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That will give you a better idea of what is playable or not.
However, a game having no rating doesn't mean that it doesn't work. Even a lot of games that have been tested and got the Unsupported rating do actually work - potentially after some tweaking.
If none of the 2,421 Verified and 3,776 Playable games interest you, and you don't want to chance the unrated ones, then save your money till the games you are interested in playing have got the green tick.
Sidenote: Most of my games have worked without any issues. If something does pop up just switch to Proton: GE and that usually fixes it.
One important detail, if you play a lot of VR or multiplayer games with non-Valve anti-cheat the Steam Deck is most likely not worth it. Loads of those games have obvious issues.
Here is a link to where I post the videos of the games I have tested on YouTube.
I hope this helps.
Thanks!
https://www.youtube.com/channel/UC0aF6z5yhNVsCLBtcLJQnfw/playlists
Playable doesnt mean it runs like crap. it usually means the text in the game is small so you may have trouble reading it, or the game may need to use the virtual keyboard in certain parts of the game.
i purposely test out all my games that say unsupported or untested and so far 100% of them work as intended.
Mines arrived in June and it has hardly been out the box.
Most of the games in my library either flat out don't work, are just not suitable for the handheld setup or the screens too small to make them enjoyable.
Theres no fun playing a game when theres factors like the second and third added to the equation.
I really hope Valve sort this out. I remember the Steam controller, which is still an amazing piece of kit but a lot never happened. Developers never really spent any time providing refined layouts and I found I spent too much time tweaking user setups and not playing. I just don't have time to spend tinkering these days so the thought of spending all that time attempting to get a title to run or playable is not a selling point for me.
I get some titles are never going to be great on it as they were not created for playing on such a small screen but they did make a nice job of neverwinter etc. on Android by having adjustable text sizes. I think I want to see more on Valve's part before I commit. I don't want another device I don't have time to just enjoy.
And i've used my steam deck plenty since buying it. I also have a primary computer which is exceptionally powerful. But if you want a nice little portable game system that is actually a full PC, then I think it's a pretty good option.
https://www.youtube.com/watch?v=HmAidEoN4YY
I wasn't using mine too much initially, and then I started taking it on trips, and i'd say it was totally worth it.
It's also nice to have a full tertiary PC ready-to-go if my other two ever go down for some reason.
Some of the less popular games I have played required me to map all the keys. One game had no keymapping, just a screen for which keyboard and mouse buttons do what which translated to being just unplayable on the deck. I typed out which buttons were for which action in notepad, opened the Decks 'keyboard & mouse template' then began mapping.
Example: Steamdecks L1 button bound to what the game thinks is a keyboards X button.
If you have many obscure or poorly selling games there will not be many people who have done this already. I uploaded the layout to the steam servers so now there are just two 'community layouts' for that game when someone looks in the future.
Well, this is just straight up lying.
Just Tutorial Win 10/11 install on steam deck.
But i will stick with linux.