Palworld
100% theres something wrong with the capture rates.
Aint no way in hell i lose a 56% catch rate 18 TIMES with ultra spheres to catch a ♥♥♥♥♥♥♥ Robinquill Terra on the desert. You cannot convice me otherwise. He was with almost negative hp too.
Αναρτήθηκε αρχικά από Zizel:
Its the effigies. There's a known bug where If you raise your Lifmunk Effigy level past level four a bug triggers which drastically lowers your capture rate. This however, is not reflected on the Capture % UI. So if your Lifmunk Effigy level is 7 and your capture % for a certain pal is 50%. Even though it says 50% its actually likely around 30% due to the bug.

For this reason it is not advised to raise your Lifmunk Effigy level past 4.
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Αναρτήθηκε αρχικά από TcT Goth98:
Went through 37 Ultra Spheres on a level 39 non Alpha Pal with 4 HP left, ALL failed. It's 110% a game bug.

Was it on fire or poisoned or wet or electrocuted? Low health helps but isn't the best way of catching. Stacking debuffs are, by far, the best way to catch stuff. For example, I carry a poison and fire crossbow, then have a pal put another debuff on it. Two or three debuffs on an enemy greatly increases the catch rate.
Αναρτήθηκε αρχικά από Fortigan:
Αναρτήθηκε αρχικά από 1080puktra:
There's always a chance for the ball to be defected even at 100% even without effigys.
There is a bug but it seems to be a newer bug because it also doesn't exist on the Xbox & gamepass which are just older versions of the game.
It also doesn't seem to effect everyone.
I strongly suspect this is just negative bias and confirmation bias reporting. We are talking about a very small vocal minority. If there really was a bug there would be far more reports about it and much more (and better) video evidence. I wont say it's impossible, just unlikely, and without any solid evidence it's just speculation.

I host my own dedicated server and personally know a TON of players. None of them are reporting this. Have there been some statistically unlikely captures/fails, sure. But overall it averages out. EVERYONE can have really bad or good luck now and then. I've failed at an 80% chance several times in a row and a buddy of mine caught Jet Dragon with 0.4% chance. If the effigies worked backwards and his odds of catching Jet Dragon were actually lower than what was displayed, how would he have caught it at all, much less on first try.

??? Your reasoning for it not being bugged has to be a troll answer, right? "Well no one reported it on my server" when it isnt a visual bug, and is based off of percentages, and "Well my friend got lucky once" like lol
Τελευταία επεξεργασία από Torean; 3 Φεβ 2024, 11:29
Just a shameless bump, hopping that the dev's will see this and just make a public statement about it being or not being an issue. Granted it "looks" like it is an issue, but then again there is a lot of information we aren't privy to. They can double check on their end and confirm/deny it easy enough. Although that being said it might be a simple fix (assuming it is indeed broken) to a complex to a no op because it wasn't broke.

One of my personal takes is that number we see is just a progress meter not a success chance and that the confusion happens due to translation. /shrug I can be wrong. It isn't like that never happened before.
Αναρτήθηκε αρχικά από Jonathan J. O'Neill:
Αναρτήθηκε αρχικά από TcT Goth98:
Went through 37 Ultra Spheres on a level 39 non Alpha Pal with 4 HP left, ALL failed. It's 110% a game bug.

Was it on fire or poisoned or wet or electrocuted? Low health helps but isn't the best way of catching. Stacking debuffs are, by far, the best way to catch stuff. For example, I carry a poison and fire crossbow, then have a pal put another debuff on it. Two or three debuffs on an enemy greatly increases the catch rate.
Does not matter. They ALL failed at over 70% chance. That is a bug.
I just got 18 tries for 76% .. Effigy maxed out .. I quite often have 10 uses for things that supposed to be 50% .. no matter how I calculate it does not compute.
Αναρτήθηκε αρχικά από Zizel:
Its the effigies. There's a known bug where If you raise your Lifmunk Effigy level past level four a bug triggers which drastically lowers your capture rate. This however, is not reflected on the Capture % UI. So if your Lifmunk Effigy level is 7 and your capture % for a certain pal is 50%. Even though it says 50% its actually likely around 30% due to the bug.

For this reason it is not advised to raise your Lifmunk Effigy level past 4.

Do we have an eta on the fix?
Αναρτήθηκε αρχικά από ПΛПО Dragoon:
Αναρτήθηκε αρχικά από Zizel:
Its the effigies. There's a known bug where If you raise your Lifmunk Effigy level past level four a bug triggers which drastically lowers your capture rate. This however, is not reflected on the Capture % UI. So if your Lifmunk Effigy level is 7 and your capture % for a certain pal is 50%. Even though it says 50% its actually likely around 30% due to the bug.

For this reason it is not advised to raise your Lifmunk Effigy level past 4.

Do we have an eta on the fix?
There isn't one, because it's an unconfirmed rumor. If the bug does exist, no one has proven it yet.
Αναρτήθηκε αρχικά από Fortigan:
Αναρτήθηκε αρχικά από ПΛПО Dragoon:

Do we have an eta on the fix?
There isn't one, because it's an unconfirmed rumor. If the bug does exist, no one has proven it yet.
I also haven’t seen anyone able to reproduce the numbers someone posted from reddit.
No issues for me. My capture rate matches what I experience.
Αναρτήθηκε αρχικά από Nogard:
Αναρτήθηκε αρχικά από Fistraiser:
56 catch rate means 44% chance of fail.
you dont get to ignore that chance just because you threw several balls.
If you dont understand how random works i suggest not playing game that involves random elements with catching.
there is no bug.you are just crying because chance isnt going you're way.you people are the worst.you waste dev time investigating parts of game that have no issues.you send them on wild goose chase just because you're mad you cant get something easy.

I'll just assume you're trolling but in case you aren't, I'm not great at math but missing a 56% 18 times in a row has to be ABSURDLY low odds to make it suspicious enough that there's something wrong. If you can't see that then you're delusional.
thats not how math works dude, 56% chance is a 56% chance on every throw, your odds dont increase simply because you missed before or missed many times before. You dont flip a coin and get tails, then try to flip for heads and have more than a 50% chance cause you got tails the first time. The capture rate thing isn't confirmed as far as i have seen and needs to be probably tested, aka same pal health, level, stats, type, and traits.

I have max capture power and it does feel weird sometimes, could be other factors at play, maybe the later game pals have some other type of mechanic decreasing the chance of capture aside from the capture rate
Αναρτήθηκε αρχικά από Knee:
Αναρτήθηκε αρχικά από Fortigan:
There isn't one, because it's an unconfirmed rumor. If the bug does exist, no one has proven it yet.
I also haven’t seen anyone able to reproduce the numbers someone posted from reddit.
I can say one thing for shere if there is a bug it doesn't exist on the Xbox nor gamepass version & that's a older version of the game.
Αναρτήθηκε αρχικά από The Great White Shiekh:
Αναρτήθηκε αρχικά από Nogard:

I'll just assume you're trolling but in case you aren't, I'm not great at math but missing a 56% 18 times in a row has to be ABSURDLY low odds to make it suspicious enough that there's something wrong. If you can't see that then you're delusional.
thats not how math works dude, 56% chance is a 56% chance on every throw, your odds dont increase simply because you missed before or missed many times before. You dont flip a coin and get tails, then try to flip for heads and have more than a 50% chance cause you got tails the first time. The capture rate thing isn't confirmed as far as i have seen and needs to be probably tested, aka same pal health, level, stats, type, and traits.

I have max capture power and it does feel weird sometimes, could be other factors at play, maybe the later game pals have some other type of mechanic decreasing the chance of capture aside from the capture rate

You don't even need to google anymore. Just ask an ai.

The chances of missing a 56% chance 18 times in a row can be calculated using the probability formula. The probability of an event occurring is 0.56, and the probability of it not occurring is 1 - 0.56 = 0.44. The probability of missing the 56% chance 18 times in a row is calculated as follows: 0.44^18 ≈ 0.000000022 This means that there is a 0.000000022 or 0.0000022% chance of missing the 56% chance 18 times in a row.
Αναρτήθηκε αρχικά από .:Lucky:.™:
Αναρτήθηκε αρχικά από Zizel:
Its the effigies. There's a known bug where If you raise your Lifmunk Effigy level past level four a bug triggers which drastically lowers your capture rate. This however, is not reflected on the Capture % UI. So if your Lifmunk Effigy level is 7 and your capture % for a certain pal is 50%. Even though it says 50% its actually likely around 30% due to the bug.

For this reason it is not advised to raise your Lifmunk Effigy level past 4.

How do you know it triggers after level 4?
It prolly triggers at lower levels too. If the chance is already high enough, whatever the Lifmunk Effigy adds on top prolly will make it overflow.

Really wish Lifmunk effigy would show the % rate it adds and it would be reflected on the catch rate visually too.
Just my experience with Lifmunk Effigy level max, pal below 100hp also increased catch rate to 2.0. It's regular occurrence that 40-60% catch rate need at least 4 balls if not a lot more. I don't even remember last first throw catch. sometimes going ball lower got me better experience.
Αναρτήθηκε αρχικά από GroovyHobo:
Αναρτήθηκε αρχικά από The Great White Shiekh:
thats not how math works dude, 56% chance is a 56% chance on every throw, your odds dont increase simply because you missed before or missed many times before. You dont flip a coin and get tails, then try to flip for heads and have more than a 50% chance cause you got tails the first time. The capture rate thing isn't confirmed as far as i have seen and needs to be probably tested, aka same pal health, level, stats, type, and traits.

I have max capture power and it does feel weird sometimes, could be other factors at play, maybe the later game pals have some other type of mechanic decreasing the chance of capture aside from the capture rate

You don't even need to google anymore. Just ask an ai.

The chances of missing a 56% chance 18 times in a row can be calculated using the probability formula. The probability of an event occurring is 0.56, and the probability of it not occurring is 1 - 0.56 = 0.44. The probability of missing the 56% chance 18 times in a row is calculated as follows: 0.44^18 ≈ 0.000000022 This means that there is a 0.000000022 or 0.0000022% chance of missing the 56% chance 18 times in a row.
Yes. There is a difference between the odds of occurrence and the statistical probability..

The odds are how often the given results of an action will/won't/etc occur, In the case of a heads or tails this would be 50/50, You have a 50% chance of flipping heads, and a 50% chance of flipping tails. No matter how many times you flip the coin, the odds of occurrence remain at 50/50. You are, technically speaking, No more likely to flip the same side you just got any given time you flip the coin, nor any more likely to flip the opposite.

The statistical probability of flipping the same result over and over, however, becomes increasingly unlikely. The statistical probability of flipping heads 10 times in a row is 1/1024. It's still a 50/50 chance the next time when you do the 10th flip- But it's a 1 in 1024 probability that it will indeed flip heads again at that point.

If you flipped a coin 10 times per session and tracked the data across 1024 sessions, statistically speaking, only one of those 1024 sessions will have heads 10 times in a row, and statistical variance would reasonably skew that to as little as 0 times or maybe as many as 5-10~ times if you got incredibly lucky.


And that's where we get to the chances of missing a 56% chance 18 times in a row as the person quoted demonstrates... Yes, Technically speaking, The odds are still 56% capture and 44% failure; But the statistical probability is abysmally low, and well outside the bounds of reasonable statistical variance.

Can you, Hypothetically, fail a 56% chance 18 times in a row? Sure. But the probability of that happening is, assuming the guy I quoted's math is correct, something like 1 in 45,454,545.. Hypothetically possible, But...Incredibly unlikely.
Τελευταία επεξεργασία από Shurenai; 3 Φεβ 2024, 15:00
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