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I'd hate that. It would make the auto extractor practically useless, gathering up a ton of materials I have no use or space for while not gathering and storing what I really want it to. The current version is much preferable to that. Babysitting the last container, weeding out metal until it picks up a synthetic, is MUCH preferable to reducing it's storage for a desired material to 25% of its current value.
Why babysit when it is guaranteed to get at least one container of what you want? Just leave the others full. Takes 2 seconds to empty that one for it to fill up again. But being able to select and/or build specific ones would be more useful.
Oh, I agree that being able to select what the auto extractor collects would be a desirable improvement. What would not be desired is for it to have pre-designated containers that you cannot change. What you described would guarantee it got three containers of things I didn't want and only one of what I did. That would be a serious downgrade. Better to keep it the way it is than to make it less useful.
I'm guessing you cannot imagine a situation where you are wanting a single material type by the hundreds, and having the auto extractor able to mine specifically that material in 200 unit amounts is a blessing.
I can. I've been there.
Oh, I can. It's just they are cheap enough that once you reach that point you build several.
Materials cost would hardly be the issue with forcing people to build four of those large things to get the same value as we can currently get from one.