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By "final," do you mean Simon (because yeah, he was nerfed pretty solidly, but was a chump before that) or the Nameless Puppet (who was *not* nerfed, and is decidedly *not* a chump)?
I had a great time with NG, but don't feel desire to play through NG+, I got to the first boss, and the insane damage and HP upgrades bosses get for NG+ alone is just out of this world. Two hits from a candle stick enemy takes 35 to 40% of my health. I have the best NG defense, 700+ HP and defense amulet.
Feel the devs went a bit overboard with the difficulty again. This should be NG+++ or higher. I don't want to know what NG+++++ is like. 1 hit kill from everything?
My biggest hurdle was PDGM at about three hours and dozens of attempts.
Lax was tough too, but didn't take too long. Simon was a Cleric Beast, I smacked the booty - maybe five tries.
Nameless Puppet took me about 20 minutes. Perfect Grindstone for 2nd phase is huge. Would like to learn 2nd phase without it. A boss rush would be nice come to think of it.
I finished the game at level 90 - 22 Vit 40 Cap 40 Tech 14 Stam
I missed the Atoned and I didn't fight Black Cat.
I had gotten so used to spamming dodge rolls from Elden Ring that I was used to sorta sleepwalking through boss fights without actually paying attention to their movesets and thinking about what kind of action is best in any given situation, almost like a game of chess. Sorta like the Owl fight in Sekiro, but its the whole game.
Finally a good boss, fitting of souls, good moveset, generally appropriate HP, even the two phases were not designed to juke you.
But he is undertunned, final boss should not be 7-8 attempts.
The balalncing is all over the place.
But besides the poor balancing and a few other major foibles (parry window, hit recovery, no poise, input buffering), excellent game!
The devs just need to learn to balance a game like this, and the sequel, Truth in Pu, will be one of the greatest souls games, better than FS material.
Thanks for the help guys. I actually beat him with this strategy:
https://www.youtube.com/watch?v=pAbfWZntUFw
Are you using equipment that gives you resistance to decay? As long as you aren't running a light build, you should have some capacity to get that resistance higher. There's also a perk in the p-organ that gives you increased resistance.
In terms of damage, using slashing or piercing weapons for phase one with fire buff. He will melt. Phase 2 is best with blunt and electricity.
It's kinda rare for a Soulslike to accomplish this. I have not found any of the bosses even remotely fun to deal with, it's just rinse wash repeat annoyance with very repetitive movesets and very repetitive strategy to deal with them.
Also screw you game for teaching the player to break the boss' stupid bar then "Lol actually this idiot now doesn't let you get a critical, instead he starts attacking again haha gottem better luck next time". That's just straight garbage design to trick the player for luls.
ALSO also, the further you get, the longer the boss runbacks get. Why? I don't even have to fight anything on the way, it's just a longer run there. Can we not?
After defeating that I was able to get the last needed weapon for the special weapon achievement and getting 100% completion.
I "quit" the game after that and will pick it up again when DLC is out. Or when I feel I want to have another run for fun.