Forever Skies

Forever Skies

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LeftPaw Jul 28, 2023 @ 9:40am
It one of those.
What is it with theses type of survival games and the idea that your character eats 5 ton of food and 16 gallons of water per day. Most dev's of survival games do it and I don't know why. The endless need to find food and water simply ruins what could have otherwise been a excellent game. I know for some reason they think it necassery but it's not. And in the end they all have to reduce these needs or provide a mode were eating and drinking is not a thing.
It makes for boring game play.
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Showing 1-15 of 37 comments
Coops Jul 28, 2023 @ 9:49am 
Maybe just watch a movie.
LeftPaw Jul 28, 2023 @ 9:52am 
And how are we do get everything we craft onto that little deck of the balloon? Am I missing something here. Do we have to increase the deck size somehow?
Plake Jul 28, 2023 @ 10:21am 
Originally posted by LeftPaw:
What is it with theses type of survival games and the idea that your character eats 5 ton of food and 16 gallons of water per day. Most dev's of survival games do it and I don't know why. The endless need to find food and water simply ruins what could have otherwise been a excellent game. I know for some reason they think it necassery but it's not. And in the end they all have to reduce these needs or provide a mode were eating and drinking is not a thing.
It makes for boring game play.
Why is the regular need for food and water a problem for you, but carrying tons of materials that would put the strongest man to his knees and (potentially) living hundreds of years is no issue?

It is a game, a survival game for that matter, and the unwritten blueprint for those means to keep your food-, water- and energy meters in check. If you want a simple walking simulator, there's Myst, What remains of Edit Finch, That Dragon Cancer (my fav), Firewatch, and countless more... Are you also sitting in cinema and yell out all the inconsistencies to reality during the last Fast and Furious movie?
Last edited by Plake; Jul 28, 2023 @ 10:22am
Tachyon Jul 28, 2023 @ 11:46am 
Originally posted by LeftPaw:
And how are we do get everything we craft onto that little deck of the balloon? Am I missing something here. Do we have to increase the deck size somehow?

Yes, of course. You can add more/better engines, balloons, lift turbines as well as learn how to make other crafting stations/gadgets.
Tachyon Jul 28, 2023 @ 11:56am 
Originally posted by LeftPaw:
What is it with theses type of survival games and the idea that your character eats 5 ton of food and 16 gallons of water per day. Most dev's of survival games do it and I don't know why. The endless need to find food and water simply ruins what could have otherwise been a excellent game. I know for some reason they think it necassery but it's not. And in the end they all have to reduce these needs or provide a mode were eating and drinking is not a thing.
It makes for boring game play.

It seems that way at the start but when you get to Automated Catchers and Rain Collectors it all becomes quite trivial to stay fed and hydrated.

If you find the eating and drinking aspect a bit of a chore, one survival game fairly close to this game is "Aloft", which has a free demo on Steam. It only uses food you forage or grow to cook for buffs, not nutrition. It's currently in Pre-Alpha but is one heck of a game right now. Floating islands you explore using your shoulder-mounted wings and if you find an island you like you can attach a ship's helm, sails, and lift mechanisms, then use it as a flying base. Various crafting stations and with windmills you can build to power them, too. Some floating islands are Infected and must be cleared by fighting the Fungoids that live on them. Forever Skies and Aloft both scratch all my survival/exploration itches. 🙂 (Multiplayer is going to be part of the game but isn't in the Pre-Alpha Demo)

https://store.steampowered.com/app/1660080/ALOFT/
Last edited by Tachyon; Jul 28, 2023 @ 12:04pm
Coops Jul 28, 2023 @ 12:01pm 
Aloft looks cool. Added to wishlist. Thanks
Last edited by Coops; Jul 28, 2023 @ 1:16pm
LeftPaw Jul 28, 2023 @ 12:04pm 
Originally posted by Tachyon:
Originally posted by LeftPaw:
And how are we do get everything we craft onto that little deck of the balloon? Am I missing something here. Do we have to increase the deck size somehow?

Yes, of course. You can add more/better engines, balloons, lift turbines as well as learn how to make other crafting stations/gadgets.

It's the starting area were you get quite a lot of gear to fabricate but there is very little inside deck room to put it all. I was looking for some way to add more deck room but there doesn't seem a way to fabricate it at the starting area, so are you expected to ram it all into that small space, even your bed and then jump over it all to drive the air ship?
It made me thing, no, I must be missing something.
Tachyon Jul 28, 2023 @ 12:05pm 
Originally posted by Coops:
Aloft look cool. Added to wishlist. Thanks

Try the extensive demo, you'll love it.
LeftPaw Jul 28, 2023 @ 12:09pm 
Originally posted by Plake:
Originally posted by LeftPaw:
What is it with theses type of survival games and the idea that your character eats 5 ton of food and 16 gallons of water per day. Most dev's of survival games do it and I don't know why. The endless need to find food and water simply ruins what could have otherwise been a excellent game. I know for some reason they think it necassery but it's not. And in the end they all have to reduce these needs or provide a mode were eating and drinking is not a thing.
It makes for boring game play.
Why is the regular need for food and water a problem for you, but carrying tons of materials that would put the strongest man to his knees and (potentially) living hundreds of years is no issue?

It is a game, a survival game for that matter, and the unwritten blueprint for those means to keep your food-, water- and energy meters in check. If you want a simple walking simulator, there's Myst, What remains of Edit Finch, That Dragon Cancer (my fav), Firewatch, and countless more... Are you also sitting in cinema and yell out all the inconsistencies to reality during the last Fast and Furious movie?

Well basically because I no sooner craft food and water that I have to do it again. I'm trying to learn the game and at the same time understand what's going on but I spent most of my time making food, water and consuming it.
I got fed up with that pretty quick.
LeftPaw Jul 28, 2023 @ 12:20pm 
I'll see if I can find a vid for beginners. Get some idea of how this game works.
Tachyon Jul 28, 2023 @ 12:39pm 
Originally posted by LeftPaw:
I'll see if I can find a vid for beginners. Get some idea of how this game works.

https://www.youtube.com/watch?v=waAYDGBOBzs
Plake Jul 28, 2023 @ 12:43pm 
Originally posted by LeftPaw:
Originally posted by Tachyon:

Yes, of course. You can add more/better engines, balloons, lift turbines as well as learn how to make other crafting stations/gadgets.

It's the starting area were you get quite a lot of gear to fabricate but there is very little inside deck room to put it all. I was looking for some way to add more deck room but there doesn't seem a way to fabricate it at the starting area, so are you expected to ram it all into that small space, even your bed and then jump over it all to drive the air ship?
It made me thing, no, I must be missing something.
@Tachyon: I believe he is talking about FS... ^^
@LeftPaw: Right when you're ready to leave the starter tower and take the ship for it's first flight, you're also tasked to build the airship-builder, which lets you expand and improve your ship. You can build more rooms in your ship even before you take off.
Many, if not all, survival games expect you to explore the world to find more tools and assessoires to make life (the game) easier and deal with the mechanics better. Especially when starting the first time, the best is to take it slow, enjoy the atmosphere the devs try to convey and figure out the flow of the game. And this counts for EVERY genre! =)
Last edited by Plake; Jul 28, 2023 @ 12:45pm
Tachyon Jul 28, 2023 @ 1:15pm 
Originally posted by Plake:
@Tachyon: I believe he is talking about FS... ^^

Oops, my bad! I obviously need more coffee right now! 🙂
LeftPaw Jul 28, 2023 @ 2:44pm 
Originally posted by Plake:
Originally posted by LeftPaw:

It's the starting area were you get quite a lot of gear to fabricate but there is very little inside deck room to put it all. I was looking for some way to add more deck room but there doesn't seem a way to fabricate it at the starting area, so are you expected to ram it all into that small space, even your bed and then jump over it all to drive the air ship?
It made me thing, no, I must be missing something.
@Tachyon: I believe he is talking about FS... ^^
@LeftPaw: Right when you're ready to leave the starter tower and take the ship for it's first flight, you're also tasked to build the airship-builder, which lets you expand and improve your ship. You can build more rooms in your ship even before you take off.
Many, if not all, survival games expect you to explore the world to find more tools and assessoires to make life (the game) easier and deal with the mechanics better. Especially when starting the first time, the best is to take it slow, enjoy the atmosphere the devs try to convey and figure out the flow of the game. And this counts for EVERY genre! =)

Yes I am taking it slow the world is beautiful in it's own way. I am following the tutorial best I can and keep exploring but I feel I am missing something important. Like I said there is not enough room in the airship to put everything I am making, so I figure there must be a way to add a room to the airship, but for the life of me I can't find how to. I even re started the game twice in case I missed something early on.
So I thought I must be expected to ram everything in best I can and try to fly somewhere else.

This is the best walkthrough I could find and he is having all the problems that I did. :D
https://www.youtube.com/watch?v=COX1zpKyD2Y
From your post I see I'm missing the airship builder, I think that's what is holding me back and I don't seem to be able to research or fabricate one.
Last edited by LeftPaw; Jul 28, 2023 @ 3:01pm
an alternative is to keep any buildables you dont need that moment in you inventory and only placing them right when you need them or when you have more space
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Date Posted: Jul 28, 2023 @ 9:40am
Posts: 37