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I also thought that this could be part of the trackball "simulation", but disabling the trackball mode didn't disable the "ticks" I get while moving the arrow with the pad.
If I move the arrow very slowly, the pad doesn't "tick" along the path, but as soon as I go a bit faster it happens again.
I do not have mouse arrow acceleration enabled, so I'm not sure why it depends on the speed of the finger movement.
AFAIK the whole feedback is completely software controlled, since there's no actual button below the pad. Therefore, I would assume that this behavior is implemented on purpose, but I would really appreciate it to be able to turn this function off, because it makes it actually a bit harder to sense the actual button press feedback. Also seeing the arrow move is feedback enough for me.
To be honest I did not notice that the trackpads were not buttons as in the SC... will have to verify this when I get back home, as I surely have sensed the 'button actions, and absolutely do not mind (being used to the SC) the movement haptics.
Then go to the game you want to play and edit the layout. Trackpad: As Mouse
Click gear icon to open settings and turn haptics off.
Trackpad click command settings: Leave haptics on
You can change this on a game by game basis. I recommend saving it as a template if you want it for every game. Desktop layout can also be changed.
I assumed they were buttons until I pressed on a trackpad with the device off, and it didn't "click". This was surprising to me, as the distinct feeling of a physical "click" was very convincing. I think that speaks to how good the haptics are.
These touch pads with electro-magnetic feedback in general work really well. It really feels like pressing a button. It also took me a while to realize that my laptop, which uses the same kind of technology, actually doesn't have any buttons beneath it, it's just a solid pad.