Forever Skies

Forever Skies

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Where The Hell Is Noah's Keycard...?
Seriously, all they have done with these updates is make the game more damn annoying... I get to the underdust location, and now it wants a damn keycard.

i assume I missed it somewhere, but how do I find it now..?
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Showing 1-15 of 16 comments
cabalxyz Jan 14 @ 10:10pm 
Look into your printer after you have to scan the machine/computer close to the elevator. If you stay in front of the Elevator you see left or right the computer that is asking for the key card to get the key card 'recipe' to be able to make it.
Last edited by cabalxyz; Jan 14 @ 10:13pm
Pantherr Jan 14 @ 11:29pm 
Originally posted by cabalxyz:
Look into your printer after you have to scan the machine/computer close to the elevator. If you stay in front of the Elevator you see left or right the computer that is asking for the key card to get the key card 'recipe' to be able to make it.

Thankyou VERY much... I don't know why they had things so convoluted...
Originally posted by Pantherr:
Originally posted by cabalxyz:
Look into your printer after you have to scan the machine/computer close to the elevator. If you stay in front of the Elevator you see left or right the computer that is asking for the key card to get the key card 'recipe' to be able to make it.

Thankyou VERY much... I don't know why they had things so convoluted...

The game is in AA, it changes constantly until it will be released in V1. Maybe you played before they added that
FFH_Greg  [developer] Jan 15 @ 2:57am 
When did you last play? You've always had to add *something* to gain access to the elevator.
Originally posted by FFH_Greg:
When did you last play? You've always had to add *something* to gain access to the elevator.

actually I spoke too quickly sorry.
Last edited by John Strangueur; Jan 15 @ 6:57am
Pantherr Jan 15 @ 12:19pm 
Originally posted by FFH_Greg:
When did you last play? You've always had to add *something* to gain access to the elevator.

I hadn't played in many months, and several updates ago. At that time you only had to put in a battery activate the computer and you had access. That was all..
Last edited by Pantherr; Jan 15 @ 12:20pm
Philtre Jan 15 @ 12:21pm 
Originally posted by Pantherr:
Originally posted by FFH_Greg:
When did you last play? You've always had to add *something* to gain access to the elevator.

I hadn't played in many months, and several updates ago. At that time you only had to put ion a battery activate the computer and you had access. That was all..

The computer on the Lift tower never required a battery, it always required a keycard that you had to craft. I think you might be confusing it with Noah's computer at the Greenhouse, which does require a battery.
Pantherr Jan 15 @ 12:25pm 
Originally posted by Philtre:
Originally posted by Pantherr:

I hadn't played in many months, and several updates ago. At that time you only had to put ion a battery activate the computer and you had access. That was all..

The computer on the Lift tower never required a battery, it always required a keycard that you had to craft. I think you might be confusing it with Noah's computer at the Greenhouse, which does require a battery.

The lift to the Underdust did NOT ALWAYS require a keycard... You simply put a battery in thew power box, to power the laptop, read the message, and then the elevator was unlocked...
FFH_Greg  [developer] Jan 16 @ 2:46am 
Originally posted by Pantherr:
Originally posted by Philtre:

The computer on the Lift tower never required a battery, it always required a keycard that you had to craft. I think you might be confusing it with Noah's computer at the Greenhouse, which does require a battery.

The lift to the Underdust did NOT ALWAYS require a keycard... You simply put a battery in thew power box, to power the laptop, read the message, and then the elevator was unlocked...

Yes, there was just a battery before. What we found was that a lot of players were completely skipping the Greenhouse Tower location where you find Noahs Hideout and heading straight for the Underdust. And it's an important location.

So we replaced the battery for a "gate" on the Underdust lift and Noah's laptop contained the key to the gate, meaning players had to go to the Greenhouse.
Pantherr Jan 16 @ 1:08pm 
Originally posted by FFH_Greg:
Originally posted by Pantherr:

The lift to the Underdust did NOT ALWAYS require a keycard... You simply put a battery in thew power box, to power the laptop, read the message, and then the elevator was unlocked...

Yes, there was just a battery before. What we found was that a lot of players were completely skipping the Greenhouse Tower location where you find Noahs Hideout and heading straight for the Underdust. And it's an important location.

So we replaced the battery for a "gate" on the Underdust lift and Noah's laptop contained the key to the gate, meaning players had to go to the Greenhouse.


Originally posted by FFH_Greg:
Originally posted by Pantherr:

The lift to the Underdust did NOT ALWAYS require a keycard... You simply put a battery in thew power box, to power the laptop, read the message, and then the elevator was unlocked...

Yes, there was just a battery before. What we found was that a lot of players were completely skipping the Greenhouse Tower location where you find Noahs Hideout and heading straight for the Underdust. And it's an important location.

So we replaced the battery for a "gate" on the Underdust lift and Noah's laptop contained the key to the gate, meaning players had to go to the Greenhouse.

Well, I can understand the logic there I guess.. However, I won't be playing this much longer anyway.

This game used to be enjoyable to play, but not anymore, at least for me. The two main reasons is the new hand extractor, which you are CONSTANTLY recharging after every few "panels", and these new bug things that attach themselves to the ship every few minutes.

It'a all just far too annoying, and no longer an enjoyable game to play. I will get the rest of the achievements and then I am done with this...
FFH_Greg  [developer] Jan 17 @ 1:57am 
Originally posted by Pantherr:
Originally posted by FFH_Greg:

Yes, there was just a battery before. What we found was that a lot of players were completely skipping the Greenhouse Tower location where you find Noahs Hideout and heading straight for the Underdust. And it's an important location.

So we replaced the battery for a "gate" on the Underdust lift and Noah's laptop contained the key to the gate, meaning players had to go to the Greenhouse.


Originally posted by FFH_Greg:

Yes, there was just a battery before. What we found was that a lot of players were completely skipping the Greenhouse Tower location where you find Noahs Hideout and heading straight for the Underdust. And it's an important location.

So we replaced the battery for a "gate" on the Underdust lift and Noah's laptop contained the key to the gate, meaning players had to go to the Greenhouse.

Well, I can understand the logic there I guess.. However, I won't be playing this much longer anyway.

This game used to be enjoyable to play, but not anymore, at least for me. The two main reasons is the new hand extractor, which you are CONSTANTLY recharging after every few "panels", and these new bug things that attach themselves to the ship every few minutes.

It'a all just far too annoying, and no longer an enjoyable game to play. I will get the rest of the achievements and then I am done with this...

Is Extracting the blue batteries not recharging your tool charger? Its the fastest way to keep your tool charged.

You can find them on locations and floating in the sky.

And the scrapwing hatchery is simple enough to deal with, just build some auto-deckextractors and upgrade your engines so they can be placed anywhere reducing the number of catwalks you need.

There are options available to you.
Last edited by FFH_Greg; Jan 17 @ 1:59am
Pantherr Jan 17 @ 3:38am 
Those blue batteries don't recharge that much. As for the "scrapwing" bug thing may be handled IF I could have found the auto deck extractor.

I found the upgraded version, but to build it I need to find & scan the normal one. It hardly matters now anyway. The story is finished and I got all the achievements, so I'm done.
FFH_Greg  [developer] Jan 17 @ 5:35am 
Originally posted by Pantherr:
Those blue batteries don't recharge that much. As for the "scrapwing" bug thing may be handled IF I could have found the auto deck extractor.

I found the upgraded version, but to build it I need to find & scan the normal one. It hardly matters now anyway. The story is finished and I got all the achievements, so I'm done.
There are also battery upgrades for the Extractor that makes it last longer too, these are found in the crashed pods.

The auto-deck extractor is at the Infected Garden. But all good, thanks for your feedback, Pantherr.
Pantherr Jan 17 @ 1:21pm 
Originally posted by FFH_Greg:
Originally posted by Pantherr:
Those blue batteries don't recharge that much. As for the "scrapwing" bug thing may be handled IF I could have found the auto deck extractor.

I found the upgraded version, but to build it I need to find & scan the normal one. It hardly matters now anyway. The story is finished and I got all the achievements, so I'm done.
There are also battery upgrades for the Extractor that makes it last longer too, these are found in the crashed pods.

The auto-deck extractor is at the Infected Garden. But all good, thanks for your feedback, Pantherr.

I didn't know about the extractor upgrades. I found about 7 pods however. The first two had those "data cards" for new things but the rest did not. Just the two chests and a couple of medpacks. Since then they have stopped appearing...

Where in the infected garden is it...?

Back when I last played this, which was a long time and several updates ago, I simply made extra hand extractors. So when one was depleted, I just replaces it with a new one and charges them all up when I returned to the ship.

I can't do that anymore as it is locked in place.
Last edited by Pantherr; Jan 17 @ 2:28pm
Philtre Jan 17 @ 2:15pm 
Originally posted by Pantherr:
Where in the infected garden is it...?

At the Infected Greenhouse, there will be a small separate building (which can be on either side of the main complex but is usually on the side that has Noah's little potting shed if you haven't cleared that story beat yet) that you can reach without going into the Toxic Zone, so you can get to it before you can make the Immunity Booster. It will be up on a platform that you need to reach by a ladder that has to be dropped down using a crossbow, although with a little careful flying you may be able to get onto the platform from your ship.
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Date Posted: Jan 14 @ 9:40pm
Posts: 16