Forever Skies

Forever Skies

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PhotoGamer Jun 22, 2023 @ 12:55pm
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Very short for 29 euros
Even as a backer, I feel this is a very short game, regardless of Early Access. So once we find out where the virus is coming from, and analyze both, thats the end? There's no other objective afterwards. I got the "Thanks For Playing Forever Skies" page. Is there more to explore aside from the endless procedure "over dusk" towers, or is that it for now? If there's nothing more, my gosh, there's no way it justifies the price tag. Rather disappointing I'd say.
Last edited by PhotoGamer; Jun 22, 2023 @ 12:59pm
Originally posted by FFH_Greg:
I think summarising this thread is a little overdue. I'm doing this now before things get toxic again.

- The OP is valid, of course, everyone is entitled to their own opinion. I respect PhotoGamer/Impatient Gamers opinions about Forever Skies.
- Some players think there should be more content for a game at the start of its EA journey, others think there's plenty (when considering the price)
- Ultimately, more content is on the way. I see every day the amount of passion and hard work our production team are putting into future updates of the game and I can't wait for you guys to see whats next.
- We appreciate and value players feedback completely. You guys are helping to shape what's next. Last month's patch hopefully shows this. We're listening to you and long will this continue.
- Peak and average cc players have dropped since EA launch, no denying that. It happens to all games, all we can do is mitigate this and continue to release updates and patches and communicate with you for that to rise again.
- Ultimately, we're debating because we want Forever Skies to be an awesome game by the time we get to 1.0. Most players believe we have made a great start (90% positive review score) but obviously, things can always be better. More content coming soon.

Hopefully, this sums everything up and we can all move on respectfully.
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Showing 1-15 of 88 comments
Natjur Jun 22, 2023 @ 1:00pm 
There is still a lot of data-pads to find for more lights/furniture etc, but yes, you have finished what they have release so far.

There is a lot more to come, but if they do not release updates fast and often, I think many will think the same as you.
Ataxio Jun 22, 2023 @ 1:03pm 
A huge part of the fun of games like this, subnautica ect is endless survival & not so much rushing to the "end".

Hoping there is plenty of oppertunity to extend gameplay via building, exploration and hoarding. Won't know till I'm not stuck at work.

Regardless, if your able to extract 1 hour per dollar I find that highly satisfactory. If not, well, that sucks I guess?
Natjur Jun 22, 2023 @ 1:05pm 
If permanent death mode also disabled story mode, so no hints, just go an explore, I feel more would get more 'time' out of the game.

The mission hints lead a player by the nose and you can finish fast by just follow them. Maybe it would of been better to able to disable the 'missions' and just freeplay.

(5 hrs to the end for me but I will just park it up and wait for more, the 'bones' of the game is good)
Last edited by Natjur; Jun 22, 2023 @ 1:06pm
FFH_Greg  [developer] Jun 22, 2023 @ 1:08pm 
Originally posted by Mister Impatient:
Even as a backer, I feel this is a very short game, regardless of Early Access. So once we find out where the virus is coming from, and analyze both, thats the end? There's no other objective afterwards. I got the "Thanks For Playing Forever Skies" page. Is there more to explore aside from the endless procedure "over dusk" towers, or is that it for now? If there's nothing more, my gosh, there's no way it justifies the price tag. Rather disappointing I'd say.

Thanks for your feedback! There is more content on the way soon.

In the meantime, there are more locations for you to find. Look for the ?'s on the radar as these are all new location variants. Check your studies menu to see what % you have found of current location variants. Each type has new tech that you can find and craft. There are small towns, rooftop locations, command centres to find and more. Other than that, you can continue to find additional memory cards and build up your airship base :)
FFH_Greg  [developer] Jun 22, 2023 @ 1:10pm 
Originally posted by Natjur:
If permanent death mode also disabled story mode, so no hints, just go an explore, I feel more would get more 'time' out of the game.

The mission hints lead a player by the nose and you can finish fast by just follow them. Maybe it would of been better to able to disable the 'missions' and just freeplay.

(5 hrs to the end for me but I will just park it up and wait for more, the 'bones' of the game is good)

Yeah, we found we had to guide players more than we originally planned when we did playtesting.

Going forward, we would like to find additional modes that dont guide the player as much :)
PhotoGamer Jun 22, 2023 @ 1:35pm 
Originally posted by Ataxio:
A huge part of the fun of games like this, subnautica ect is endless survival & not so much rushing to the "end".

Hoping there is plenty of oppertunity to extend gameplay via building, exploration and hoarding. Won't know till I'm not stuck at work.

Regardless, if your able to extract 1 hour per dollar I find that highly satisfactory. If not, well, that sucks I guess?

Given the tutorial and few objectives that lead to you "the end," aside from venturing off & exploring other towers for things you wont even be using right now, there's really no point. Also, $1 per hour, would be just over $6 compared to the $29 they're asking.

Subnuatica & Below Zero are one of my fave games to date, and I really though this game was gonna hold a candle to it... boy was I wrong.
Last edited by PhotoGamer; Jun 22, 2023 @ 1:36pm
LoboFH Jun 22, 2023 @ 1:54pm 
Originally posted by Mister Impatient:
Subnuatica & Below Zero are one of my fave games to date, and I really though this game was gonna hold a candle to it... boy was I wrong.

Dude, Subnautica had a very long Early Acess, cut some slack.
Narkulus Jun 22, 2023 @ 2:25pm 
This is a little worrying, I'm at least still in the refund window. I'm not sure what to do.
'Strict Jun 22, 2023 @ 2:48pm 
Originally posted by Mister Impatient:
Originally posted by Ataxio:
A huge part of the fun of games like this, subnautica ect is endless survival & not so much rushing to the "end".

Hoping there is plenty of oppertunity to extend gameplay via building, exploration and hoarding. Won't know till I'm not stuck at work.

Regardless, if your able to extract 1 hour per dollar I find that highly satisfactory. If not, well, that sucks I guess?

Given the tutorial and few objectives that lead to you "the end," aside from venturing off & exploring other towers for things you wont even be using right now, there's really no point. Also, $1 per hour, would be just over $6 compared to the $29 they're asking.

Subnuatica & Below Zero are one of my fave games to date, and I really though this game was gonna hold a candle to it... boy was I wrong.


Did you play the very first release of Subnautica? Don't even think there WAS a story back then =)
Knuti Jun 22, 2023 @ 3:04pm 
Originally posted by Mister Impatient:
Originally posted by Ataxio:
A huge part of the fun of games like this, subnautica ect is endless survival & not so much rushing to the "end".

Hoping there is plenty of oppertunity to extend gameplay via building, exploration and hoarding. Won't know till I'm not stuck at work.

Regardless, if your able to extract 1 hour per dollar I find that highly satisfactory. If not, well, that sucks I guess?

Given the tutorial and few objectives that lead to you "the end," aside from venturing off & exploring other towers for things you wont even be using right now, there's really no point. Also, $1 per hour, would be just over $6 compared to the $29 they're asking.

Subnuatica & Below Zero are one of my fave games to date, and I really though this game was gonna hold a candle to it... boy was I wrong.

You bought an Early Access game which means the game is not done yet. That's why it's short.
FFH_Greg  [developer] Jun 22, 2023 @ 3:08pm 
Originally posted by Narkulus:
This is a little worrying, I'm at least still in the refund window. I'm not sure what to do.

Its of course up to you.

We have launched Early Access with around 15 hours of content, more if you like base building with a lot more on the way.

You still have the option to refund now and perhaps purchase further down the line when we have even more content.

Its up to you, this is only the beginning :)
FFH_Greg  [developer] Jun 22, 2023 @ 3:11pm 
Originally posted by Mister Impatient:
Originally posted by Ataxio:
A huge part of the fun of games like this, subnautica ect is endless survival & not so much rushing to the "end".

Hoping there is plenty of oppertunity to extend gameplay via building, exploration and hoarding. Won't know till I'm not stuck at work.

Regardless, if your able to extract 1 hour per dollar I find that highly satisfactory. If not, well, that sucks I guess?

Given the tutorial and few objectives that lead to you "the end," aside from venturing off & exploring other towers for things you wont even be using right now, there's really no point. Also, $1 per hour, would be just over $6 compared to the $29 they're asking.

Subnuatica & Below Zero are one of my fave games to date, and I really though this game was gonna hold a candle to it... boy was I wrong.

I see your point, but you're comparing two complete games to a day 1 Early Access game.

Subnautica and Below Zero are both awesome, as are Raft and Green Hell (our two other inspiration titles). We plan to continue developing Forever Skies in the same manner as they were developed.
PhotoGamer Jun 22, 2023 @ 4:07pm 
Originally posted by 'Strict:
Originally posted by Mister Impatient:

Given the tutorial and few objectives that lead to you "the end," aside from venturing off & exploring other towers for things you wont even be using right now, there's really no point. Also, $1 per hour, would be just over $6 compared to the $29 they're asking.

Subnuatica & Below Zero are one of my fave games to date, and I really though this game was gonna hold a candle to it... boy was I wrong.


Did you play the very first release of Subnautica? Don't even think there WAS a story back then =)

I played both in EA, and they weren’t priced at $29 on EA launch and had more to do, that’s for a fact!
they could very well add more areas to explore, later on
nextgengranny Jun 22, 2023 @ 4:18pm 
Originally posted by Supreme Emperor Lord As Asriel:
they could very well add more areas to explore, later on

Or they could very well not.

Looking forward to seeing their roadmap.
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Date Posted: Jun 22, 2023 @ 12:55pm
Posts: 88