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Most (I wish I could say all) games have an option to toggle that, and you can set it in Steam's own settings on the Deck.
In terms of generally adapting to controller controls, I can second the recommendations to combine the joystick (or touchpad) with gyro for added precision. You might also want to adjust the vertical sensitivity down a little bit (easy enough to do with the controller settings on the Deck) so that it's less twitchy. And spend some time on slower games till you build up some muscle memory for the interface. Also remember that the sticks are analogue: if you don't want to move as fast, don't push the sticks as far.
My advice is to totally tweak the sensitivity and deadzones areas in the Steam Configuration. Just like a mouse, it’s a personal preference thing and they’re never perfect “out of the box”. Do not rely on default values either, rather put those in yourself; even just a few digits either way makes a huge difference.
Edit: As each trackpad and stick can work independently from the other, Some mouse users bind movement to a stick and “look” to a trackpad. Also, try all the haptics intensity levels - it makes a difference.
Oh, move the outer zones on the sticks around as well. It sometimes helps but it’s a toss up.
Basically, just mess around with the configuration menu, and see what works for you. You can always revert everything back to the defaults.
You can install Windows 10 or 11 and it has a USB-C port on it.
Inverting axis might come in handy depending on your preference. If you are trying to look down but are looking up and vice versa then inverting vertical axis fixes that. In my case I prefer doing "up" movement on right stick or trackpad equal to looking down and doing "down" movement equal to looking up. It's kind of the same movement as your neck does when you look down or up if you imagine yourself as the right stick. Some players may prefer the exactly opposite.
If the "as mouse" for trackpad doesn't feel right then there's also "as joystick" and "joystick" options (tbh I don't remember what's the difference between those), or you can try right stick with "joystick" or "joystick mouse" options. Both trackpad and stick have "flick stick" option which is a different type of camera control, and may require a bit more tweaking (in short, if I'm not mistaken, a down flick would rotate your camera 180 degrees in game if configured correctly).
Regardless of your preferences (stick, trackpad), it sounds like the core of the problem you are having might be related to vertical sensitivity, friction or axis.
There are some notable differences between the Steam Deck and the Steam Controller, however, many of the core concepts for Steam Input are the same between them. If you're using this for FPS games you should check out some of the videos from Gamer Muscle from back when the Steam Controller launched.
https://www.youtube.com/watch?v=GKuO9M0WuMg
There have been a plethora of improvements to Steam Input since this video but it is a good starting point on how/what you can tune to improve the feel of your controls for and FPS.
I feel that he main problem is just my incompetence with using controller gaming in comparison to mouse and keyboard. I'm so accurate and right on target with those, but with a controller it just takes too long before I'm even on target.
I guess the reason why I made this post was to find out if more people got used to the controller handling after a while of gaming, or if it was just too much of a hassle to crossover from M & K
I haven't used controllers that long but I've had a Steam Controller for about 5 years (since August 2017) and before that I was using a controller from Logitech although I don't remember how long but probably at least two or three years if not longer.
All I'm saying is that I don't have extensive knowledge about controllers but I have some experience using Valve's hardware (the controller and Deck) and Steam Input, and I'd say that getting used to anything new takes practice. How long? That depends on the player. Some can adapt faster than others.
FPS isn't a genre I play but camera configurations are important to other games too. Changing camera settings to suit my preferences is usually the first thing I do when I get a chance.
I believe I've heard that some players like to use something like joystick for large and wide camera movement and gyro for small and precise camera control for aiming.
Here's a video from Jibb Smart
https://www.youtube.com/watch?v=GzbZq4OjEwE
talking about gyro aiming and flick stick. The video is almost 3 years old and features CS:GO gameplay.
You can probably get more out of that video than I do. Even though the video uses DualShock 4 controller as an example the same ideas can be expanded to Steam Deck since it has gyro and flick stick in Steam Input settings.
(it was one of the results I got when I searched "Steam gyro aiming" on youtube)
I cannot really say how good gyro aiming is, since I have only a little bit experience in using gyro but I should get more familiar with it. Probably. I'm quite sure it will require some effort to learn and get good at.