Forever Skies

Forever Skies

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Combat update questions
Hi, I was curious about the combat update. It doesn't seem too exciting seeing how we only have a slow firing crossbow. Will there be improvements/additions to this with following updates, such as actual firearms like rifles and pistols, maybe multiple options for melee weapons as well? Also, will we get more time on the ground instead of mostly tower hopping? Thanks
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Showing 1-3 of 3 comments
Coops Jul 25, 2024 @ 4:19am 
You mean like we land on the surface and meet Doom Guy and Serious Sam and they give us AK47s, lamethrowers and rocket launchers? I don't think so.
ImYourHuckleberry Jul 25, 2024 @ 4:49am 
Originally posted by Coops:
You mean like we land on the surface and meet Doom Guy and Serious Sam and they give us AK47s, lamethrowers and rocket launchers? I don't think so.

That's a little extreme. You really went 0-100. I think it's a fair question. Thanks for your input though, it was highly informative and not at all facetious...
Coops Jul 25, 2024 @ 5:19am 
While I am prone to hyperbole you would be surprised how many players want to turn a survival/exploration game into a shooter. It seems like every chill game has people that want to kill things and shoot guns.

Subnautica doesn't even have weapons except for a small knife yet people find ways to kill every creature in the game and there were calls for harpoons and deadlier torpedoes.

Planet Crafter is about terraforming and there are zero threats yet people clamor for enemies they can kill and bigger and badder guns.

I play as many shooters as the next guy starting with Far Cry through Call of Duty to the DOOM franchise, Battlefield and others. But there is a place for less violent and more building, thinking games with some RPG elements.

But to answer your question without bias. The current update in Beta does have crossbow improvements including explosive bolts and poisonous bolts. Its all in the update notes on the game page.

The Devs have been extremely accommodating to the player base and have added more combat as a result. I am not sure that's the right way to go/
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Showing 1-3 of 3 comments
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Date Posted: Jul 24, 2024 @ 7:23pm
Posts: 3