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“Games” take up 12.48 KB
“Updates” take up 11.99 MB
“Other” takes up 46.35 GB
Purchase a SD card, then use CyroUtilities that I linked above to have SteamOS put the compdata and shader cache on your SD card with your games.
I would recommend switching gpt shader pipeline in Steam OS 3.5.
https://steamcommunity.com/app/1675200/discussions/0/3806153359218856228/
Mesa 23.1.3 has this new shader pipeline called GPT. The compile is just plain fast. I believe Valve invested in it after realizing shader cache to be a giant pain. With gpt, you can compile them on the fly without much issue.
It's not from Mesa, it's from Vulkan.[registry.khronos.org]
It's not that new - it's been around for a couple of years; Nvidia had it at launch and Mesa got it a few months later.
What is new in Mesa is that it's no longer slow. So, yes, you can avoid downloading pre-compiled shaders and compile them on the fly without much of a performance penalty. You do miss out on the re-encoded videos that also come with the pre-compiled shaders, though.