Forever Skies

Forever Skies

View Stats:
Fujisawa1 Jul 2, 2023 @ 2:15pm
Request for Auto Extraction
Requesting the ability to lock extraction containers to the item their currently carrying, or at least be able to leave some items in so will continue to grab the same material. Useful for metal, copper, or glass.

Problem with them now is it gets to the point that I'm collecting so much synthethics that I'm barely even using the extractor anymore, because of the inconvenience of having to constantly unclog it all the time.

Alternatively, I'd be okay if each container was locked into 1 material, say the left is synthetic, then metal, then copper, then glass. You want more metal, you just extract from the metal container. This method wouldn't work well if you want to add more materials to the game later, though, doesn't leave room for expanding gameplay.
< >
Showing 1-10 of 10 comments
Ataxio Jul 2, 2023 @ 2:22pm 
Melt the synthetics down into plastic. It's currently the most effective way to reduce excess polymer into something useful.
Kkat Jul 2, 2023 @ 2:24pm 
It would be nice to set the auto extractor's bins each for a specific type. That way, I could set all of them to synthetics. I really don't want any more metal, but I used over a thousand synthetics to fully upgrade.
09Klr650 Jul 2, 2023 @ 2:25pm 
Think I suggested this somewhere. 4 "containers" in the extractor so synthetics-metal-copper-glass. And/or let us make a THIRD tier extractor that is material-specific.
Kkat Jul 2, 2023 @ 2:31pm 
Originally posted by 09Klr650:
Think I suggested this somewhere. 4 "containers" in the extractor so synthetics-metal-copper-glass. And/or let us make a THIRD tier extractor that is material-specific.

I'd hate that. It would make the auto extractor practically useless, gathering up a ton of materials I have no use or space for while not gathering and storing what I really want it to. The current version is much preferable to that. Babysitting the last container, weeding out metal until it picks up a synthetic, is MUCH preferable to reducing it's storage for a desired material to 25% of its current value.
09Klr650 Jul 2, 2023 @ 3:23pm 
Originally posted by Kkat:
Originally posted by 09Klr650:
Think I suggested this somewhere. 4 "containers" in the extractor so synthetics-metal-copper-glass. And/or let us make a THIRD tier extractor that is material-specific.

I'd hate that. It would make the auto extractor practically useless, gathering up a ton of materials I have no use or space for while not gathering and storing what I really want it to. The current version is much preferable to that. Babysitting the last container, weeding out metal until it picks up a synthetic, is MUCH preferable to reducing it's storage for a desired material to 25% of its current value.

Why babysit when it is guaranteed to get at least one container of what you want? Just leave the others full. Takes 2 seconds to empty that one for it to fill up again. But being able to select and/or build specific ones would be more useful.
Kkat Jul 2, 2023 @ 3:39pm 
Originally posted by 09Klr650:
Why babysit when it is guaranteed to get at least one container of what you want? Just leave the others full. Takes 2 seconds to empty that one for it to fill up again. But being able to select and/or build specific ones would be more useful.

Oh, I agree that being able to select what the auto extractor collects would be a desirable improvement. What would not be desired is for it to have pre-designated containers that you cannot change. What you described would guarantee it got three containers of things I didn't want and only one of what I did. That would be a serious downgrade. Better to keep it the way it is than to make it less useful.

I'm guessing you cannot imagine a situation where you are wanting a single material type by the hundreds, and having the auto extractor able to mine specifically that material in 200 unit amounts is a blessing.

I can. I've been there.
Last edited by Kkat; Jul 2, 2023 @ 3:41pm
09Klr650 Jul 2, 2023 @ 4:09pm 
Originally posted by Kkat:
I'm guessing you cannot imagine a situation where you are wanting a single material type by the hundreds, and having the auto extractor able to mine specifically that material in 200 unit amounts is a blessing.

I can. I've been there.

Oh, I can. It's just they are cheap enough that once you reach that point you build several.
Kkat Jul 2, 2023 @ 6:19pm 
Originally posted by 09Klr650:
Oh, I can. It's just they are cheap enough that once you reach that point you build several.

Materials cost would hardly be the issue with forcing people to build four of those large things to get the same value as we can currently get from one.
Last edited by Kkat; Jul 2, 2023 @ 6:19pm
Fujisawa1 Jul 2, 2023 @ 10:48pm 
I like the idea of a further upgraded one later, as a filterable auto extractor would be a huge upgrade from the normal auto extractor.
FFH_Greg  [developer] Jul 4, 2023 @ 7:42am 
We're looking to improve the auto-extractor.
< >
Showing 1-10 of 10 comments
Per page: 1530 50

Date Posted: Jul 2, 2023 @ 2:15pm
Posts: 10