Palworld

Palworld

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Irene ❤ Sep 19, 2024 @ 1:44pm
The lawsuit will settle fast.
It is only today I learn that Nintendo sued China for $15M 2 days ago as they copied pokemon entirely and profit $42M. Never really followed Nintendo news.

https://www.nintendolife.com/news/2024/09/pokemon-wins-usd15-million-copyright-lawsuit-against-chinese-mobile-game-developers

Also just learnt that Nintendo filed over 30 patents for Zelda. Other Japanese game companies all did the same in the past, they file lots of patent on new games.

If Nintendo were to sue PocketPair, they could have just use the Zelda patents of gliding and environment setup. The multiple different game companies hardly sue each other even though they filed lots of patents. This is because there have been cases where outsiders sued video game companies, such as a movie studio to sue Nintendo over Kong copyright. They are all doing it to protect Japan's gaming culture.

What I think happened is that the late announcement of making palworld a service upsets Nintendo. While hiring lawyers to attack China, they decide to sue PocketPair as a warning towards hurting the game industry. Notice they never state the amount it needs to pay.

With current info, I believe if PocketPair respond and write to Nintendo sincerely, they could settle things in private fairy quickly.
Last edited by Irene ❤; Sep 19, 2024 @ 10:27pm
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Showing 1-15 of 29 comments
Druark Sep 19, 2024 @ 1:48pm 
JP Patents are a joke really. The term they often use is 'patent-trolling' because you can practically create patents about anything in JP and it actually stands up in court somehow. If you read through some of the ones Nintendo has, they're incredibly general things which shouldn't be patent'able.

Notice how they don't go after companies making very similar games (unless they're a literal copy) if they're based in Europe for example, because they can't do that there.
Amatsu Sep 19, 2024 @ 3:19pm 
Originally posted by Druark:
JP Patents are a joke really. The term they often use is 'patent-trolling' because you can practically create patents about anything in JP and it actually stands up in court somehow. If you read through some of the ones Nintendo has, they're incredibly general things which shouldn't be patent'able.

Notice how they don't go after companies making very similar games (unless they're a literal copy) if they're based in Europe for example, because they can't do that there.
Not only that, but JP law permits 'retroactive' patenting, meaning even if it's one of Nintendo or The Pokemon Company's newer ones, it can still be used against Pocketpair.
Elucidator Sep 19, 2024 @ 3:31pm 
Nintendo never suffers any proven damages. All of it is based on assumptions that are never tested in court. Those assumptions however are used despite this.

"Approperiate actions" means "maximize where possible". Nintendo is ruthless and they get away with it.
Patent troling is a thing indeed, and nintendo seems to make most of their income from court trolling at the moment. They don't spend much money into developing actual new technologies, renewing gaming, new products, they recycle a lot of existing stuff and stuff they did in the past.
Gamefreak / pokemon company makes bland, uninteresting games with uninteresting gameplay.
How far they have fallen--- since, they didn't always do this. For example, Pokemon Gold/Silver/Crystal was improving and maximizing the enjoyable aspects on what was possible on the gameboy at that time, over from pokemon red/blue/yellow.
and yet slowly they put in less and less and less effort into making games;
yet at the same time more and more effort into legal battles.

The fact is, that a legal case is an instant shot for their banks, so of course they try this stuff. Why develop a game and risk no sales, when you can instantly get 40million for free?
They succeeded many times, so of course they try again and again.

That's nintendo.
Expect boredom thanks to this abuse of power and wealth.

Nah, I think pocket pair can win this.
For one Pixelmon existed in 2012, and it has mechanics the newest pokemon switch games use.
Pixelmon isn't even the first three d monster capture game opened up to the public; what this means at least is that a lot of the patents can become invalidated; because nintendo didn't invent them.
therefore they shouldn't be able to patent these game aspects / mechanics.
Hi irene, i just saw the news. I was going to buy Pokemon Lets Go Pikachu and Arceus but im saddened by this news
https://www.youtube.com/watch?v=xIQf9nYaciw
amok Sep 19, 2024 @ 4:01pm 
1) This case is filed in Tokyo, Japan. Both Nintendo and Pocketpair are companies legally operating from Tokyo, which means this case falls 100% under Japanese jurisdiction. Japanese trademark, patent, and copyright laws differ from those in the USA, Europe, or international law (which armchair lawyers almost alwways use - "But my fair use!!", no, this only applies to the USA). Japan has stricter patent and copyright laws. Unless you are well-versed in Japanese law, any claims you make will likely be unfounded guesswork. To understand the relevant laws, you should at least have knowledge of the Japanese Design Act, a translated overview here - https://www.japaneselawtranslation.go.jp/en/laws/view/3269. Though other laws may apply as well.

2) This is neither a copyright nor a trademark suit; it is a breach of patents case. Without knowing exactly which patents are being sued over, everything is speculative. Patents are very specific. In this case, I will assume they involve some design patents, but that is merely a guess on my part; it could be something else. Nintendo may have found some copied code, who knows? Until more detailed information - not me, and not you.

3) You cannot (not even in Japan) patent a game mechanic (e.g., a mechanic based on catching monsters). You can patent specifics around it, e.g. the code used to implement that mechanic (though any different code achieving the same result would be fine), or the design you use to depict the mechanic in action (e.g., a red and white pokeball).
Reaper Sep 19, 2024 @ 4:04pm 
Game Mechanics should have never been granted patents.
amok Sep 19, 2024 @ 4:22pm 
Originally posted by Reaper:
Game Mechanics should have never been granted patents.
They never have. You cannot (in any country) patent game mechanics
ƬᗩԲԲվ Sep 19, 2024 @ 4:40pm 
Originally posted by amok:
Originally posted by Reaper:
Game Mechanics should have never been granted patents.
They never have. You cannot (in any country) patent game mechanics
Nemesis system in shadow of mordor.
midori Sep 19, 2024 @ 4:43pm 
Originally posted by ƬᗩԲԲվ:
Originally posted by amok:
They never have. You cannot (in any country) patent game mechanics
Nemesis system in shadow of mordor.
The arrow in Crazy Taxi[ogs.law] and the camera transitions in car games (such as daytona or virtua racing); as well as the Enemy Density (this one is held by KOEI).
Can you can be pedantic all day long, these are game mechanics even if you call them "Suprise Design Attack"
Last edited by midori; Sep 19, 2024 @ 4:45pm
Celator Sep 19, 2024 @ 4:46pm 
Originally posted by amok:
Originally posted by Reaper:
Game Mechanics should have never been granted patents.
They never have. You cannot (in any country) patent game mechanics

Nintendo literally owns the patent for the mechanic of aiming and throwing a ball to release a fighting character. They filed it in May this year.
Druark Sep 19, 2024 @ 5:03pm 
Originally posted by Celator:
Originally posted by amok:
They never have. You cannot (in any country) patent game mechanics

Nintendo literally owns the patent for the mechanic of aiming and throwing a ball to release a fighting character. They filed it in May this year.
The guy who claimed that admitted they mispoke. They actually created that patent in 2021 IIRC what he corrected himself with.

Either way, we can all agree it's absolutely stupid. Same as the Nemesis system in Shadow of Mordor too.
Elucidator Sep 19, 2024 @ 5:08pm 
Originally posted by amok:
To understand the relevant laws, you should at least have knowledge of the Japanese Design Act, a translated overview here - https://www.japaneselawtranslation.go.jp/en/laws/view/3269. Though other laws may apply as well.

The first line is important.
The purpose of this Act is, through promoting the protection and the utilization of designs, to encourage creation of designs, and thereby to contribute to the development of industry.
PocketPair shows renewal, innovation, better performance than nintendo on their works. It contributes to the industry, better than its competition.
I don't think this act will be used in the patent settlement by nintendo, but it can be used as a defense.
Last edited by Elucidator; Sep 19, 2024 @ 5:09pm
I don't think Nintendo has a case. They are just gonna troll and lose this one and I see a lot of differences about palworld and Pokemon. A lot of differences.

Pokemon has never implemented guns.
Palworld has.
Pokemon hasn't put building mechanics into their games unless you consider secret base building in gens 3 and 4 a building mechanic.
Palworld has.
Pokemon has never been rated T or higher.
Palworld has.

The Pokemon company has no case.
Labyrinth2 0 Sep 21, 2024 @ 1:41pm 
Originally posted by Celator:
Originally posted by amok:
They never have. You cannot (in any country) patent game mechanics

Nintendo literally owns the patent for the mechanic of aiming and throwing a ball to release a fighting character. They filed it in May this year.
Months after Palworlds success, in other words, this is PETTY move just to go after Palworld.
Avandas Sep 21, 2024 @ 3:10pm 
Originally posted by ƬᗩԲԲվ:
Originally posted by amok:
They never have. You cannot (in any country) patent game mechanics
Nemesis system in shadow of mordor.

warframe copied this system to some extend so no.
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Date Posted: Sep 19, 2024 @ 1:44pm
Posts: 29