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For FH4 this setting works great: If it still crashes then something is wrong with your device.
It's after half an hour of playtime. You can change your feedback at any time from the game's Properties.
The user feedback isn't directly tied to the ratings. They are issued based on Valve's (and Valve's contractors', most likely) testing. In principle a large volume of user feedback that the rating is inaccurate could trigger retesting and potential rerating, but I don't know for sure that that has ever happened.
The ratings that are directly contributed by users are those on ProtonDB, in parallel with those provided by Valve.
Regarding this part: Are you sure that applies to Steam Deck? I’ve looked and under the properties tab on my Deck see nothing regarding compatibility feedback/rating.
Haven’t looked at my laptop yet since it is old w/ a gtx 1660ti and I have almost no games installed on it these days.
Yes. You only get to give feedback at all for games that have got the green tick, and you only get to adjust your feedback if you've given the feedback on the Deck in the first place. When those are true it's in the game's Properties menus at the bottom, labelled "Feedback."
If that's how you read my statement, that's not how it was intended to be read.
As games bounce between working, not working, working again, etc.. Valve isn't going to constantly change the status. When it's apparent that it's never going to work again, Valve "will" change the status but not those in between states.
They should make devs self report whether it is verified or not, then Steam should double check it. And if a dev implements a change that breaks compatibility, then they should lose the verified tag immediately.
Then if a dev is found to be falsely self reporting compatibility, their self reporting should get held in a queue until AFTER Steam independently verifies it.
That ain't going to happen. Most devs don't care if they broke SteamOS support, let alone will they do their own testing. A lot of the indie Devs have been doing their own Deck testing, but most of the large publishers don't care.
Microsoft broke FH4/5 several times. Valve did Proton fixes on their side.