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Valve are in charge of whether the games get the tick or not. Game developers are in charge of whether the games work or not.
https://partner.steamgames.com/doc/steamdeck/compat
It is entirely unsustainable in the long term to have Valve testing games and game developers breaking games. Customers that have bought games that worked are left in the lurch when they get broken, and Valve's testers get tangled up in re-testing rather than testing the ~35 new games released on Steam every day. Valve needs (and recommends, and provides instructions for) game developers to test their games themselves, and to choose not to break them. For that to happen, there needs to be a big upside (sales, marketing, other PR) to having their games work, and a big downside (customer pushback, refunds) when the game developer breaks it. And for that to be the case, there need to be a lot more Decks in a lot more people's hands. Whether the Deck will ever reach that tipping point where there can be confidence in the Deck Verified ratings no one can say for sure.
Ahhh thanks for clarifying! ☺️
Although it is possible to go from verified>playable>unsupported, as far as I can tell, none of the specific games you mention here have ever had an official verified or playable status. No doubt you were able to run them as the official status means practically nothing, most games that are marked unsupported will run just fine, or sometimes need a little tinkering.
If the verification status is important to you for some reason: checkmydeck.ofdgn.com keeps a database of games and their status changes/dates of change.