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So they don't know how to make it feel good.
There is nothing in my hand pointing the way.
Tiresome. Frustrating. Silly. Just really silly.
I say again:
what was at the beginning an interesting, fun, potentially interesting game, isn't anymore.
Such a shame.
IIRC I got the organic module just by scanning the green weakpoints on the wall, but I have no clue how an older save would work on this version. I just researched and printed it in my Suit Printer.
Normally the quests guide you to this, but I have no idea what the quests would be if you didn't restart.
If your problem is passing the plant wall - you should scan the 3-thing cluster by handheld scaner, and make a module in your inventory crafter.
But I'll try the scan thing anyway and hope for the best.
Thank you.
I had a similar issue on my first trip to the underdust, it said i needed a keycard. I couldnt find it anywhere, so i left thinking i was supposed to get it at another location. Turned out i just had to open my inventory and craft it in my backpack (the mission prompt did say to craft it) as i didn't notice it gave me the blueprint when i checked the computer.
I might have had the same temp issue with the organic wall. You probably already have the blueprint and just need to craft it.
I have no idea what the problem is since you don't explain it properly.
For the most part you can follow clear quest objectives. I think the furthest I had to fly for one objective was 5 minutes. Is this really too much to ask ? Also the main story will tell you how to pass the walls..
https://steamcommunity.com/sharedfiles/filedetails/?id=3467667183
'Fly to the lift location' has you move towards a '!' on the map, leading to another biome with a giant wall blocking you.
When you get near the wall, it changes to 'Find a weak point in the wall & scan it'
Then you scan it and it shows up in your Research Station like so:
https://steamcommunity.com/sharedfiles/filedetails/?id=3467667097
Then you can print it and equip it in its dedicated inventory slot. Still no clue what it'd be like to jump in on a save where you've already made it past this without the walls though.
Personally I thought the ending very disappointing. Kind of limp and uneventful. But at least they made one - which is more than quite a few early access games do. So there it is.
Thanks again for going to such trouble - much appreciated.