to push 1,024,000 pixels rather than 8,294,400. And it can only pull 15 W rather than being plugged into the wall.
The Deck is an amazing device for what it can do well. And the low pixel count helps a lot. There are plenty of games that will give you a fantastic time somewhere comfy. But not all games - some don't run well on any machine.