Forever Skies

Forever Skies

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Brummzel Oct 26, 2023 @ 4:55pm
Thoughts about some ingame changes
- The location radar as an insert attached in the rudder. Smaller speedometer and M.A.S.L. whit the radar placed beneath/above.

- Short Railing both sides flipping.

- Ability to pet and feed the Friendly Insect.

- Moving the Storage Boxes without remove all the content first.

- Ability to regulate the weather.

- Dev/console commands.

- Better artifact spawn balance - "old" artifacts like the football, the Project Oxygen poster ect. spawn over and over again but ukranian pot/plate rarely spawn at all - like in RARELY.
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Showing 1-15 of 15 comments
suikodudeman007 Oct 26, 2023 @ 9:39pm 
Funny, I never seem to find footballs (and the rarest treasure I’ve found was an old oil lamp… not to be confused with the kerosene camping lamp).

Storage box moving without unloading them would be good.

And devs said a while back that yes, you’ll be able to pet the buggo eventually!
Harry Lime Oct 27, 2023 @ 3:52am 
Originally posted by suikodudeman007:
Storage box moving without unloading them would be good.

3rd-ed! :steamthumbsup:
GeneralGamePlaying Oct 27, 2023 @ 12:01pm 
Originally posted by Brummzel:
- The location radar as an insert attached in the rudder. Smaller speedometer and M.A.S.L. whit the radar placed beneath/above.

- Short Railing both sides flipping.

- Ability to pet and feed the Friendly Insect.

- Moving the Storage Boxes without remove all the content first.
I'm not far enough to judge those below, perhaps, but i find these all pretty good points.
Radar integrated in a table would be great, i've put it to the left side of the cockpit near the ground now :´(.
FFH_Greg  [developer] Oct 30, 2023 @ 7:29am 
Some of these requests are already planned :)
In addition to "move boxes with content" i'd love to see something like:
(1) Place radar on tables, and chairs. (Imagine being able to have some autonomous behavior, either or at least... more monitoring devices you can place on a shelf or on tables, while watching the weather, proximity radar and radar/map from the living room).
(2) Be able to place the freezer on a shelf (at least the lower section).
(3) Glass table, think with (1). Some color tone and solid legs are ok, perhaps a horizontal X-support structure.

(1 would be highest priority)
Last edited by GeneralGamePlaying; Oct 31, 2023 @ 4:27am
Brummzel Oct 31, 2023 @ 5:57am 
Originally posted by GeneralGamePlaying:
In addition to "move boxes with content" i'd love to see something like:
(1) Place radar on tables, and chairs. (Imagine being able to have some autonomous behavior, either or at least... more monitoring devices you can place on a shelf or on tables, while watching the weather, proximity radar and radar/map from the living room).
(2) Be able to place the freezer on a shelf (at least the lower section).
(3) Glass table, think with (1). Some color tone and solid legs are ok, perhaps a horizontal X-support structure.

(1 would be highest priority)

Glas table would be so cool allso a few more things like a sofa/couch, large standing storage cabinet or a loo/toilet would be cool but of course not essential for the gameplay. And maby a little buddy to the Friendly Insect.
Brummzel Oct 31, 2023 @ 6:13am 
Originally posted by suikodudeman007:
Funny, I never seem to find footballs (and the rarest treasure I’ve found was an old oil lamp… not to be confused with the kerosene camping lamp).

Storage box moving without unloading them would be good.

And devs said a while back that yes, you’ll be able to pet the buggo eventually!


It´s different from game to game but on all games I´ve been played, it has allways been the old artifacts like the football, the lantern (not the old oil lamp), the zeppeliner or the Join Project Oxygen poster that spawns repeatedly (but different in numbers in every game). In all my games it allso have been a struggle to find the construction pylon and the ukranian pot and plate, the last two maby because the locations they spawn rarely show up.
SparkPlug Oct 31, 2023 @ 10:36am 
Originally posted by Brummzel:
In all my games it allso have been a struggle to find the construction pylon and the ukranian pot and plate, the last two maby because the locations they spawn rarely show up.
The pot and plate can spawn in most (all?) wind farm variants, not just the Rooftops and High Point... though I have had most luck at high point.
Brummzel Nov 1, 2023 @ 9:34am 
Originally posted by SparkPlug:
The pot and plate can spawn in most (all?) wind farm variants, not just the Rooftops and High Point... though I have had most luck at high point.

I had 6 startovers and in all of them I only found the Ukrainian Pot at the High Point and the Ukrainian Plate at the upper part of the Rooftop, not in any other Wind Farms. At my latest startover one plate spawned at the High Point though, otherwise it´s only the Football, the Lantern, the Join Project Oxygen poster and -extremely rarely- the Ukrainian Pot.

Allso it feels like the longer you play the game the spawning of the more "common" artifacts like the Tea Cup or the Incense Burner slows down.
Last edited by Brummzel; Nov 1, 2023 @ 9:38am
SparkPlug Nov 2, 2023 @ 1:08am 
Most of my urns have come from high pount, and two from rooftops. Only one plate each from high point and rooftops, the rest from other wind farms.

I have stopped collecting teacups afteramassing around 35of them while collecting construction cones (they are both found at temporary camps)
First WeGame Nov 2, 2023 @ 5:17am 
More content.. Able to battle other ships...Maybe defensive weapons on your ship.,, Maybe we can explore the terrain as well as the skies. Right now the game is too short and lacking content
Draklamar Nov 2, 2023 @ 6:31pm 
I would like to see the maximum altitude on the rudder. That way when its been a few days since i played and forgot what my ships max alt was i can look at the rudder and see it. Instead of the current way of finding out what it is by my turbines getting damaged for reaching the max altitude.

Living NPC's would be cool too. Like NPC airships for trading for rare resources or ship decorations. And make the airships special too like let the devs get creative and the traders airships are there way of showing off their airship designs. Give players ideas for there own design. non of these cookie cutter things like you see in other games. Make each trader different looking. Also make them so the only way you can get on them is with the new extendable gangway.
FFH_Greg  [developer] Nov 6, 2023 @ 6:45am 
Originally posted by First WeGame:
More content.. Able to battle other ships...Maybe defensive weapons on your ship.,, Maybe we can explore the terrain as well as the skies. Right now the game is too short and lacking content

By terrain, I assume you mean the world under the dust layer? You can do this, there is one map at present but we will be adding more.

As for battling other ships, please see the FAQ:
Q. Is this game going to be non-violent? No killing people, zombies, PvP etc?
A. This isn't a killing game. But there will be combat and hostiles that you will have to contend with, but no humans or zombies. The multiplayer aspect is co-op only, not PvP. Forever Skies will never have flying Sky Pirates attacking the player in epic 50+ airship battle royales where you need to defend your own airship from an onslaught of enemy hordes. That game sounds totally awesome, but it isn’t what Forever Skies will ever be about.
Isinall Jan 20 @ 1:39pm 
I'd like to see some sort of gates which you can install once you've fitted the gangplank so that one you've used the latter then you can close the gate and block off that gap.

Also labelling of storage boxes.
Philtre Jan 20 @ 3:17pm 
Originally posted by Isinall:
I'd like to see some sort of gates which you can install once you've fitted the gangplank so that one you've used the latter then you can close the gate and block off that gap.

Also labelling of storage boxes.

You can use the Sticky Note to label boxes. I'm not sure why you would want to put a gate in front of the boarding plank, it's already a bit fiddly to get on/off it when you need to have it go off at an angle IMO.
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Date Posted: Oct 26, 2023 @ 4:55pm
Posts: 15