Install Steam
sign in
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Bahasa Indonesia (Indonesian)
Bahasa Melayu (Malay) BETA
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem



We have also made improvements to the Custom Difficulty Mode to address some of the other issues raised. Thank you for your continued feedback, you’re helping make Forever Skies a better game!
We've added a dedicated Difficulty tab, making it much easier to find custom gameplay options such as enemy quantity, enemy health, hunger, thirst, and more. 
New Location: Thunderhead Terminal
Airship Electricity System - One of the major additions is the new Airship Electricity System. Players now create power for their base via Generators. Your airship starts with a basic amount of power, 200 units. As your Airship expands and you discover new technology for your mobile base, you will need to create more and more power to use these devices. You will discover the Tier 1 Generator early on in your playthrough at a new location called The Thunderhead Terminal. But as you advance, you will need to upgrade it. The Airship Electricity System also ties into the next item on our list…
Airship Damage Overhaul - Airship damage is more meaningful now than before. Not managing your airship's power correctly or getting hit by lightning storms while unprotected can lead to parts of your airship being destroyed and losing your valuable devices. We published an Electricity & Damage System Blog a few weeks back, which you should check out if you haven’t already, to get to grips with these new features.
New Combat Encounters - A new threat has emerged above the dust with The Final Echoes Update. As you scavenge Points of Interest, you may attract the attention of hostile Drones. Units that were originally created to help humanity build, following the aftermath of the collapse. These once-helpful machines have now turned hostile to anyone looking to scavenge the ruins they helped create. You will encounter both ground-based and airborne Drone variants, each presenting a new challenge as you venture across the world.
6 New Side Quests - Side quests were originally introduced with Echoes Part 1. Not only do they give the player additional lore into what life was like on Earth before your arrival, but they also reward you with useful tools, technology and cool new Airship decor items too. The Final Echoes is no different and includes 6 new side quests for players to complete. Bringing the games total side quests count up to 19 quests in total.
Custom Difficulty Mode - Another new addition to the game is our new Custom Difficulty Mode. This is something the community have been asking for, for a long time. And now that more hostiles have been added to the game, it makes sense now more than ever to finally add it. Adjust the rates at which food, water, energy and oxygen drop individually, or turn them off altogether. We published a Custom Difficulty Blog last week, which you can check out if you haven’t done so already.
New Devices & Decor - Some of the new side quests will lead to new cool decor items, such as artefacts and Airship paint skins, but that's not all. In addition to all the new devices we mentioned earlier, players will now be able to discover a Weather Control Device! This was briefly seen during the Spring Event, but players can now discover it’s wreck at the Workshop POI. Install this on your airship, and you can change the weather in an instant. It runs on Crystals and is super useful, especially if you require lightning to put your airship into surplus mode!
A reminder, this update might be called The Final Echoes, but it does not mean this is the final update. We will share more of our future plans at a later date, but for now, please enjoy this new version of Forever Skies that we feel is much closer to the version of the game we envisioned during early development. None of this would have happened without your feedback, so thank you for always being honest with us. You have helped us make the game bigger and hopefully better.
Loading
