Palworld

Palworld

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Treasure chest?
When will Treasure chest really be worth it. Like these new ones that you need like water or electricity to open and so on i thought they might have some good things in them i have opened like 10 of them and its nothing but junk like keys to open other chests i was marking them on the map so i could go back to them but now i think they are just a waste of time.
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Showing 1-7 of 7 comments
Most of the better chests either need a key or are at the end of a dungeon.

The best chests in the game have ears and run away insanely fast when you try to catch them.
Porked! Jan 22 @ 5:46am 
So far, they're mostly for a quick pop of extra training manuals and that's it. Could be useful when you're still at low level and want to get your pals some high power moves early.

They also have a minuscule chance to drop a skill fruit of respective type, but only for the pre-sakurajima ones.

That's pretty much the use for those chests for now.
Originally posted by TGC> The Games Collector:
Most of the better chests either need a key or are at the end of a dungeon.

The best chests in the game have ears and run away insanely fast when you try to catch them.

Sadly seems the best way is to build walls all around them (if terrain permits).
Wooden/Stone Defensive Walls, or the decor folding screens.
Then climb above or get in the cube and you can weaken them without them being able to run too far. (Note: They can rarely "jump" over the decor folding screens, esp if the sphere decides to jump on top or clip into them. Haven't had similar with defensive walls though).

Alternatively, you can try to one-shot catch them with a very high level ball, unless they are also high level.

It's worth it to have a Katress out while making an attempt, as it *usually* doubles coins gained. Sometimes there seems to be a bug if it escapes and you have to chase, that the coins are not doubled.

Other chests are mediocre ... but generally free and simple. (Glad they added lockpicks though....)
Elemental chests are ok for getting matching elemental organs, and sometimes have dog coins as well.
Liger Jan 22 @ 8:18am 
not sure why it wont let me reply to anyone but yeah i know about the ones with ears and the best chest are the ones at the end of the dungeons ones in the open world map all are just meh except the big one on oil rigs. But i mean most chest just give money, spheres, keys for other chests and rarely anything else worth it. Like even those new chests you need certain pals to open not worth it if i find them and dont have the right pal with me i dont really care to go get a pal to open it.
Silyon Jan 22 @ 8:41am 
Originally posted by Illuminia:
Originally posted by TGC> The Games Collector:
Most of the better chests either need a key or are at the end of a dungeon.

The best chests in the game have ears and run away insanely fast when you try to catch them.

Sadly seems the best way is to build walls all around them (if terrain permits).
Wooden/Stone Defensive Walls, or the decor folding screens.
Then climb above or get in the cube and you can weaken them without them being able to run too far. (Note: They can rarely "jump" over the decor folding screens, esp if the sphere decides to jump on top or clip into them. Haven't had similar with defensive walls though).

Alternatively, you can try to one-shot catch them with a very high level ball, unless they are also high level.

It's worth it to have a Katress out while making an attempt, as it *usually* doubles coins gained. Sometimes there seems to be a bug if it escapes and you have to chase, that the coins are not doubled.

Other chests are mediocre ... but generally free and simple. (Glad they added lockpicks though....)
Elemental chests are ok for getting matching elemental organs, and sometimes have dog coins as well.

Has no one really thought to try ice/shock mines, bear traps, or the hanging trap on them? Doesn't matter how fast they run away if they run into something that immobilizes them. Seems a lot more sensible than building a house around them every time you come across one.

I don't bother though, the only notable thing you get from them are the dogcoins and barely any more of them than you'd get from two or three of the salvage piles laying around. I prefer just collecting those and getting a trickle of ammo or circuit boards at the same time.
I forget the traps existed. Used it once on a lamball near start of game for a laugh, never touched since. Will have to try those next time.
Defensive walls are easy since they only require wood or stone, which you can get almost everywhere and don't need to carry. Think the bear traps required metal, and i'm not going to carry ingots around all the time.

At 1,000 dog coins for the 2nd accessory box (need 2 since playing co-op) - I'll take every source of coins we can get, salvage piles or mimogs.
Will be saving up any afterwards for buying the extra stat boost items as well.
Speaking of chests, how often do the big chests respawn on the oil rig? Is it every day?
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Date Posted: Jan 22 @ 3:48am
Posts: 7