Steam Deck

Steam Deck

color bars and static instead of videos
i noticed in some games instead of getting video cutscenes i get a test colorbar and small static screen, any idea what this is?
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Showing 1-15 of 20 comments
tfk Aug 11, 2022 @ 1:55pm 
If you have video issues ProtonGE springs to mind. Can't be sure without a specific game as a use case though.
Boblin the Goblin Aug 11, 2022 @ 1:56pm 
Originally posted by SPOOKIE THE HACKER:
i noticed in some games instead of getting video cutscenes i get a test colorbar and small static screen, any idea what this is?


Only game I know that does this is Battlechasers. There isn't a fix for it unfortunately.

Unless one has been added since I beat it.
The Technomancer Aug 11, 2022 @ 1:59pm 
a game specifically is, no more heroes : Travis strikes back, and metal wolf Chaos both of these games produced the same video bug
The Technomancer Aug 11, 2022 @ 2:01pm 
Originally posted by KittenGrindr:
Originally posted by SPOOKIE THE HACKER:
i noticed in some games instead of getting video cutscenes i get a test colorbar and small static screen, any idea what this is?


Only game I know that does this is Battlechasers. There isn't a fix for it unfortunately.

Unless one has been added since I beat it.
ahh ok well it seems like there are a couple games then! interesting to know
Boblin the Goblin Aug 11, 2022 @ 2:02pm 
Originally posted by SPOOKIE THE HACKER:
a game specifically is, no more heroes : Travis strikes back, and metal wolf Chaos both of these games produced the same video bug


Those both use Unreal right? I think it's a big specific to that engine. Battlechasers uses Unreal.
Last edited by Boblin the Goblin; Aug 11, 2022 @ 2:02pm
tfk Aug 11, 2022 @ 2:05pm 
Probably propiertary codecs?
The Technomancer Aug 11, 2022 @ 2:10pm 
Originally posted by KittenGrindr:
Originally posted by SPOOKIE THE HACKER:
a game specifically is, no more heroes : Travis strikes back, and metal wolf Chaos both of these games produced the same video bug


Those both use Unreal right? I think it's a big specific to that engine. Battlechasers uses Unreal.

i know NME uses unreal and potentially MWC. this may be a good lead as to why
The Technomancer Aug 11, 2022 @ 2:11pm 
Originally posted by tfk:
Probably propiertary codecs?
potentionally, it don't have any problem with in-game cutscenes it just seems when there is what looks like a video cutscene it appears so a codec issue sounds like a good lead as well.
WarnerCK Aug 11, 2022 @ 2:13pm 
Originally posted by SPOOKIE THE HACKER:
i noticed in some games instead of getting video cutscenes i get a test colorbar and small static screen, any idea what this is?
That is standard behaviour.

The problem is Microsoft's Media Foundation Platform. Without support for those codecs, the game's attempt to play those videos will cause the game to crash. So Proton substitutes a safe test video for all of those, and the game doesn't crash.

Proton GE uses the Windows support for those files - no crashes, and the videos play - but Valve isn't in a position to distribute those libraries.

Instead, Valve are going through the Steam catalogue and re-encoding those videos into a less-encumbered format that Proton can play. There are quite a lot of videos in the games in the Steam catalogue.
The Technomancer Aug 11, 2022 @ 2:16pm 
Originally posted by WarnerCK:
Originally posted by SPOOKIE THE HACKER:
i noticed in some games instead of getting video cutscenes i get a test colorbar and small static screen, any idea what this is?
That is standard behaviour.

The problem is Microsoft's Media Foundation Platform. Without support for those codecs, the game's attempt to play those videos will cause the game to crash. So Proton substitutes a safe test video for all of those, and the game doesn't crash.

Proton GE uses the Windows support for those files - no crashes, and the videos play - but Valve isn't in a position to distribute those libraries.

Instead, Valve are going through the Steam catalogue and re-encoding those videos into a less-encumbered format that Proton can play. There are quite a lot of videos in the games in the Steam catalogue.

wow! did not know this. ok so do i just wait until these videos eventually get re-encoded? or is there something i can do on my end ?
WarnerCK Aug 11, 2022 @ 2:21pm 
Originally posted by SPOOKIE THE HACKER:
wow! did not know this. ok so do i just wait until these videos eventually get re-encoded? or is there something i can do on my end ?
Use Proton GE, watch the videos on YouTube, or wait till the videos get re-encoded (they should download in the same way as pre-compiled shaders, I think), are the options I'm aware of.
Boblin the Goblin Aug 11, 2022 @ 2:24pm 
Originally posted by WarnerCK:
Originally posted by SPOOKIE THE HACKER:
i noticed in some games instead of getting video cutscenes i get a test colorbar and small static screen, any idea what this is?
That is standard behaviour.

The problem is Microsoft's Media Foundation Platform. Without support for those codecs, the game's attempt to play those videos will cause the game to crash. So Proton substitutes a safe test video for all of those, and the game doesn't crash.

Proton GE uses the Windows support for those files - no crashes, and the videos play - but Valve isn't in a position to distribute those libraries.

Instead, Valve are going through the Steam catalogue and re-encoding those videos into a less-encumbered format that Proton can play. There are quite a lot of videos in the games in the Steam catalogue.

That's ♥♥♥♥♥♥♥ wild.
The Technomancer Aug 11, 2022 @ 2:25pm 
Originally posted by WarnerCK:
Originally posted by SPOOKIE THE HACKER:
wow! did not know this. ok so do i just wait until these videos eventually get re-encoded? or is there something i can do on my end ?
Use Proton GE, watch the videos on YouTube, or wait till the videos get re-encoded (they should download in the same way as pre-compiled shaders, I think), are the options I'm aware of.

ok awesome thanks for these tips!
The Technomancer Aug 11, 2022 @ 3:53pm 
Originally posted by WarnerCK:
Originally posted by SPOOKIE THE HACKER:
wow! did not know this. ok so do i just wait until these videos eventually get re-encoded? or is there something i can do on my end ?
Use Proton GE, watch the videos on YouTube, or wait till the videos get re-encoded (they should download in the same way as pre-compiled shaders, I think), are the options I'm aware of.
Just want to confirm I downloaded GE and that solved my problems thank you!
Man's Best Friend Aug 11, 2022 @ 4:01pm 
Originally posted by WarnerCK:
Originally posted by SPOOKIE THE HACKER:
i noticed in some games instead of getting video cutscenes i get a test colorbar and small static screen, any idea what this is?
That is standard behaviour.

The problem is Microsoft's Media Foundation Platform. Without support for those codecs, the game's attempt to play those videos will cause the game to crash. So Proton substitutes a safe test video for all of those, and the game doesn't crash.

Proton GE uses the Windows support for those files - no crashes, and the videos play - but Valve isn't in a position to distribute those libraries.

Instead, Valve are going through the Steam catalogue and re-encoding those videos into a less-encumbered format that Proton can play. There are quite a lot of videos in the games in the Steam catalogue.
I would not have expected Valve to have that kind of legal right to modify the content in that way.
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Date Posted: Aug 11, 2022 @ 1:54pm
Posts: 20