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Especially the stagger duration for the enemies, you can pretty much just hit them over and over again and perfect parry once or twice between your spam of light attacks.
I would think you would like to take a lot longer to clap Laxasia, i certainly would.
But like the specter buff, it seems they took it a bit too far the other way on the animations and the like.
It was a really fun fight the first time around, but it's also funny how you can yeet grenades from the other end of the arena and bosses just melt. then you can choose to use them or not. It would be more balanced if it costs stamina to throw. cause it stays strong too, i'm in NG++ and Saws, cluster grenades and the status effect grenades do a ton of dmg and throwing a shot put is faster than any charge heavies. and it triggers the stagger into a crit state
I don't want the DLC to feel this way
They made a great game, people loved it but they seem to want to cater to what seems like a small minority that got ego checked by a moderate challenge and complained.
Yeah, that's because maxing out the P-Organ gives you an absurd amount of power. You get basically infinite Legion, way more Fable overall, all of your Legion Arms are upgraded, all of your weapons and all of your stats are maxed... yeah. It does get way easier, but you can also limit how much you upgrade. The game is still hard on the first playthrough.
If Only I could find a way to make you do a run of patch 1.0 after, it would be very interesting to hear your opinion since the experience would be reversed. but somethings DID need changing. and once you get used to how the game plays compare to those other souls like, come back and tell me. Cause my second "pinocchio" to try dex instead of advance, If I died it's cause I was being lazy, impatient or FN around.
once they take your money you dont count any more.